Player Matchup

Mercury
Mercury
Actionjaxson
Mercury
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 21L
1,511 Elo+
Solo
Olorun
Olorun
Axsael
Olorun
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
217W - 226L
1,498 Elo+
Solo
Martichoras
Martichoras
Hush7080
Martichoras
Level 120
God Stats
6W - 3L
1,550 SR
Queue Stats
68W - 62L
1,501 Elo+
Solo
Athena
Athena
apple230tree4
Athena
Level 140
God Stats
18W - 14L
1,544 SR
Queue Stats
119W - 126L
1,428 Elo+
Party 1
Osiris
Osiris
good_4141
Osiris
Level 125
God Stats
12W - 8L
1,520 SR
Queue Stats
77W - 62L
1,501 Elo+
Party 1
Team Averages
Level 138
1,523 SR
1,488 Elo+

VS

Team Averages
Level 153
1,545 SR
1,481 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ElSergeDaDon
Arachne
Level 89
God Stats
15W - 10L
1,413 SR
Queue Stats
113W - 107L
1,423 Elo+
Solo
Anubis
Anubis
IN O O ID IL E
Anubis
Level 174
God Stats
9W - 8L
1,547 SR
Queue Stats
58W - 56L
1,485 Elo+
Solo
Apollo
Apollo
Mr_WigglesPie
Apollo
Level 196
God Stats
5W - 7L
1,748 SR
Queue Stats
313W - 301L
1,529 Elo+
Solo
Bastet
Bastet
SoggySushii
Bastet
Level 135
God Stats
39W - 43L
1,518 SR
Queue Stats
572W - 551L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Actionjaxson
Mercury
15
3 / 1 / 4
8,226
548
3,751
13,929
5,568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Axsael
Olorun
16
5 / 0 / 3
9,243
616
12,950
9,448
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Hush7080
Martichoras
15
1 / 0 / 1
8,722
581
4,777
6,872
3,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 0 / 6
7,567
504
4,770
8,720
7,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Osiris
good_4141
Osiris
14
0 / 2 / 2
8,468
565
6,080
17,407
14,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 2 / 1
6,124
408
3,826
10,450
8,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
ElSergeDaDon
Arachne
11
0 / 1 / 0
6,386
426
1,723
10,644
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 0
8,253
550
4,358
8,403
3,860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 3 / 0
7,877
525
7,851
13,036
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
15
2 / 1 / 0
8,976
598
14,065
13,588
6,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
3
3
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
1
0.25
W
Mercury
Actionjaxson
Mercury
3
1
4
5
W
Olorun
Axsael
Olorun
5
0
3
6.5
L
Arachne
ElSergeDaDon
Arachne
0
1
0
0
W
Martichoras
Hush7080
Martichoras
1
0
1
1.5
L
1
3
0
0.33
L
0
3
0
0
L
Bastet
2
1
0
2
W
1
0
6
4
W
Osiris
good_4141
Osiris
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,328
Damage
31,823
56,376
Taken
56,121
35,220
Mitigated
27,892
24,429
Healing
18,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,826
533
0
2,059
10,450
8,134
0
2,547
7,903
0
39,051
W
Mercury
Actionjaxson
Mercury
3,751
1,390
0
6,536
13,929
5,568
298
519
13,322
0
72,458
W
Olorun
Axsael
Olorun
12,950
4,794
900
3,131
9,448
4,069
195
2,286
7,080
80,614
3,882
L
Arachne
ElSergeDaDon
Arachne
1,723
1,244
0
1,907
10,644
4,164
483
3,784
6,860
0
38,635
W
Martichoras
Hush7080
Martichoras
4,777
2,524
0
2,797
6,872
3,324
188
0
6,839
0
74,677
L
4,358
105
0
3,089
8,403
3,860
0
5,841
2,562
73,267
397
L
7,851
3,820
0
5,245
13,036
5,565
613
4,338
8,698
0
69,704
L
Bastet
14,065
2,313
0
6,016
13,588
6,169
0
1,161
12,427
0
73,776
W
4,770
1,192
0
1,990
8,720
7,769
0
1,530
6,863
15,504
0
W
Osiris
good_4141
Osiris
6,080
2,222
0
9,075
17,407
14,490
0
0
17,407
0
69,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,226
Gold Earned
37,616
532
Minions Killed
460
0
Camps Cleared
0
1,605,727
Distance Traveled
1,469,401
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,124
408
38
3
0
270,441
7
W
Mercury
8,226
548
105
7
0
355,526
2
W
Olorun
9,243
616
139
9
0
301,365
5
L
Arachne
6,386
426
63
4
0
334,022
0
W
Martichoras
8,722
581
137
9
0
308,093
2
L
Anubis
8,253
550
128
9
0
277,499
0
L
Apollo
7,877
525
123
8
0
261,628
0
L
Bastet
8,976
598
108
7
0
325,811
3
W
Athena
7,567
504
17
1
0
331,337
7
W
Osiris
8,468
565
134
9
0
309,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role