Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DeLiYuReK TR64
Mercury
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 106L
1,430 Elo+
Party 3
Olorun
Olorun
Hrci95
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hera
Hera
LaZuSaK TR
Hera
Level 156
God Stats
7W - 9L
1,621 SR
Queue Stats
404W - 427L
1,388 Elo+
Party 3
Nike
Nike
TOSONI
Nike
Level 129
God Stats
0W - 1L
1,723 SR
Queue Stats
45W - 48L
1,425 Elo+
Solo
Team Averages
Level 114
1,569 SR
1,449 Elo+

VS

Team Averages
Level 97
1,473 SR
1,500 Elo+
Artio
Artio
 
Artio
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BarikNagibator
Medusa
Level 115
God Stats
1W - 2L
1,315 SR
Queue Stats
168W - 158L
1,488 Elo+
Party 1
Hachiman
Hachiman
Corser
Hachiman
Level 158
God Stats
2W - 1L
1,514 SR
Queue Stats
102W - 103L
1,458 Elo+
Party 1
Hercules
Hercules
brave_minster7
Hercules
Level 81
God Stats
4W - 2L
1,536 SR
Queue Stats
377W - 374L
1,501 Elo+
Party 2
Chaac
Chaac
vetal373
Chaac
Level 44
God Stats
5W - 5L
1,502 SR
Queue Stats
176W - 187L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 1
5,179
1,036
5,258
4,908
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 0 / 0
4,232
846
0
0
0
Olorun
Hrci95
Olorun
11
3 / 3 / 0
5,357
1,071
3,489
6,264
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 0 / 0
4,232
846
0
0
0
Nike
TOSONI
Nike
10
0 / 1 / 2
4,769
954
3,300
5,986
3,837
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 2 / 4
6,171
1,234
469
5,184
4,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 1 / 3
6,535
1,307
4,263
3,768
1,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
Corser
Hachiman
10
1 / 1 / 4
6,166
1,233
5,083
3,711
1,334
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
11
1 / 0 / 2
5,956
1,191
2,521
6,690
4,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
vetal373
Chaac
11
1 / 0 / 2
6,102
1,220
3,246
5,466
3,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
6
6
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
1
0.75
W
Artio
 
Artio
0
2
4
1
W
3
1
3
4.5
W
Hachiman
Corser
Hachiman
1
1
4
3
L
0
0
0
0
L
Olorun
Hrci95
Olorun
3
3
0
1
L
0
0
0
0
L
Nike
TOSONI
Nike
0
1
2
1
W
Hercules
1
0
2
2
W
Chaac
vetal373
Chaac
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,047
Damage
15,582
17,158
Taken
24,819
8,558
Mitigated
15,189
3,724
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,258
1,566
146
1,731
4,908
1,824
0
156
4,752
13,342
393
W
Artio
 
Artio
469
0
1,048
957
5,184
4,337
78
1,731
3,453
4,268
118
W
4,263
1,238
127
888
3,768
1,407
2,173
1,686
2,082
0
13,309
W
Hachiman
Corser
Hachiman
5,083
3,367
288
1,144
3,711
1,334
1,400
1,743
1,968
0
12,749
L
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
Hrci95
Olorun
3,489
1,560
60
713
6,264
2,897
0
34
6,230
5,753
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Nike
TOSONI
Nike
3,300
174
383
691
5,986
3,837
0
264
5,722
0
5,700
W
Hercules
2,521
204
171
3,464
6,690
4,305
741
1,982
4,708
0
4,202
W
Chaac
vetal373
Chaac
3,246
91
481
1,614
5,466
3,806
219
1,405
4,061
0
8,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,769
Gold Earned
30,930
29
Minions Killed
56
0
Camps Cleared
0
285,951
Distance Traveled
560,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,179
1,036
17
3
0
86,874
0
W
Artio
6,171
1,234
7
1
0
100,790
0
W
Medusa
6,535
1,307
18
4
0
113,127
0
W
Hachiman
6,166
1,233
20
4
0
103,692
0
L
Mercury
4,232
846
0
0
0
0
0
L
Olorun
5,357
1,071
6
1
0
97,239
0
L
Hera
4,232
846
0
0
0
0
0
L
Nike
4,769
954
6
1
0
101,838
0
W
Hercules
5,956
1,191
2
0
0
122,030
0
W
Chaac
6,102
1,220
9
2
0
120,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role