Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Dat Fat Spartan
Fenrir
Level 150
God Stats
2W - 6L
1,443 SR
Queue Stats
122W - 131L
1,455 Elo+
Party 3
Odin
Odin
JordanTheIronMan
Odin
Level 137
God Stats
4W - 5L
1,600 SR
Queue Stats
392W - 428L
1,454 Elo+
Party 1
Poseidon
Poseidon
TheeKillaJay
Poseidon
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 115L
1,494 Elo+
Party 3
Geb
Geb
vDabbed Out
Geb
Level 68
God Stats
1W - 1L
1,733 SR
Queue Stats
108W - 119L
1,502 Elo+
Party 3
Team Averages
Level 115
1,555 SR
1,481 Elo+

VS

Team Averages
Level 140
1,393 SR
1,421 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BuckMeow101
Loki
Level 131
God Stats
9W - 11L
1,249 SR
Queue Stats
534W - 547L
1,417 Elo+
Solo
Charybdis
Charybdis
ElsaBroso
Charybdis
Level 86
God Stats
1W - 3L
1,218 SR
Queue Stats
78W - 82L
1,448 Elo+
Solo
Sylvanus
Sylvanus
OnjusticeFred
Sylvanus
Level 190
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 2 / 7
8,476
771
15,274
7,273
3,722
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 2
7,628
693
6,572
11,936
5,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 3 / 3
8,399
764
11,770
14,606
18,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
TheeKillaJay
Poseidon
15
1 / 5 / 6
8,788
799
10,115
9,124
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 5 / 2
8,431
766
9,744
17,750
18,875
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
11 / 1 / 8
10,398
945
20,190
9,837
5,602
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
 
Kumbhakarna
15
1 / 3 / 14
8,372
761
4,748
25,396
20,977
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
2 / 0 / 8
7,792
708
4,898
3,602
1,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
ElsaBroso
Charybdis
16
2 / 2 / 15
9,266
842
16,626
10,701
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
OnjusticeFred
Sylvanus
16
3 / 1 / 14
9,229
839
7,543
16,279
14,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
7
Kills
19
19
Deaths
7
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
7
1.75
W
Yu Huang
 
Yu Huang
11
1
8
15
W
Kumbhakarna
 
Kumbhakarna
1
3
14
2.67
W
2
0
8
6
L
1
4
2
0.5
W
Charybdis
ElsaBroso
Charybdis
2
2
15
4.75
L
2
3
3
1.17
W
Sylvanus
OnjusticeFred
Sylvanus
3
1
14
10
L
Poseidon
TheeKillaJay
Poseidon
1
5
6
0.8
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,475
Damage
54,005
60,689
Taken
65,815
51,363
Mitigated
47,617
22,201
Healing
35,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
15,274
1,187
8,721
1,543
7,273
3,722
0
3,737
3,484
32,650
1,571
W
Yu Huang
 
Yu Huang
20,190
1,815
771
1,642
9,837
5,602
333
5,426
4,338
33,700
768
W
Kumbhakarna
 
Kumbhakarna
4,748
687
576
8,003
25,396
20,977
61
13,789
11,490
15,089
0
W
4,898
797
0
708
3,602
1,393
37
1,143
2,459
0
10,133
L
6,572
1,016
840
2,690
11,936
5,747
296
5,851
6,021
0
9,223
W
Charybdis
ElsaBroso
Charybdis
16,626
6,437
966
2,208
10,701
5,473
1,788
7,058
3,477
0
38,980
L
11,770
1,295
1,229
3,574
14,606
18,931
66
6,286
8,276
6,264
15,578
W
Sylvanus
OnjusticeFred
Sylvanus
7,543
715
10,826
9,966
16,279
14,172
328
10,092
6,072
11,785
884
L
Poseidon
TheeKillaJay
Poseidon
10,115
1,645
540
522
9,124
4,088
378
6,326
2,712
23,336
0
L
9,744
789
726
1,816
17,750
18,875
0
9,215
8,529
16,632
547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,722
Gold Earned
45,057
138
Minions Killed
129
0
Camps Cleared
0
1,071,564
Distance Traveled
922,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,476
771
56
5
0
201,482
0
W
Yu Huang
10,398
945
24
2
0
227,587
0
W
Kumbhakarna
8,372
761
11
1
0
208,657
0
W
Loki
7,792
708
18
2
0
95,151
0
L
Fenrir
7,628
693
12
1
0
232,948
0
W
Charybdis
9,266
842
64
6
0
166,170
0
L
Odin
8,399
764
26
2
0
228,400
0
W
Sylvanus
9,229
839
12
1
0
224,476
0
L
Poseidon
8,788
799
31
3
0
199,143
0
L
Geb
8,431
766
13
1
0
209,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role