Player Matchup

Sobek
Sobek
Gold V
BreakDream
Sobek
Gold V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 74L
1,438 MMR
Solo
Poseidon
Poseidon
Diamond IV
Cearence
Poseidon
Diamond IV
Level 156
God Stats
10W - 3L
1,745 SR
Queue Stats
82W - 75L
2,007 MMR
Solo
Lancelot
Lancelot
Gold III
IPinkBunnyI
Lancelot
Gold III
Level 117
God Stats
3W - 3L
1,703 SR
Queue Stats
38W - 39L
1,457 MMR
Party 1
Rama
Rama
Silver III
SkiderGamer13
Rama
Silver III
Level 122
God Stats
8W - 5L
1,500 SR
Queue Stats
29W - 38L
1,425 MMR
Solo
Osiris
Osiris
Gold III
StormDevil18
Osiris
Gold III
Level 148
God Stats
4W - 1L
1,441 SR
Queue Stats
22W - 20L
1,653 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,578 SR
1,596 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,655 SR
1,605 MMR
Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum II
Nekrorised
Agni
Platinum II
Level 181
God Stats
42W - 28L
1,711 SR
Queue Stats
1,059W - 1,091L
2,012 MMR
Solo
Chiron
Chiron
Silver IV
Sayomie
Chiron
Silver IV
Level 147
God Stats
4W - 5L
1,746 SR
Queue Stats
45W - 42L
1,337 MMR
Party 2
Bacchus
Bacchus
Gold IV
SrJoven
Bacchus
Gold IV
Level 126
God Stats
3W - 2L
1,819 SR
Queue Stats
43W - 38L
1,677 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
4 / 2 / 1
6,413
641
3,813
8,362
5,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Cearence
Poseidon
13
1 / 0 / 2
6,433
643
6,463
5,899
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
IPinkBunnyI
Lancelot
11
2 / 1 / 5
5,907
591
4,402
7,969
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 2
4,938
494
4,011
6,065
2,019
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
12
3 / 2 / 1
6,914
691
8,211
10,386
9,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
HeimdallrThothAo KuangAres

VS

Bans
AwilixBellonaUllrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 3 / 1
5,638
564
4,721
12,077
9,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ravana
 
Ravana
10
3 / 2 / 2
5,511
551
3,278
6,655
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 2
5,616
562
4,936
5,888
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Sayomie
Chiron
10
3 / 1 / 3
6,031
603
6,352
6,020
2,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SrJoven
Bacchus
9
1 / 1 / 4
5,700
570
3,958
9,055
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
10
Kills
8
8
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
1
0.17
L
Ravana
 
Ravana
3
2
2
2
W
Sobek
4
2
1
2.25
W
Poseidon
Cearence
Poseidon
1
0
2
2
W
Lancelot
IPinkBunnyI
Lancelot
2
1
5
4.5
L
1
3
2
0.67
L
Chiron
Sayomie
Chiron
3
1
3
4.5
W
0
3
2
0.33
L
Bacchus
SrJoven
Bacchus
1
1
4
3
W
Osiris
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,900
Damage
23,245
38,681
Taken
39,695
22,454
Mitigated
24,397
11,857
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,721
2,861
0
3,551
12,077
9,767
0
297
11,780
0
33,657
L
Ravana
 
Ravana
3,278
701
0
887
6,655
2,875
0
2,541
4,114
0
33,224
W
Sobek
3,813
403
1,295
2,618
8,362
5,259
0
1,939
6,423
13,822
0
W
Poseidon
Cearence
Poseidon
6,463
993
0
1,422
5,899
2,186
0
2,743
3,156
61,575
934
W
Lancelot
IPinkBunnyI
Lancelot
4,402
1,207
0
500
7,969
3,920
0
1,995
5,974
0
40,980
L
4,936
250
0
500
5,888
1,959
0
3,169
2,719
41,809
0
L
Chiron
Sayomie
Chiron
6,352
2,176
465
1,551
6,020
2,406
0
2,408
3,612
0
34,057
W
4,011
2,644
0
1,327
6,065
2,019
0
1,725
4,340
0
29,402
L
Bacchus
SrJoven
Bacchus
3,958
529
0
2,296
9,055
7,390
0
1,784
7,271
16,392
2,606
W
Osiris
8,211
4,422
0
4,695
10,386
9,070
0
239
10,147
0
55,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,605
Gold Earned
28,496
327
Minions Killed
294
0
Camps Cleared
0
1,125,834
Distance Traveled
1,032,948
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,638
564
67
7
0
188,023
0
L
Ravana
5,511
551
50
5
0
193,384
0
W
Sobek
6,413
641
12
1
0
236,460
4
W
Poseidon
6,433
643
116
12
0
241,711
6
W
Lancelot
5,907
591
66
7
0
275,917
0
L
Agni
5,616
562
85
9
0
217,450
1
L
Chiron
6,031
603
74
7
0
199,977
4
W
Rama
4,938
494
48
5
0
200,449
2
L
Bacchus
5,700
570
18
2
0
234,114
3
W
Osiris
6,914
691
85
9
0
171,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role