Player Matchup

Atlas
Atlas
 
Atlas
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
EnergyDarKnis
Nemesis
Level 219
God Stats
1W - 1L
1,536 SR
Queue Stats
64W - 72L
1,393 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FunkJean
Ah Muzen Cab
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,548 Elo+
Solo
Eset
Eset
iFatalityRose
Eset
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 26L
1,670 Elo+
Solo
Team Averages
Level 162
1,507 SR
1,522 Elo+

VS

Team Averages
Level 167
1,614 SR
1,526 Elo+
Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Altinnr1
Da Ji
Level 154
God Stats
2W - 1L
1,869 SR
Queue Stats
56W - 57L
1,486 Elo+
Solo
Scylla
Scylla
DR HOCTOR 01
Scylla
Level 147
God Stats
2W - 4L
1,437 SR
Queue Stats
22W - 18L
1,540 Elo+
Solo
Nut
Nut
DarthEzh
Nut
Level 223
God Stats
41W - 43L
1,517 SR
Queue Stats
400W - 347L
1,600 Elo+
Solo
Guan Yu
Guan Yu
Invisible5
Guan Yu
Level 156
God Stats
1W - 2L
1,745 SR
Queue Stats
257W - 247L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
1 / 0 / 2
3,640
728
1,041
4,047
1,555
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
 
Sun Wukong
6
0 / 0 / 0
3,205
641
1,133
4,022
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
6
2 / 0 / 2
3,498
700
1,597
3,882
1,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
FunkJean
Ah Muzen Cab
7
2 / 0 / 1
4,023
805
2,102
2,749
699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 0 / 0
3,881
776
1,195
1,089
275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 0 / 0
3,779
756
2,618
4,520
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Altinnr1
Da Ji
1
0 / 0 / 0
929
186
0
0
0
Scylla
5
0 / 2 / 0
2,968
594
68
2,750
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 0
3,497
699
1,215
2,685
814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
Invisible5
Guan Yu
3
0 / 1 / 0
2,698
540
2,559
2,929
1,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
2
2
W
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Achilles
 
Achilles
0
0
0
0
L
Da Ji
Altinnr1
Da Ji
0
0
0
0
L
Scylla
0
2
0
0
L
0
2
0
0
W
Nemesis
2
0
2
3
W
Ah Muzen Cab
FunkJean
Ah Muzen Cab
2
0
1
2.5
L
Guan Yu
Invisible5
Guan Yu
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,068
Damage
6,460
15,789
Taken
12,884
6,714
Mitigated
5,252
5,538
Healing
3,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,041
515
470
1,602
4,047
1,555
0
0
4,047
9,178
1,884
W
Sun Wukong
 
Sun Wukong
1,133
84
0
1,201
4,022
2,929
0
0
4,022
0
17,087
L
Achilles
 
Achilles
2,618
370
0
1,474
4,520
2,698
0
0
4,520
0
25,539
L
Da Ji
Altinnr1
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
68
0
0
993
2,750
705
0
1,195
1,555
11,110
0
L
1,215
837
0
237
2,685
814
0
652
2,033
0
21,187
W
Nemesis
1,597
762
0
1,435
3,882
1,256
0
68
3,814
0
15,046
W
Ah Muzen Cab
FunkJean
Ah Muzen Cab
2,102
1,460
0
380
2,749
699
0
0
2,749
0
22,457
L
Guan Yu
Invisible5
Guan Yu
2,559
363
0
1,140
2,929
1,035
0
369
2,560
0
6,223
W
1,195
383
0
450
1,089
275
0
0
1,089
22,069
536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,247
Gold Earned
13,871
157
Minions Killed
103
0
Camps Cleared
0
501,541
Distance Traveled
336,895
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,640
728
20
4
0
98,955
0
W
Sun Wukong
3,205
641
29
6
0
105,868
1
L
Achilles
3,779
756
36
7
0
100,847
1
L
Da Ji
929
186
0
0
0
0
0
L
Scylla
2,968
594
21
4
0
69,563
0
L
Nut
3,497
699
40
8
0
102,895
0
W
Nemesis
3,498
700
31
6
0
130,118
0
W
Ah Muzen Cab
4,023
805
38
8
0
91,969
0
L
Guan Yu
2,698
540
6
1
0
63,590
0
W
Eset
3,881
776
39
8
0
74,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role