Player Matchup

Anubis
Anubis
FireBlazePT
Anubis
Level 83
God Stats
68W - 42L
1,638 SR
Queue Stats
69W - 46L
1,709 Elo+
Solo
Gilgamesh
Gilgamesh
MacRillz
Gilgamesh
Level 102
God Stats
7W - 5L
1,502 SR
Queue Stats
438W - 422L
1,580 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PatrizaPepe
Ah Muzen Cab
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
221W - 191L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
W00D1ES
Baron Samedi
Level 32
God Stats
9W - 7L
1,675 SR
Queue Stats
221W - 230L
1,552 Elo+
Solo
Izanami
Izanami
time2pop
Izanami
Level 84
God Stats
8W - 2L
1,917 SR
Queue Stats
355W - 319L
1,585 Elo+
Party 1
Team Averages
Level 81
1,646 SR
1,579 Elo+

VS

Team Averages
Level 136
1,534 SR
1,565 Elo+
Bakasura
Bakasura
CamoufIage
Bakasura
Level 142
God Stats
0W - 4L
1,500 SR
Queue Stats
309W - 289L
1,527 Elo+
Solo
Ra
Ra
Tishopowera
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 94L
1,597 Elo+
Party 3
Cthulhu
Cthulhu
ToxicDinner
Cthulhu
Level 148
God Stats
10W - 5L
1,709 SR
Queue Stats
110W - 101L
1,559 Elo+
Party 2
Loki
Loki
davidLFC
Loki
Level 129
God Stats
0W - 2L
1,284 SR
Queue Stats
94W - 97L
1,587 Elo+
Party 3
Martichoras
Martichoras
lxt2021
Martichoras
Level 136
God Stats
6W - 4L
1,674 SR
Queue Stats
153W - 146L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 2 / 2
8,121
580
6,140
6,372
2,917
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
MacRillz
Gilgamesh
16
8 / 1 / 6
9,619
687
15,138
18,643
9,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
PatrizaPepe
Ah Muzen Cab
15
1 / 2 / 1
8,584
613
4,675
9,549
3,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
W00D1ES
Baron Samedi
12
2 / 4 / 4
6,989
499
4,560
10,202
6,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
time2pop
Izanami
16
6 / 1 / 7
10,496
750
15,142
12,104
5,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CamoufIage
Bakasura
13
2 / 3 / 1
7,745
553
4,473
15,703
10,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 5 / 4
6,931
495
6,319
8,989
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
ToxicDinner
Cthulhu
11
2 / 4 / 1
6,661
476
7,935
15,416
14,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
14
3 / 4 / 1
7,365
526
5,261
16,233
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
lxt2021
Martichoras
14
2 / 2 / 3
8,311
594
5,355
8,871
3,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
18
Kills
9
10
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CamoufIage
Bakasura
2
3
1
0.83
W
Anubis
1
2
2
1
W
Gilgamesh
MacRillz
Gilgamesh
8
1
6
11
W
Ah Muzen Cab
PatrizaPepe
Ah Muzen Cab
1
2
1
0.75
L
0
5
4
0.4
L
Cthulhu
ToxicDinner
Cthulhu
2
4
1
0.63
W
Baron Samedi
W00D1ES
Baron Samedi
2
4
4
1
L
Loki
3
4
1
0.88
L
Martichoras
lxt2021
Martichoras
2
2
3
1.75
W
Izanami
time2pop
Izanami
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,655
Damage
29,343
56,870
Taken
65,212
27,143
Mitigated
37,585
16,674
Healing
21,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CamoufIage
Bakasura
4,473
3,538
0
8,152
15,703
10,777
0
3,576
12,087
0
40,346
W
Anubis
6,140
476
0
3,118
6,372
2,917
317
372
5,822
58,261
2,091
W
Gilgamesh
MacRillz
Gilgamesh
15,138
4,544
0
3,435
18,643
9,455
0
2,953
15,232
0
76,001
W
Ah Muzen Cab
PatrizaPepe
Ah Muzen Cab
4,675
1,575
0
1,830
9,549
3,707
251
2,821
6,728
0
73,378
L
6,319
623
216
1,784
8,989
2,992
0
569
8,340
49,098
0
L
Cthulhu
ToxicDinner
Cthulhu
7,935
1,018
68
2,646
15,416
14,239
0
2,665
12,306
29,650
0
W
Baron Samedi
W00D1ES
Baron Samedi
4,560
436
360
2,454
10,202
6,003
0
4,218
5,943
22,843
0
L
Loki
5,261
1,904
0
6,048
16,233
5,788
0
2,031
14,126
0
65,188
L
Martichoras
lxt2021
Martichoras
5,355
1,716
0
2,545
8,871
3,789
0
972
7,766
0
64,166
W
Izanami
time2pop
Izanami
15,142
10,179
0
5,477
12,104
5,061
0
4,479
7,537
0
103,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,809
Gold Earned
37,013
514
Minions Killed
438
0
Camps Cleared
0
1,446,655
Distance Traveled
1,420,797
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,745
553
105
8
0
273,243
0
W
Anubis
8,121
580
89
6
0
271,208
0
W
Gilgamesh
9,619
687
93
7
0
341,259
0
W
Ah Muzen Cab
8,584
613
118
8
0
300,419
0
L
Ra
6,931
495
89
6
0
298,599
2
L
Cthulhu
6,661
476
32
2
0
292,955
0
W
Baron Samedi
6,989
499
34
2
0
260,778
2
L
Loki
7,365
526
101
7
0
325,463
0
L
Martichoras
8,311
594
111
8
0
230,537
0
W
Izanami
10,496
750
180
13
0
272,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role