Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
AgressoSoup
Chaac
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 1
Hades
Hades
StuckAirplane99
Hades
Level 37
God Stats
12W - 11L
1,379 SR
Queue Stats
71W - 95L
1,407 Elo+
Solo
He Bo
He Bo
sр00ks
He Bo
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,667 Elo+
Party 3
Izanami
Izanami
thereelsniperboy
Izanami
Level 66
God Stats
4W - 3L
1,480 SR
Queue Stats
55W - 70L
1,468 Elo+
Party 1
Team Averages
Level 95
1,472 SR
1,508 Elo+

VS

Team Averages
Level 120
1,498 SR
1,497 Elo+
Nut
Nut
 
Nut
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
All Legendary
Ne Zha
Level 173
God Stats
5W - 4L
1,500 SR
Queue Stats
130W - 113L
1,532 Elo+
Solo
Loki
Loki
HeNoobLouis
Loki
Level 148
God Stats
14W - 13L
1,733 SR
Queue Stats
71W - 105L
1,507 Elo+
Solo
Skadi
Skadi
LegendOfDragonN
Skadi
Level 60
God Stats
6W - 14L
1,255 SR
Queue Stats
509W - 598L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 0 / 5
4,971
994
2,831
5,560
3,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 3
4,930
986
2,064
4,378
3,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 2
4,478
896
2,056
4,547
2,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

He Bo
sр00ks
He Bo
11
5 / 1 / 1
5,545
1,109
6,262
4,107
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 0 / 2
4,396
879
1,517
2,278
854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
2 / 2 / 0
5,145
1,029
4,920
5,275
1,834
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
 
Agni
11
1 / 0 / 1
4,886
977
3,737
2,322
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 0
2,440
488
0
0
0
9
0 / 3 / 2
4,407
881
3,810
5,496
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 2 / 2
4,524
905
3,453
4,618
1,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
7
Kills
3
3
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
5
2.5
L
Nut
 
Nut
2
2
0
1
L
Agni
 
Agni
1
0
1
1.5
W
2
1
3
3.5
L
0
0
0
0
L
0
3
2
0.33
L
0
2
2
0.5
W
0
1
2
1
W
He Bo
sр00ks
He Bo
5
1
1
5.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,730
Damage
15,920
20,870
Taken
17,711
11,895
Mitigated
6,018
6,738
Healing
1,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,831
710
1,520
2,414
5,560
3,987
0
1,123
4,283
6,389
1,176
L
Nut
 
Nut
4,920
3,191
0
110
5,275
1,834
0
3,125
1,898
0
13,099
L
Agni
 
Agni
3,737
589
0
450
2,322
810
0
689
1,615
13,735
0
W
2,064
172
0
1,020
4,378
3,008
97
347
3,985
0
7,115
L
0
0
0
0
0
0
0
0
0
0
0
L
3,810
798
0
261
5,496
1,772
0
3,401
1,985
0
10,318
L
3,453
1,092
0
284
4,618
1,602
0
3,053
1,413
0
11,413
W
2,056
124
63
885
4,547
2,722
0
410
4,021
14,728
0
W
He Bo
sр00ks
He Bo
6,262
338
0
110
4,107
1,324
0
243
3,816
15,315
0
W
1,517
956
0
726
2,278
854
365
1,086
1,028
0
9,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,320
Gold Earned
21,402
109
Minions Killed
89
0
Camps Cleared
0
512,885
Distance Traveled
411,220
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,971
994
11
2
0
104,685
0
L
Nut
5,145
1,029
24
5
0
100,997
0
L
Agni
4,886
977
30
6
0
109,985
0
W
Chaac
4,930
986
15
3
0
106,145
0
L
Ne Zha
2,440
488
0
0
0
0
0
L
Loki
4,407
881
13
3
0
102,702
0
L
Skadi
4,524
905
22
4
0
97,536
2
W
Hades
4,478
896
24
5
0
92,574
0
W
He Bo
5,545
1,109
35
7
0
110,898
0
W
Izanami
4,396
879
24
5
0
98,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role