Player Matchup

Jormungandr
Jormungandr
Armybob112
Jormungandr
Level 47
God Stats
4W - 5L
1,527 SR
Queue Stats
114W - 135L
1,402 Elo+
Party 1
Chernobog
Chernobog
BaertigeAlte
Chernobog
Level 66
God Stats
3W - 2L
1,711 SR
Queue Stats
236W - 246L
1,470 Elo+
Party 1
Lancelot
Lancelot
Dashtiii50
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,437 Elo+
Party 2
Thanatos
Thanatos
MiRRiM
Thanatos
Level 43
God Stats
63W - 61L
1,322 SR
Queue Stats
70W - 74L
1,278 Elo+
Solo
Zeus
Zeus
sauronq8
Zeus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 49L
1,424 Elo+
Party 2
Team Averages
Level 50
1,512 SR
1,402 Elo+

VS

Team Averages
Level 105
1,561 SR
1,422 Elo+
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
 
Fafnir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
ReBoRn-_GAiA
Loki
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 56L
1,389 Elo+
Solo
Skadi
Skadi
bollywood43
Skadi
Level 88
God Stats
21W - 7L
1,778 SR
Queue Stats
29W - 19L
1,363 Elo+
Solo
Baba Yaga
Baba Yaga
forbiddensirena
Baba Yaga
Level 126
God Stats
7W - 4L
1,527 SR
Queue Stats
72W - 81L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Armybob112
Jormungandr
8
0 / 1 / 0
4,726
394
2,539
7,861
6,051
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
BaertigeAlte
Chernobog
9
0 / 1 / 0
4,944
412
4,722
6,592
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Dashtiii50
Lancelot
8
0 / 4 / 0
4,686
391
2,571
11,485
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thanatos
MiRRiM
Thanatos
9
0 / 1 / 0
4,784
399
1,408
6,523
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Zeus
11
0 / 2 / 0
5,688
474
2,133
6,059
2,140
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 2
6,498
542
7,645
5,192
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
 
Fafnir
9
0 / 0 / 4
6,491
541
2,096
8,199
7,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 0 / 1
6,553
546
5,287
8,064
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 1
7,378
615
4,680
4,946
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
forbiddensirena
Baba Yaga
11
1 / 0 / 2
6,760
563
5,163
4,804
1,951
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
9
9
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
2
4
W
Fafnir
 
Fafnir
0
0
4
2
L
Jormungandr
Armybob112
Jormungandr
0
1
0
0
L
Chernobog
BaertigeAlte
Chernobog
0
1
0
0
L
Lancelot
Dashtiii50
Lancelot
0
4
0
0
L
Thanatos
MiRRiM
Thanatos
0
1
0
0
W
4
0
1
4.5
W
1
0
1
1.5
W
Baba Yaga
forbiddensirena
Baba Yaga
1
0
2
2
L
Zeus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,373
Damage
24,871
38,520
Taken
31,205
18,049
Mitigated
16,080
11,513
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,645
6,002
0
500
5,192
1,730
205
542
4,650
0
55,459
W
Fafnir
 
Fafnir
2,096
190
0
3,713
8,199
7,837
65
1,200
6,999
6,358
1,263
L
Jormungandr
Armybob112
Jormungandr
2,539
1,100
0
2,150
7,861
6,051
0
488
7,373
17,789
0
L
Chernobog
BaertigeAlte
Chernobog
4,722
2,524
0
2,146
6,592
2,513
0
1,166
5,426
0
33,796
L
Lancelot
Dashtiii50
Lancelot
2,571
1,190
0
2,028
11,485
4,588
0
1,627
9,858
0
22,533
L
Thanatos
MiRRiM
Thanatos
1,408
207
0
2,433
6,523
2,757
0
513
6,010
0
19,675
W
5,287
2,038
0
5,138
8,064
2,803
0
793
7,271
0
41,545
W
4,680
1,479
42
1,714
4,946
1,759
97
313
4,633
0
54,909
W
Baba Yaga
forbiddensirena
Baba Yaga
5,163
240
0
3,033
4,804
1,951
724
1,824
2,980
39,942
2,117
L
Zeus
2,133
410
0
2,756
6,059
2,140
0
3,074
2,985
34,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,828
Gold Earned
33,680
184
Minions Killed
335
0
Camps Cleared
0
1,166,554
Distance Traveled
1,207,700
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,498
542
99
8
0
228,138
0
W
Fafnir
6,491
541
8
1
0
263,798
1
L
Jormungandr
4,726
394
22
2
0
228,246
4
L
Chernobog
4,944
412
48
4
0
213,320
0
L
Lancelot
4,686
391
36
3
0
267,989
0
L
Thanatos
4,784
399
24
2
0
272,519
0
W
Loki
6,553
546
86
7
0
284,890
0
W
Skadi
7,378
615
80
7
0
182,880
0
W
Baba Yaga
6,760
563
62
5
0
247,994
7
L
Zeus
5,688
474
54
5
0
184,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role