Player Matchup

Sobek
Sobek
BigBaker13
Sobek
Level 67
God Stats
57W - 57L
1,438 SR
Queue Stats
270W - 276L
1,475 Elo+
Party 1
King Arthur
King Arthur
Cz_gamer_hk
King Arthur
Level 197
God Stats
15W - 18L
1,613 SR
Queue Stats
822W - 840L
1,516 Elo+
Solo
Fenrir
Fenrir
Grimmlock3613
Fenrir
Level 56
God Stats
3W - 3L
1,743 SR
Queue Stats
28W - 28L
1,432 Elo+
Party 2
Medusa
Medusa
SKsMaTrIIxX12
Medusa
Level 26
God Stats
32W - 38L
1,264 SR
Queue Stats
204W - 210L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
Stefouxxs
Baron Samedi
Level 62
God Stats
2W - 2L
1,743 SR
Queue Stats
12W - 12L
1,460 Elo+
Party 2
Team Averages
Level 82
1,560 SR
1,471 Elo+

VS

Team Averages
Level 79
1,498 SR
1,418 Elo+
Ymir
Ymir
Cookies317
Ymir
Level 12
God Stats
3W - 7L
1,341 SR
Queue Stats
4W - 8L
1,370 Elo+
Party 3
Apollo
Apollo
Maarek_VII
Apollo
Level 123
God Stats
6W - 10L
1,358 SR
Queue Stats
89W - 87L
1,412 Elo+
Solo
Pele
Pele
PRiMiTivejuLEN
Pele
Level 67
God Stats
38W - 41L
1,472 SR
Queue Stats
207W - 199L
1,451 Elo+
Solo
Nox
Nox
Spymix
Nox
Level 100
God Stats
28W - 22L
1,577 SR
Queue Stats
91W - 80L
1,474 Elo+
Party 3
Bacchus
Bacchus
suicides7
Bacchus
Level 92
God Stats
5W - 7L
1,741 SR
Queue Stats
186W - 214L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
4 / 1 / 3
7,405
617
2,311
8,723
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Cz_gamer_hk
King Arthur
12
0 / 1 / 1
7,551
629
3,386
7,449
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 0
6,785
565
929
7,137
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 2 / 3
7,528
627
6,717
8,489
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Stefouxxs
Baron Samedi
12
1 / 2 / 1
7,357
613
4,107
7,264
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,031
336
85
1,565
743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Maarek_VII
Apollo
13
1 / 4 / 2
6,481
540
4,872
9,641
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
5,220
435
2,296
6,986
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nox
Spymix
Nox
13
3 / 2 / 0
6,829
569
7,438
6,380
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
suicides7
Bacchus
11
1 / 1 / 0
5,730
478
4,116
7,747
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
5
7
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
4
1
3
5.5
L
0
1
0
0
W
King Arthur
Cz_gamer_hk
King Arthur
0
1
1
0.5
W
1
1
0
1
L
Apollo
Maarek_VII
Apollo
1
4
2
0.5
L
0
2
0
0
W
4
2
3
2.75
L
Nox
Spymix
Nox
3
2
0
1.5
W
Baron Samedi
Stefouxxs
Baron Samedi
1
2
1
0.75
L
Bacchus
suicides7
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,450
Damage
18,807
39,062
Taken
32,319
19,575
Mitigated
14,912
11,594
Healing
7,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
2,311
311
0
3,260
8,723
6,606
266
1,587
7,136
12,701
2,449
L
85
48
0
60
1,565
743
0
248
1,317
2,091
0
W
King Arthur
Cz_gamer_hk
King Arthur
3,386
362
0
2,992
7,449
3,154
0
4,116
3,333
0
48,662
W
929
145
0
1,243
7,137
3,505
0
1,006
6,131
0
60,407
L
Apollo
Maarek_VII
Apollo
4,872
2,758
0
3,224
9,641
3,932
0
741
8,900
0
54,423
L
2,296
463
0
1,150
6,986
2,696
0
923
6,063
0
32,417
W
6,717
2,420
0
2,100
8,489
3,035
800
37
8,452
0
51,362
L
Nox
Spymix
Nox
7,438
404
0
750
6,380
2,840
0
4,173
2,207
47,729
1,663
W
Baron Samedi
Stefouxxs
Baron Samedi
4,107
54
0
1,999
7,264
3,275
547
4,863
2,401
44,831
3,727
L
Bacchus
suicides7
Bacchus
4,116
286
0
2,656
7,747
4,701
0
214
7,533
29,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,626
Gold Earned
28,291
375
Minions Killed
267
0
Camps Cleared
0
1,218,895
Distance Traveled
896,393
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,405
617
28
2
0
261,118
4
L
Ymir
4,031
336
6
1
0
37,782
0
W
King Arthur
7,551
629
92
8
0
240,985
0
W
Fenrir
6,785
565
97
8
0
292,686
0
L
Apollo
6,481
540
84
7
0
215,716
0
L
Pele
5,220
435
55
5
0
165,688
0
W
Medusa
7,528
627
72
6
0
216,625
0
L
Nox
6,829
569
75
6
0
231,718
0
W
Baron Samedi
7,357
613
86
7
0
207,481
0
L
Bacchus
5,730
478
47
4
0
245,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role