Player Matchup

Yemoja
Yemoja
Silver III
BajanxDictator
Yemoja
Silver III
Level 124
God Stats
1W - 2L
1,302 SR
Queue Stats
41W - 64L
1,040 MMR
Solo
Arachne
Arachne
Silver I
Dxfoult
Arachne
Silver I
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
149W - 166L
1,353 MMR
Solo
Zeus
Zeus
Gold V
MrBassolutely
Zeus
Gold V
Level 159
God Stats
23W - 20L
1,571 SR
Queue Stats
384W - 387L
1,275 MMR
Solo
Hachiman
Hachiman
Silver I
TheKennyizDaddy
Hachiman
Silver I
Level 128
God Stats
4W - 10L
1,348 SR
Queue Stats
386W - 401L
1,229 MMR
Solo
Achilles
Achilles
Silver II
XCasualTX
Achilles
Silver II
Level 63
God Stats
0W - 2L
1,264 SR
Queue Stats
20W - 28L
1,228 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,397 SR
1,225 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,613 SR
1,224 MMR
Cthulhu
Cthulhu
Silver III
BeeerPongChamp23
Cthulhu
Silver III
Level 105
God Stats
31W - 25L
1,683 SR
Queue Stats
129W - 163L
995 MMR
Solo
Awilix
Awilix
Gold V
DAVID_LGDO
Awilix
Gold V
Level 164
God Stats
8W - 4L
1,713 SR
Queue Stats
63W - 67L
1,164 MMR
Party 1
Medusa
Medusa
Gold IV
McLovinH10
Medusa
Gold IV
Level 143
God Stats
3W - 2L
1,608 SR
Queue Stats
41W - 45L
1,401 MMR
Party 1
Bacchus
Bacchus
Silver I
Taste_KO
Bacchus
Silver I
Level 159
God Stats
97W - 87L
1,562 SR
Queue Stats
574W - 591L
1,235 MMR
Solo
He Bo
He Bo
Gold V
whatthefaq
He Bo
Gold V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,927
462
1,560
11,569
7,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Dxfoult
Arachne
12
1 / 2 / 0
6,767
451
2,204
14,753
6,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 1
6,744
450
5,293
7,033
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
13
0 / 3 / 1
7,142
476
4,755
11,116
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
XCasualTX
Achilles
13
0 / 1 / 0
6,958
464
4,626
9,909
7,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BellonaSusanoThanatosAgni

VS

Bans
Da JiAthenaCharonAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
8,546
570
4,196
7,666
7,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
DAVID_LGDO
Awilix
15
1 / 0 / 5
8,360
557
8,703
8,106
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
McLovinH10
Medusa
14
1 / 1 / 2
8,194
546
9,085
9,687
4,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Taste_KO
Bacchus
11
2 / 0 / 4
7,437
496
3,966
5,529
5,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
15
5 / 1 / 0
9,236
616
10,049
8,355
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
1
0
0
1
W
Awilix
DAVID_LGDO
Awilix
1
0
5
3.5
L
Arachne
Dxfoult
Arachne
1
2
0
0.5
W
Medusa
McLovinH10
Medusa
1
1
2
2
L
0
3
1
0.17
W
Bacchus
Taste_KO
Bacchus
2
0
4
4
L
Hachiman
0
3
1
0.17
L
Achilles
XCasualTX
Achilles
0
1
0
0
W
He Bo
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,438
Damage
35,999
54,380
Taken
39,343
28,864
Mitigated
23,362
17,841
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,560
214
2,590
1,575
11,569
7,948
0
4,591
6,978
16,450
1,214
W
4,196
475
0
1,068
7,666
7,180
0
100
6,828
52,112
1,240
W
Awilix
DAVID_LGDO
Awilix
8,703
3,750
0
2,272
8,106
3,999
32
598
7,486
0
87,665
L
Arachne
Dxfoult
Arachne
2,204
1,404
0
5,617
14,753
6,676
0
3,021
11,732
0
57,742
W
Medusa
McLovinH10
Medusa
9,085
2,919
0
1,825
9,687
4,143
0
636
9,051
0
72,330
L
5,293
647
0
1,730
7,033
2,330
0
4,697
2,336
42,497
1,828
W
Bacchus
Taste_KO
Bacchus
3,966
516
0
1,758
5,529
5,177
0
1,231
4,225
17,816
0
L
Hachiman
4,755
2,278
0
3,027
11,116
4,138
71
1,706
9,410
0
60,220
L
Achilles
XCasualTX
Achilles
4,626
825
0
3,302
9,909
7,772
0
3,317
5,850
0
42,997
W
He Bo
10,049
1,195
0
1,680
8,355
2,863
355
3,755
4,219
78,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,538
Gold Earned
41,773
392
Minions Killed
506
0
Camps Cleared
0
1,305,398
Distance Traveled
1,545,461
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,927
462
25
2
0
282,565
3
W
Cthulhu
8,546
570
106
7
0
272,312
0
W
Awilix
8,360
557
134
9
0
360,632
3
L
Arachne
6,767
451
85
6
0
294,888
0
W
Medusa
8,194
546
106
7
0
284,742
2
L
Zeus
6,744
450
99
7
0
204,879
4
W
Bacchus
7,437
496
13
1
0
318,575
6
L
Hachiman
7,142
476
99
7
0
272,480
1
L
Achilles
6,958
464
84
6
0
250,586
2
W
He Bo
9,236
616
147
10
0
309,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role