Player Matchup

Baba Yaga
Baba Yaga
Ale34
Baba Yaga
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
Edgaar
Cthulhu
Level 64
God Stats
2W - 0L
1,813 SR
Queue Stats
12W - 6L
1,648 Elo+
Party 1
Neith
Neith
merzkii
Neith
Level 125
God Stats
299W - 252L
1,651 SR
Queue Stats
685W - 690L
1,611 Elo+
Solo
Team Averages
Level 100
1,655 SR
1,594 Elo+

VS

Team Averages
Level 113
1,524 SR
1,510 Elo+
Geb
Geb
 
Geb
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
QueenElli03
Ix Chel
Level 64
God Stats
6W - 6L
1,571 SR
Queue Stats
99W - 100L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ale34
Baba Yaga
14
3 / 1 / 5
8,637
785
8,578
8,539
4,189
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Edgaar
Cthulhu
14
3 / 2 / 6
8,811
801
11,456
11,842
10,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
merzkii
Neith
15
3 / 2 / 6
8,874
807
8,516
8,927
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 1 / 3
7,633
694
8,076
10,919
9,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
 
Charybdis
12
1 / 4 / 4
7,622
693
8,159
10,953
4,312
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
QueenElli03
Ix Chel
13
3 / 4 / 2
8,274
752
7,701
10,147
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
9
Kills
5
5
Deaths
9
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
3
2.5
L
Charybdis
 
Charybdis
1
4
4
0.75
W
Baba Yaga
Ale34
Baba Yaga
3
1
5
5.5
W
Cthulhu
Edgaar
Cthulhu
3
2
6
3
L
Ix Chel
QueenElli03
Ix Chel
3
4
2
1
W
Neith
merzkii
Neith
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,550
Damage
23,936
29,308
Taken
32,019
18,187
Mitigated
18,115
4,426
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,076
521
0
1,165
10,919
9,272
0
6,190
4,315
20,941
0
L
Charybdis
 
Charybdis
8,159
4,322
0
1,230
10,953
4,312
0
4,937
5,635
0
27,415
W
Baba Yaga
Ale34
Baba Yaga
8,578
870
0
968
8,539
4,189
0
5,635
2,423
34,120
1,299
W
Cthulhu
Edgaar
Cthulhu
11,456
1,358
503
672
11,842
10,163
0
5,129
5,966
39,317
1,305
L
Ix Chel
QueenElli03
Ix Chel
7,701
1,008
1,235
2,121
10,147
4,531
0
6,483
3,305
25,368
0
W
Neith
merzkii
Neith
8,516
2,368
0
2,283
8,927
3,835
31
3,414
5,110
0
29,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,322
Gold Earned
23,529
168
Minions Killed
122
0
Camps Cleared
0
686,548
Distance Traveled
668,675
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,633
694
25
2
0
260,668
4
L
Charybdis
7,622
693
53
5
0
192,606
0
W
Baba Yaga
8,637
785
58
5
0
221,088
0
W
Cthulhu
8,811
801
50
5
0
242,578
0
L
Ix Chel
8,274
752
44
4
0
215,401
3
W
Neith
8,874
807
60
5
0
222,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role