Player Matchup

Yemoja
Yemoja
Ridleyvob
Yemoja
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 26L
1,504 Elo+
Solo
Merlin
Merlin
Verrc-
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,701 Elo+
Party 1
Ishtar
Ishtar
r-ome-_-
Ishtar
Level 41
God Stats
3W - 7L
1,346 SR
Queue Stats
131W - 154L
1,355 Elo+
Party 1
Team Averages
Level 37
1,449 SR
1,520 Elo+

VS

Team Averages
Level 96
1,620 SR
1,472 Elo+
Surtr
Surtr
Hopchani
Surtr
Level 86
God Stats
3W - 0L
1,690 SR
Queue Stats
37W - 44L
1,463 Elo+
Party 2
Kali
Kali
Khohva
Kali
Level 45
God Stats
45W - 17L
1,401 SR
Queue Stats
413W - 426L
1,475 Elo+
Solo
Vulcan
Vulcan
TroglodyteTerry
Vulcan
Level 157
God Stats
1W - 0L
1,770 SR
Queue Stats
51W - 42L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ridleyvob
Yemoja
15
0 / 0 / 1
8,933
596
3,579
9,491
8,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Verrc-
Merlin
16
1 / 1 / 1
9,805
654
10,119
9,454
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
r-ome-_-
Ishtar
14
1 / 4 / 1
9,472
631
6,980
13,621
5,498
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Hopchani
Surtr
17
0 / 2 / 5
10,012
667
10,035
18,048
18,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
Khohva
Kali
5
0 / 0 / 0
7,172
478
126
875
298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
5 / 0 / 0
11,271
751
19,235
6,048
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
5
5
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
Hopchani
Surtr
0
2
5
1.25
W
Kali
Khohva
Kali
0
0
0
0
L
Yemoja
Ridleyvob
Yemoja
0
0
1
0.5
W
5
0
0
5
L
Merlin
Verrc-
Merlin
1
1
1
1.5
L
Ishtar
r-ome-_-
Ishtar
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,678
Damage
29,396
32,566
Taken
24,971
18,164
Mitigated
21,450
6,564
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Hopchani
Surtr
10,035
2,378
0
4,017
18,048
18,206
491
8,095
8,848
799
30,093
W
Kali
Khohva
Kali
126
0
0
0
875
298
0
538
305
0
1,047
L
Yemoja
Ridleyvob
Yemoja
3,579
1,107
1,847
1,076
9,491
8,579
156
4,916
3,792
18,378
1,215
W
19,235
3,422
0
500
6,048
2,946
544
3,180
2,516
66,936
0
L
Merlin
Verrc-
Merlin
10,119
745
0
2,310
9,454
4,087
141
5,058
3,748
59,826
1,097
L
Ishtar
r-ome-_-
Ishtar
6,980
3,425
0
1,331
13,621
5,498
0
7,997
4,354
0
31,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,210
Gold Earned
28,455
244
Minions Killed
169
0
Camps Cleared
0
799,482
Distance Traveled
622,797
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,012
667
47
3
0
290,596
0
W
Kali
7,172
478
4
0
0
24,064
0
L
Yemoja
8,933
596
39
3
0
280,485
4
W
Vulcan
11,271
751
118
8
0
308,137
0
L
Merlin
9,805
654
148
10
0
267,411
0
L
Ishtar
9,472
631
57
4
0
251,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role