Player Matchup

Ganesha
Ganesha
Jääkäri
Ganesha
Level 143
God Stats
8W - 11L
1,500 SR
Queue Stats
189W - 186L
1,574 Elo+
Solo
Anhur
Anhur
Kurand
Anhur
Level 124
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
MisterPinnolone
Kali
Level 156
God Stats
2W - 2L
1,650 SR
Queue Stats
184W - 170L
1,551 Elo+
Party 1
Raijin
Raijin
SirRugal
Raijin
Level 159
God Stats
4W - 2L
1,719 SR
Queue Stats
74W - 65L
1,549 Elo+
Party 1
Tyr
Tyr
X_DaRky__
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,694 Elo+
Solo
Team Averages
Level 141
1,529 SR
1,574 Elo+

VS

Team Averages
Level 113
1,508 SR
1,521 Elo+
Anubis
Anubis
BIONER
Anubis
Level 152
God Stats
27W - 12L
1,705 SR
Queue Stats
235W - 255L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
GodlessMerchent
Zhong Kui
Level 64
God Stats
4W - 3L
1,240 SR
Queue Stats
42W - 34L
1,417 Elo+
Solo
Osiris
Osiris
Jetix1403
Osiris
Level 137
God Stats
3W - 0L
1,753 SR
Queue Stats
52W - 39L
1,588 Elo+
Solo
King Arthur
King Arthur
Karbzen
King Arthur
Level 86
God Stats
26W - 19L
1,467 SR
Queue Stats
118W - 97L
1,534 Elo+
Solo
Sylvanus
Sylvanus
Pierc
Sylvanus
Level 127
God Stats
1W - 1L
1,376 SR
Queue Stats
48W - 42L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jääkäri
Ganesha
9
0 / 1 / 5
4,754
475
3,533
8,358
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Kurand
Anhur
10
1 / 4 / 0
5,139
514
3,475
7,231
2,504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
5 / 0 / 0
6,132
613
4,189
9,518
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
SirRugal
Raijin
10
1 / 2 / 3
5,466
547
5,394
4,615
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 0
4,647
465
1,945
9,289
6,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BIONER
Anubis
11
1 / 2 / 2
5,850
585
4,074
5,454
2,379
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Zhong Kui
GodlessMerchent
Zhong Kui
12
2 / 1 / 1
6,531
653
4,646
5,548
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
Jetix1403
Osiris
11
3 / 2 / 1
5,639
564
5,866
9,106
5,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

King Arthur
Karbzen
King Arthur
12
4 / 0 / 0
6,884
688
7,166
6,752
5,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Pierc
Sylvanus
8
0 / 2 / 4
5,217
522
2,826
8,384
3,975
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
10
10
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
BIONER
Anubis
1
2
2
1
W
Zhong Kui
GodlessMerchent
Zhong Kui
2
1
1
2.5
W
Osiris
Jetix1403
Osiris
3
2
1
1.75
L
Ganesha
Jääkäri
Ganesha
0
1
5
2.5
W
King Arthur
Karbzen
King Arthur
4
0
0
4
L
Anhur
Kurand
Anhur
1
4
0
0.25
L
5
0
0
5
W
Sylvanus
Pierc
Sylvanus
0
2
4
1
L
Raijin
SirRugal
Raijin
1
2
3
1.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,536
Damage
24,578
39,011
Taken
35,244
17,576
Mitigated
21,119
15,849
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BIONER
Anubis
4,074
270
0
2,511
5,454
2,379
0
2,614
2,359
47,616
448
W
Zhong Kui
GodlessMerchent
Zhong Kui
4,646
1,780
0
3,032
5,548
4,209
81
202
5,328
44,513
14,391
W
Osiris
Jetix1403
Osiris
5,866
2,387
0
2,536
9,106
5,477
0
1,286
7,530
0
42,411
L
Ganesha
Jääkäri
Ganesha
3,533
132
0
1,875
8,358
3,648
0
4,115
4,243
22,103
0
W
King Arthur
Karbzen
King Arthur
7,166
1,282
0
719
6,752
5,079
0
0
6,752
0
51,662
L
Anhur
Kurand
Anhur
3,475
2,612
0
1,761
7,231
2,504
0
3,340
3,891
0
35,431
L
4,189
1,876
0
7,245
9,518
3,447
0
1,327
8,191
0
34,560
W
Sylvanus
Pierc
Sylvanus
2,826
1,266
1,197
2,080
8,384
3,975
0
3,467
4,348
12,290
0
L
Raijin
SirRugal
Raijin
5,394
491
0
905
4,615
1,241
0
2,091
2,524
28,957
0
L
1,945
207
0
4,063
9,289
6,736
0
0
9,289
0
25,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,138
Gold Earned
30,121
278
Minions Killed
360
0
Camps Cleared
0
930,333
Distance Traveled
908,055
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,850
585
89
9
0
189,902
1
W
Zhong Kui
6,531
653
96
10
0
169,611
0
W
Osiris
5,639
564
69
7
0
219,095
0
L
Ganesha
4,754
475
3
0
0
201,724
3
W
King Arthur
6,884
688
88
9
0
161,616
0
L
Anhur
5,139
514
83
8
0
162,934
0
L
Kali
6,132
613
72
7
0
249,906
0
W
Sylvanus
5,217
522
18
2
0
167,831
0
L
Raijin
5,466
547
72
7
0
181,972
0
L
Tyr
4,647
465
48
5
0
133,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role