Player Matchup

Nut
Nut
It does Burn
Nut
Level 80
God Stats
7W - 9L
1,557 SR
Queue Stats
169W - 166L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
SkorpioVenator
Gilgamesh
Level 190
God Stats
2W - 2L
1,561 SR
Queue Stats
153W - 149L
1,610 Elo+
Solo
Janus
Janus
Skylord40
Janus
Level 94
God Stats
3W - 1L
1,712 SR
Queue Stats
13W - 15L
1,371 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheBossGamer247
Tsukuyomi
Level 85
God Stats
9W - 10L
1,531 SR
Queue Stats
40W - 46L
1,405 Elo+
Party 1
Aphrodite
Aphrodite
ToxicJack509
Aphrodite
Level 83
God Stats
1W - 1L
1,364 SR
Queue Stats
75W - 81L
1,433 Elo+
Party 1
Team Averages
Level 106
1,545 SR
1,453 Elo+

VS

Team Averages
Level 132
1,447 SR
1,507 Elo+
Sylvanus
Sylvanus
BilboSwagginsx0
Sylvanus
Level 147
God Stats
11W - 9L
1,525 SR
Queue Stats
32W - 31L
1,523 Elo+
Solo
Ra
Ra
LasagneOp
Ra
Level 126
God Stats
2W - 3L
1,620 SR
Queue Stats
75W - 64L
1,579 Elo+
Solo
Cabrakan
Cabrakan
Misanthroptomist
Cabrakan
Level 178
God Stats
33W - 34L
1,294 SR
Queue Stats
1,300W - 1,309L
1,536 Elo+
Solo
Chiron
Chiron
SUPER SQUID 120
Chiron
Level 143
God Stats
11W - 5L
1,671 SR
Queue Stats
68W - 54L
1,502 Elo+
Solo
Anhur
Anhur
mike140708
Anhur
Level 65
God Stats
0W - 2L
1,125 SR
Queue Stats
12W - 10L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,398
540
4,584
8,907
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SkorpioVenator
Gilgamesh
11
0 / 0 / 2
6,661
666
1,193
4,440
2,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Skylord40
Janus
10
1 / 1 / 2
5,923
592
2,327
3,526
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
TheBossGamer247
Tsukuyomi
11
3 / 2 / 2
6,048
605
5,342
8,205
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ToxicJack509
Aphrodite
9
0 / 2 / 2
5,478
548
1,091
6,059
3,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
2 / 1 / 2
5,359
536
6,502
9,377
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
5,525
553
4,002
5,821
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
3,423
342
0
692
271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 2 / 0
5,425
543
4,783
6,638
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
1
0 / 0 / 0
3,409
341
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
6
Kills
5
5
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
1
2
3
W
2
0
0
2
L
1
3
1
0.5
L
0
0
0
0
L
2
2
0
1
W
Gilgamesh
SkorpioVenator
Gilgamesh
0
0
2
1
W
Janus
Skylord40
Janus
1
1
2
2
W
Tsukuyomi
TheBossGamer247
Tsukuyomi
3
2
2
2
W
Aphrodite
ToxicJack509
Aphrodite
0
2
2
0.5
L
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,537
Damage
15,287
31,137
Taken
22,528
13,039
Mitigated
8,930
14,406
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,502
1,861
60
2,874
9,377
4,395
0
1,111
8,110
22,504
9,149
W
4,584
3,067
0
3,138
8,907
3,126
682
1,695
7,212
0
36,146
L
4,002
419
72
1,950
5,821
1,860
0
1,008
4,685
44,942
0
L
0
0
0
13
692
271
0
0
692
465
0
L
4,783
1,240
51
1,632
6,638
2,404
0
931
5,696
0
36,438
W
Gilgamesh
SkorpioVenator
Gilgamesh
1,193
446
0
1,367
4,440
2,686
0
792
3,648
0
51,000
W
Janus
Skylord40
Janus
2,327
460
0
750
3,526
1,029
0
2,115
1,318
31,460
423
W
Tsukuyomi
TheBossGamer247
Tsukuyomi
5,342
1,234
0
3,558
8,205
2,815
0
4,046
4,159
0
38,556
W
Aphrodite
ToxicJack509
Aphrodite
1,091
445
3,030
2,563
6,059
3,383
242
1,304
4,755
15,112
0
L
Anhur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
23,141
291
Minions Killed
190
0
Camps Cleared
0
977,747
Distance Traveled
569,890
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,359
536
53
5
0
188,308
0
W
Nut
5,398
540
55
6
0
165,010
4
L
Ra
5,525
553
74
7
0
188,063
0
L
Cabrakan
3,423
342
1
0
0
16,069
0
L
Chiron
5,425
543
62
6
0
177,450
2
W
Gilgamesh
6,661
666
90
9
0
202,102
0
W
Janus
5,923
592
58
6
0
192,806
0
W
Tsukuyomi
6,048
605
63
6
0
240,870
4
W
Aphrodite
5,478
548
25
3
0
176,959
0
L
Anhur
3,409
341
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role