Player Matchup

Sol
Sol
 
Sol
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Crosstip
Neith
Level 109
God Stats
14W - 11L
1,518 SR
Queue Stats
386W - 367L
1,539 Elo+
Solo
Cerberus
Cerberus
Saarz
Cerberus
Level 64
God Stats
0W - 3L
1,259 SR
Queue Stats
25W - 26L
1,481 Elo+
Solo
Ix Chel
Ix Chel
penguin attackz
Ix Chel
Level 104
God Stats
12W - 14L
1,559 SR
Queue Stats
688W - 668L
1,450 Elo+
Solo
Nemesis
Nemesis
sabitoV2
Nemesis
Level 55
God Stats
0W - 8L
1,284 SR
Queue Stats
361W - 413L
1,422 Elo+
Solo
Team Averages
Level 100
1,424 SR
1,478 Elo+

VS

Team Averages
Level 109
1,646 SR
1,473 Elo+
Ao Kuang
Ao Kuang
BeefHardPecs
Ao Kuang
Level 93
God Stats
3W - 1L
1,925 SR
Queue Stats
147W - 124L
1,513 Elo+
Solo
Poseidon
Poseidon
DOO0DLEB0B5
Poseidon
Level 66
God Stats
7W - 3L
1,605 SR
Queue Stats
192W - 202L
1,560 Elo+
Solo
Chaac
Chaac
GameOver2s2p
Chaac
Level 143
God Stats
22W - 11L
1,570 SR
Queue Stats
201W - 208L
1,410 Elo+
Solo
Nut
Nut
PlutoRose
Nut
Level 68
God Stats
4W - 2L
1,457 SR
Queue Stats
31W - 44L
1,400 Elo+
Solo
Merlin
Merlin
x0Angel0x
Merlin
Level 176
God Stats
3W - 2L
1,672 SR
Queue Stats
286W - 271L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 2 / 1
6,141
614
3,396
5,430
1,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Crosstip
Neith
11
8 / 0 / 1
6,960
696
7,757
6,555
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Saarz
Cerberus
8
1 / 5 / 6
5,542
554
4,704
11,883
6,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
1,847
185
0
0
0
Nemesis
sabitoV2
Nemesis
10
0 / 1 / 3
5,328
533
1,931
9,040
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BeefHardPecs
Ao Kuang
10
2 / 1 / 2
5,667
567
4,706
8,276
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
DOO0DLEB0B5
Poseidon
12
4 / 0 / 0
7,032
703
3,109
2,402
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 4 / 0
4,837
484
4,386
11,036
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
0 / 4 / 1
4,428
443
3,395
6,618
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
x0Angel0x
Merlin
10
0 / 2 / 2
5,187
519
1,848
3,985
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
8
8
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
1
1.25
W
Ao Kuang
BeefHardPecs
Ao Kuang
2
1
2
3
L
Neith
Crosstip
Neith
8
0
1
8.5
W
Poseidon
DOO0DLEB0B5
Poseidon
4
0
0
4
W
2
4
0
0.5
W
0
4
1
0.13
L
Cerberus
Saarz
Cerberus
1
5
6
0.8
L
0
0
0
0
L
Nemesis
sabitoV2
Nemesis
0
1
3
1.5
W
Merlin
x0Angel0x
Merlin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,788
Damage
17,444
32,908
Taken
32,317
13,451
Mitigated
13,740
15,556
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,396
885
0
2,643
5,430
1,793
290
3,478
1,952
36,206
8,976
W
Ao Kuang
BeefHardPecs
Ao Kuang
4,706
952
0
1,705
8,276
3,433
0
1,371
6,905
39,184
1,189
L
Neith
Crosstip
Neith
7,757
2,290
0
3,739
6,555
2,488
0
1,489
5,066
0
44,520
W
Poseidon
DOO0DLEB0B5
Poseidon
3,109
261
0
1,173
2,402
830
0
204
2,198
47,529
832
W
4,386
1,021
89
3,282
11,036
5,975
0
2,350
8,686
0
18,401
W
3,395
2,145
0
769
6,618
2,190
0
1,786
4,832
653
19,768
L
Cerberus
Saarz
Cerberus
4,704
304
0
3,690
11,883
6,062
0
1,441
10,442
20,912
1,552
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
sabitoV2
Nemesis
1,931
832
0
5,484
9,040
3,108
0
3,035
6,005
0
35,219
W
Merlin
x0Angel0x
Merlin
1,848
130
0
552
3,985
1,312
0
1,921
2,064
27,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,818
Gold Earned
27,151
276
Minions Killed
249
0
Camps Cleared
0
765,622
Distance Traveled
1,010,925
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,141
614
82
8
0
181,167
0
W
Ao Kuang
5,667
567
65
7
0
207,114
2
L
Neith
6,960
696
78
8
0
199,174
0
W
Poseidon
7,032
703
91
9
0
233,828
0
W
Chaac
4,837
484
18
2
0
200,653
2
W
Nut
4,428
443
30
3
0
190,108
0
L
Cerberus
5,542
554
52
5
0
181,462
0
L
Ix Chel
1,847
185
0
0
0
0
0
L
Nemesis
5,328
533
64
6
0
203,819
0
W
Merlin
5,187
519
45
5
0
179,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role