Player Matchup

Ra
Ra
ABK TVL
Ra
Level 45
God Stats
6W - 7L
1,492 SR
Queue Stats
19W - 30L
1,280 Elo+
Solo
Surtr
Surtr
keeton201
Surtr
Level 79
God Stats
16W - 18L
1,500 SR
Queue Stats
110W - 103L
1,353 Elo+
Solo
Bellona
Bellona
xRYBORGx
Bellona
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,105 Elo+
Solo
Team Averages
Level 77
1,497 SR
1,246 Elo+

VS

Team Averages
Level 100
1,602 SR
1,460 Elo+
Izanami
Izanami
ItCantBeLiah
Izanami
Level 61
God Stats
114W - 114L
1,496 SR
Queue Stats
177W - 193L
1,389 Elo+
Solo
Nu Wa
Nu Wa
WolfWoman10151
Nu Wa
Level 152
God Stats
23W - 14L
1,647 SR
Queue Stats
201W - 204L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
nova4667
Erlang Shen
Level 87
God Stats
21W - 8L
1,663 SR
Queue Stats
26W - 16L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,753
673
11,531
9,976
6,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
keeton201
Surtr
11
2 / 4 / 1
8,272
636
9,689
17,615
8,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
xRYBORGx
Bellona
12
0 / 3 / 1
7,559
581
6,318
14,439
13,584
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItCantBeLiah
Izanami
14
4 / 2 / 2
9,285
714
12,431
11,093
4,675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 5
8,589
661
10,161
5,183
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
nova4667
Erlang Shen
15
4 / 1 / 4
9,361
720
15,158
19,265
15,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
9
9
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Izanami
ItCantBeLiah
Izanami
4
2
2
2.5
W
1
1
5
3.5
L
Surtr
keeton201
Surtr
2
4
1
0.63
W
Erlang Shen
nova4667
Erlang Shen
4
1
4
6
L
Bellona
xRYBORGx
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,538
Damage
37,750
42,030
Taken
35,541
28,789
Mitigated
22,822
13,154
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,531
925
3,784
3,536
9,976
6,382
407
3,184
6,743
49,551
559
W
Izanami
ItCantBeLiah
Izanami
12,431
9,573
0
1,595
11,093
4,675
692
3,959
6,994
0
36,536
W
10,161
4,489
404
730
5,183
2,232
285
2,652
2,445
34,866
946
L
Surtr
keeton201
Surtr
9,689
5,404
751
2,505
17,615
8,823
521
3,813
13,730
420
24,447
W
Erlang Shen
nova4667
Erlang Shen
15,158
9,358
0
9,381
19,265
15,915
294
5,799
13,384
0
46,512
L
Bellona
xRYBORGx
Bellona
6,318
875
0
2,578
14,439
13,584
16
3,113
11,221
885
12,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,584
Gold Earned
27,235
125
Minions Killed
171
0
Camps Cleared
0
674,374
Distance Traveled
683,234
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,753
673
83
6
0
233,749
0
W
Izanami
9,285
714
69
5
0
201,909
0
W
Nu Wa
8,589
661
51
4
0
208,951
6
L
Surtr
8,272
636
32
2
0
208,251
0
W
Erlang Shen
9,361
720
51
4
0
272,374
0
L
Bellona
7,559
581
10
1
0
232,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role