Player Matchup

Bellona
Bellona
BrudaEy
Bellona
Level 101
God Stats
13W - 13L
1,392 SR
Queue Stats
209W - 194L
1,445 Elo+
Solo
Thanatos
Thanatos
De8t0r
Thanatos
Level 109
God Stats
25W - 14L
1,500 SR
Queue Stats
147W - 139L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
OoNaddeloO
Baron Samedi
Level 46
God Stats
2W - 0L
1,687 SR
Queue Stats
118W - 114L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
X-Schnappo-X
Danzaburou
Level 47
God Stats
2W - 0L
1,786 SR
Queue Stats
118W - 116L
1,400 Elo+
Party 1
Bacchus
Bacchus
immune_bassist7
Bacchus
Level 158
God Stats
32W - 24L
1,591 SR
Queue Stats
297W - 329L
1,344 Elo+
Solo
Team Averages
Level 92
1,591 SR
1,410 Elo+

VS

Team Averages
Level 96
1,550 SR
1,449 Elo+
Chang'e
Chang'e
GwaDaKu
Chang'e
Level 149
God Stats
37W - 28L
1,577 SR
Queue Stats
583W - 566L
1,436 Elo+
Solo
Da Ji
Da Ji
NeonReaper2001
Da Ji
Level 67
God Stats
2W - 4L
1,782 SR
Queue Stats
346W - 334L
1,394 Elo+
Solo
Chaac
Chaac
Rampayo-DAHAKA
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hera
Hera
ThunderKingLion
Hera
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 121L
1,484 Elo+
Solo
Izanami
Izanami
UCKYCUTEJIb
Izanami
Level 122
God Stats
3W - 8L
1,389 SR
Queue Stats
79W - 81L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrudaEy
Bellona
17
13 / 0 / 2
11,344
667
16,672
12,772
13,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
De8t0r
Thanatos
15
6 / 4 / 1
9,328
549
9,866
17,838
8,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
OoNaddeloO
Baron Samedi
14
0 / 5 / 2
7,778
458
2,874
12,283
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
X-Schnappo-X
Danzaburou
14
0 / 3 / 3
8,149
479
3,177
9,697
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 2
7,239
426
4,700
10,799
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GwaDaKu
Chang'e
11
1 / 3 / 3
7,035
414
6,542
12,201
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
8 / 3 / 1
8,848
520
8,459
16,127
8,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 9 / 0
6,426
378
1,061
11,163
5,290
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 4 / 5
8,606
506
10,038
9,491
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
UCKYCUTEJIb
Izanami
15
4 / 2 / 4
9,026
531
11,279
12,178
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
21
Kills
16
16
Deaths
21
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
BrudaEy
Bellona
13
0
2
14
W
Thanatos
De8t0r
Thanatos
6
4
1
1.63
L
Chang'e
GwaDaKu
Chang'e
1
3
3
0.83
L
8
3
1
2.83
W
Baron Samedi
OoNaddeloO
Baron Samedi
0
5
2
0.2
L
0
9
0
0
L
3
4
5
1.38
L
Izanami
UCKYCUTEJIb
Izanami
4
2
4
3
W
Danzaburou
X-Schnappo-X
Danzaburou
0
3
3
0.5
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,289
Damage
37,379
63,389
Taken
61,160
40,567
Mitigated
26,457
26,915
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BrudaEy
Bellona
16,672
5,504
0
7,475
12,772
13,221
4
2,784
9,642
0
83,519
W
Thanatos
De8t0r
Thanatos
9,866
2,957
0
12,403
17,838
8,357
0
2,985
14,709
0
81,778
L
Chang'e
GwaDaKu
Chang'e
6,542
439
616
4,303
12,201
3,807
515
1,123
10,851
32,840
0
L
8,459
1,827
0
1,929
16,127
8,675
0
1,590
14,413
0
67,016
W
Baron Samedi
OoNaddeloO
Baron Samedi
2,874
257
0
2,001
12,283
5,836
0
6,980
5,269
46,980
0
L
1,061
417
0
535
11,163
5,290
150
0
10,646
0
21,539
L
10,038
3,286
0
2,090
9,491
3,773
39
1,853
7,472
62,798
1,588
L
Izanami
UCKYCUTEJIb
Izanami
11,279
7,660
0
4,288
12,178
4,912
1,090
3,008
9,116
0
76,021
W
Danzaburou
X-Schnappo-X
Danzaburou
3,177
1,754
0
3,081
9,697
3,559
84
847
8,696
0
61,173
W
4,700
671
0
1,955
10,799
9,594
6
2,198
8,380
22,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,838
Gold Earned
39,941
407
Minions Killed
393
0
Camps Cleared
0
1,522,251
Distance Traveled
1,436,608
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,344
667
112
7
0
362,503
0
W
Thanatos
9,328
549
115
7
0
328,801
0
L
Chang'e
7,035
414
41
2
0
287,758
0
L
Da Ji
8,848
520
93
5
0
364,166
2
W
Baron Samedi
7,778
458
71
4
0
292,696
0
L
Chaac
6,426
378
36
2
0
227,867
1
L
Hera
8,606
506
88
5
0
285,953
0
L
Izanami
9,026
531
135
8
0
270,864
4
W
Danzaburou
8,149
479
85
5
0
297,157
0
W
Bacchus
7,239
426
24
1
0
241,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role