Player Matchup

Thanatos
Thanatos
AhmedCr579
Thanatos
Level 156
God Stats
17W - 20L
1,495 SR
Queue Stats
363W - 348L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
Ezverg
Baron Samedi
Level 103
God Stats
4W - 7L
1,255 SR
Queue Stats
341W - 318L
1,450 Elo+
Solo
Hou Yi
Hou Yi
LattePazzo
Hou Yi
Level 74
God Stats
5W - 9L
1,383 SR
Queue Stats
478W - 483L
1,436 Elo+
Party 2
Raijin
Raijin
SenorGanador
Raijin
Level 216
God Stats
9W - 6L
1,752 SR
Queue Stats
163W - 134L
1,580 Elo+
Solo
Sobek
Sobek
lorenzithebest
Sobek
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
357W - 356L
1,452 Elo+
Party 2
Team Averages
Level 131
1,477 SR
1,484 Elo+

VS

Team Averages
Level 146
1,493 SR
1,483 Elo+
Loki
Loki
 
Loki
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Big-Mitch-Energy
Chang'e
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 147L
1,515 Elo+
Party 1
Izanami
Izanami
FunkJean
Izanami
Level 159
God Stats
4W - 2L
1,677 SR
Queue Stats
23W - 17L
1,456 Elo+
Solo
Ganesha
Ganesha
dannymartmart
Ganesha
Level 154
God Stats
1W - 3L
1,267 SR
Queue Stats
237W - 226L
1,479 Elo+
Party 1
Vamana
Vamana
new-37893819
Vamana
Level 85
God Stats
12W - 11L
1,522 SR
Queue Stats
609W - 639L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AhmedCr579
Thanatos
14
3 / 1 / 3
7,707
551
3,935
10,952
4,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
Ezverg
Baron Samedi
14
1 / 0 / 1
8,687
621
10,046
7,770
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
LattePazzo
Hou Yi
13
0 / 1 / 3
7,210
515
6,082
6,124
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
16
12 / 1 / 2
10,142
724
18,258
8,418
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 0 / 7
7,582
542
2,755
10,733
8,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 3 / 0
6,938
496
4,068
10,693
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 5 / 1
6,432
459
2,008
10,401
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
FunkJean
Izanami
11
0 / 3 / 1
6,697
478
5,511
9,751
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
10
0 / 3 / 0
6,191
442
2,121
12,660
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
12
0 / 3 / 0
6,742
482
5,155
16,958
13,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
17
Kills
2
3
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
0
0.67
W
Thanatos
AhmedCr579
Thanatos
3
1
3
4.5
L
0
5
1
0.1
W
Baron Samedi
Ezverg
Baron Samedi
1
0
1
1.5
L
Izanami
FunkJean
Izanami
0
3
1
0.17
W
Hou Yi
LattePazzo
Hou Yi
0
1
3
1.5
W
Raijin
12
1
2
13
L
Ganesha
0
3
0
0
W
1
0
7
4.5
L
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,076
Damage
18,863
43,997
Taken
60,463
24,149
Mitigated
31,406
22,252
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,068
521
0
1,468
10,693
2,963
0
4,294
6,399
0
52,716
W
Thanatos
AhmedCr579
Thanatos
3,935
1,009
0
8,362
10,952
4,913
0
875
10,077
0
62,076
L
2,008
257
149
3,235
10,401
3,049
0
6,286
4,115
43,794
0
W
Baron Samedi
Ezverg
Baron Samedi
10,046
1,476
159
4,843
7,770
4,286
248
0
7,770
72,329
2,526
L
Izanami
FunkJean
Izanami
5,511
3,920
0
2,286
9,751
2,775
0
1,962
7,789
0
48,630
W
Hou Yi
LattePazzo
Hou Yi
6,082
3,329
0
2,570
6,124
2,502
686
105
6,019
0
55,290
W
Raijin
18,258
2,111
0
1,623
8,418
3,792
343
1,498
6,920
91,386
0
L
Ganesha
2,121
251
31
2,444
12,660
8,833
0
6,549
6,111
21,307
2,664
W
2,755
317
0
4,695
10,733
8,656
548
1,047
9,686
21,124
0
L
Vamana
5,155
2,772
0
5,543
16,958
13,786
0
11,288
5,670
0
50,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,328
Gold Earned
33,000
457
Minions Killed
382
0
Camps Cleared
0
1,305,582
Distance Traveled
1,333,900
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,938
496
92
7
0
298,372
2
W
Thanatos
7,707
551
98
7
0
293,323
0
L
Chang'e
6,432
459
88
6
0
285,713
2
W
Baron Samedi
8,687
621
114
8
0
216,698
0
L
Izanami
6,697
478
104
7
0
242,716
1
W
Hou Yi
7,210
515
86
6
0
243,741
0
W
Raijin
10,142
724
135
10
0
256,831
3
L
Ganesha
6,191
442
18
1
0
262,049
3
W
Sobek
7,582
542
24
2
0
294,989
0
L
Vamana
6,742
482
80
6
0
245,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role