Player Matchup

Arachne
Arachne
IxARTHURxI
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 95L
1,522 Elo+
Party 2
Persephone
Persephone
Raneldor
Persephone
Level 79
God Stats
3W - 5L
1,463 SR
Queue Stats
163W - 142L
1,518 Elo+
Party 2
Ganesha
Ganesha
xfentii
Ganesha
Level 115
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 3L
1,265 Elo+
Solo
Team Averages
Level 87
1,495 SR
1,435 Elo+

VS

Team Averages
Level 150
1,357 SR
1,499 Elo+
Medusa
Medusa
GarnetREDFLAMES
Medusa
Level 159
God Stats
1W - 2L
1,424 SR
Queue Stats
79W - 72L
1,507 Elo+
Party 1
Artio
Artio
TGrand6
Artio
Level 148
God Stats
1W - 3L
1,177 SR
Queue Stats
160W - 164L
1,498 Elo+
Party 1
Chang'e
Chang'e
YoutubeGod
Chang'e
Level 143
God Stats
4W - 2L
1,472 SR
Queue Stats
127W - 128L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IxARTHURxI
Arachne
13
3 / 2 / 1
8,498
773
8,834
7,890
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Raneldor
Persephone
13
1 / 5 / 3
8,028
730
6,661
8,159
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
xfentii
Ganesha
12
0 / 2 / 4
7,133
648
1,980
11,808
9,393
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
8,255
750
11,735
5,919
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
TGrand6
Artio
14
2 / 2 / 6
8,096
736
3,632
7,822
7,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
YoutubeGod
Chang'e
14
5 / 1 / 4
9,194
836
7,093
11,017
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
9
9
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Arachne
IxARTHURxI
Arachne
3
2
1
1.75
L
Persephone
Raneldor
Persephone
1
5
3
0.5
W
Artio
TGrand6
Artio
2
2
6
2.5
W
Chang'e
YoutubeGod
Chang'e
5
1
4
7
L
Ganesha
xfentii
Ganesha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,475
Damage
22,460
27,857
Taken
24,758
16,974
Mitigated
13,958
5,813
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,735
5,080
0
1,675
5,919
2,238
1,544
2,973
2,892
0
47,055
L
Arachne
IxARTHURxI
Arachne
8,834
6,467
0
2,015
7,890
4,499
0
2,557
4,911
0
36,145
L
Persephone
Raneldor
Persephone
6,661
349
0
1,260
8,159
3,082
0
3,013
4,615
41,196
543
W
Artio
TGrand6
Artio
3,632
282
414
1,695
7,822
7,559
448
3,330
4,438
8,591
471
W
Chang'e
YoutubeGod
Chang'e
7,093
436
1,206
2,724
11,017
4,161
571
2,205
8,776
38,781
0
L
Ganesha
xfentii
Ganesha
1,980
219
189
2,349
11,808
9,393
0
3,648
7,633
10,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,659
Gold Earned
25,545
131
Minions Killed
180
0
Camps Cleared
0
640,794
Distance Traveled
577,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,255
750
69
6
0
184,080
0
L
Arachne
8,498
773
55
5
0
239,053
0
L
Persephone
8,028
730
73
7
0
185,369
0
W
Artio
8,096
736
13
1
0
196,222
0
W
Chang'e
9,194
836
98
9
0
197,124
0
L
Ganesha
7,133
648
3
0
0
216,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role