Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Daslook
Eset
Level 154
God Stats
7W - 8L
1,438 SR
Queue Stats
152W - 138L
1,548 Elo+
Solo
Ymir
Ymir
Tumpster
Ymir
Level 174
God Stats
2W - 1L
1,296 SR
Queue Stats
27W - 32L
1,430 Elo+
Party 1
Team Averages
Level 160
1,447 SR
1,496 Elo+

VS

Team Averages
Level 175
1,671 SR
1,567 Elo+
Kali
Kali
 
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Afkon
Ra
Level 242
God Stats
22W - 23L
1,716 SR
Queue Stats
331W - 302L
1,567 Elo+
Party 2
Izanami
Izanami
ShunsuiKoryaku
Izanami
Level 49
God Stats
39W - 23L
1,690 SR
Queue Stats
315W - 300L
1,555 Elo+
Solo
Terra
Terra
SlaashMD
Terra
Level 221
God Stats
6W - 6L
1,714 SR
Queue Stats
176W - 146L
1,581 Elo+
Party 2
Mulan
Mulan
YarlScylla
Mulan
Level 207
God Stats
2W - 2L
1,737 SR
Queue Stats
175W - 168L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
1 / 0 / 0
3,878
776
1,640
3,707
1,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
 
Bakasura
6
1 / 2 / 0
3,790
758
3,368
6,167
4,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Olorun
 
Olorun
6
0 / 0 / 1
3,627
725
1,043
2,319
839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eset
Daslook
Eset
6
1 / 1 / 0
3,881
776
1,686
1,683
392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
6
0 / 0 / 1
3,682
736
655
3,181
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
1 / 1 / 0
3,795
759
1,105
4,617
1,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
7
0 / 1 / 0
3,704
741
1,280
2,264
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
1,047
209
0
0
0
Terra
SlaashMD
Terra
7
0 / 0 / 0
3,675
735
2,420
3,300
2,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
8
2 / 1 / 0
4,167
833
3,711
5,981
3,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
3
3
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
0
1
W
Bakasura
 
Bakasura
1
2
0
0.5
W
Olorun
 
Olorun
0
0
1
0.5
L
Kali
 
Kali
1
1
0
1
L
Ra
0
1
0
0
W
Eset
Daslook
Eset
1
1
0
1
L
0
0
0
0
L
Terra
SlaashMD
Terra
0
0
0
0
W
Ymir
0
0
1
0.5
L
Mulan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,392
Damage
8,516
17,057
Taken
16,162
8,042
Mitigated
8,399
8,082
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
1,640
771
0
1,364
3,707
1,459
0
1,285
2,422
0
12,713
W
Bakasura
 
Bakasura
3,368
1,980
0
2,689
6,167
4,012
0
0
5,728
0
13,293
W
Olorun
 
Olorun
1,043
345
270
1,260
2,319
839
0
1,135
1,184
23,442
2,508
L
Kali
 
Kali
1,105
523
0
2,585
4,617
1,642
0
479
4,086
0
23,243
L
Ra
1,280
81
192
662
2,264
748
0
1,697
375
18,895
487
W
Eset
Daslook
Eset
1,686
185
0
395
1,683
392
0
580
993
19,488
501
L
0
0
0
0
0
0
0
0
0
0
0
L
Terra
SlaashMD
Terra
2,420
202
2
1,534
3,300
2,083
0
773
2,527
16,423
0
W
Ymir
655
271
0
2,104
3,181
1,340
0
409
2,666
16,951
398
L
Mulan
3,711
1,086
0
2,026
5,981
3,926
0
0
5,050
0
26,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,858
Gold Earned
16,388
172
Minions Killed
161
0
Camps Cleared
0
518,863
Distance Traveled
536,035
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
3,878
776
11
2
0
96,014
1
W
Bakasura
3,790
758
39
8
0
109,367
0
W
Olorun
3,627
725
46
9
0
98,602
0
L
Kali
3,795
759
55
11
0
132,620
0
L
Ra
3,704
741
43
9
0
148,399
0
W
Eset
3,881
776
40
8
0
114,558
0
L
Izanami
1,047
209
0
0
0
0
0
L
Terra
3,675
735
16
3
0
138,644
0
W
Ymir
3,682
736
36
7
0
100,322
0
L
Mulan
4,167
833
47
9
0
116,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role