Player Matchup

Ares
Ares
Gankmasterjon
Ares
Level 158
God Stats
2W - 1L
1,684 SR
Queue Stats
96W - 85L
1,557 Elo+
Solo
Serqet
Serqet
MacRillz
Serqet
Level 102
God Stats
3W - 6L
1,084 SR
Queue Stats
168W - 165L
1,569 Elo+
Party 1
Neith
Neith
ViPeRje
Neith
Level 149
God Stats
3W - 0L
1,936 SR
Queue Stats
103W - 107L
1,546 Elo+
Solo
Yu Huang
Yu Huang
time2pop
Yu Huang
Level 84
God Stats
3W - 0L
1,858 SR
Queue Stats
176W - 146L
1,575 Elo+
Party 1
Cu Chulainn
Cu Chulainn
天气很好你也好么
Cu Chulainn
Level 163
God Stats
8W - 1L
2,081 SR
Queue Stats
117W - 108L
1,557 Elo+
Solo
Team Averages
Level 131
1,729 SR
1,561 Elo+

VS

Team Averages
Level 118
1,629 SR
1,613 Elo+
Surtr
Surtr
OSHMKUFAM
Surtr
Level 84
God Stats
5W - 4L
1,811 SR
Queue Stats
70W - 35L
1,642 Elo+
Solo
Lancelot
Lancelot
ProtoDefender
Lancelot
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 80L
1,651 Elo+
Party 2
Hel
Hel
chibeitor
Hel
Level 141
God Stats
6W - 3L
1,592 SR
Queue Stats
35W - 32L
1,599 Elo+
Solo
The Morrigan
The Morrigan
destrct
The Morrigan
Level 109
God Stats
1W - 2L
1,524 SR
Queue Stats
58W - 51L
1,582 Elo+
Solo
Medusa
Medusa
viewtYy
Medusa
Level 113
God Stats
3W - 3L
1,718 SR
Queue Stats
69W - 62L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,114
580
7,967
11,086
9,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
MacRillz
Serqet
15
10 / 2 / 2
9,186
656
7,015
13,159
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
ViPeRje
Neith
16
3 / 1 / 2
8,983
642
7,645
8,107
3,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
time2pop
Yu Huang
14
1 / 4 / 7
7,911
565
15,599
9,656
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 5
9,551
682
9,762
12,885
11,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
OSHMKUFAM
Surtr
13
1 / 4 / 0
7,455
533
7,738
16,887
12,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
ProtoDefender
Lancelot
14
4 / 3 / 4
8,047
575
9,066
14,084
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 7
6,577
470
3,196
14,634
10,042
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
destrct
The Morrigan
12
2 / 3 / 3
6,896
493
5,527
10,151
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
viewtYy
Medusa
13
2 / 2 / 1
6,973
498
6,185
10,571
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
17
Kills
9
9
Deaths
17
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Serqet
MacRillz
Serqet
10
2
2
5.5
L
Surtr
OSHMKUFAM
Surtr
1
4
0
0.25
L
Lancelot
ProtoDefender
Lancelot
4
3
4
2
W
Neith
ViPeRje
Neith
3
1
2
4
L
0
5
7
0.7
L
The Morrigan
destrct
The Morrigan
2
3
3
1.17
W
Yu Huang
time2pop
Yu Huang
1
4
7
1.13
L
Medusa
viewtYy
Medusa
2
2
1
1.25
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,988
Damage
31,712
54,893
Taken
66,327
35,120
Mitigated
37,188
15,480
Healing
22,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,967
822
0
2,938
11,086
9,908
213
2,035
8,958
25,943
2,032
W
Serqet
MacRillz
Serqet
7,015
890
0
5,093
13,159
6,394
0
1,898
11,226
0
57,680
L
Surtr
OSHMKUFAM
Surtr
7,738
3,344
0
5,155
16,887
12,919
0
3,479
13,131
1,527
53,489
L
Lancelot
ProtoDefender
Lancelot
9,066
2,239
0
3,958
14,084
6,322
0
4,486
9,018
0
58,182
W
Neith
ViPeRje
Neith
7,645
2,085
0
3,248
8,107
3,274
395
939
7,168
0
86,712
L
3,196
248
2,768
4,766
14,634
10,042
0
8,109
6,525
22,392
0
L
The Morrigan
destrct
The Morrigan
5,527
640
0
1,205
10,151
3,712
0
6,339
3,490
43,639
1,001
W
Yu Huang
time2pop
Yu Huang
15,599
1,647
0
1,258
9,656
4,163
36
2,757
6,761
79,174
580
L
Medusa
viewtYy
Medusa
6,185
3,369
0
4,894
10,571
4,193
0
2,162
8,409
0
58,461
W
9,762
1,522
0
2,943
12,885
11,381
0
552
11,619
10,570
79,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,745
Gold Earned
35,948
556
Minions Killed
393
0
Camps Cleared
0
1,441,212
Distance Traveled
1,462,830
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,114
580
33
2
0
302,614
6
W
Serqet
9,186
656
107
8
0
339,346
4
L
Surtr
7,455
533
110
8
0
270,114
1
L
Lancelot
8,047
575
89
6
0
352,180
0
W
Neith
8,983
642
136
10
0
279,762
2
L
Hel
6,577
470
26
2
0
279,996
2
L
The Morrigan
6,896
493
84
6
0
284,753
4
W
Yu Huang
7,911
565
108
8
0
260,543
1
L
Medusa
6,973
498
84
6
0
275,787
3
W
Cu Chulainn
9,551
682
172
12
0
258,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role