Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dearsuke TTV
Loki
Level 30
God Stats
1W - 2L
1,507 SR
Queue Stats
2W - 6L
1,398 Elo+
Party 1
Cupid
Cupid
Shtogie
Cupid
Level 142
God Stats
7W - 3L
1,500 SR
Queue Stats
382W - 381L
1,441 Elo+
Solo
Bakasura
Bakasura
WrothGiraffe161
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
loonnyy
Cthulhu
Level 37
God Stats
7W - 7L
1,588 SR
Queue Stats
44W - 33L
1,525 Elo+
Solo
Team Averages
Level 79
1,519 SR
1,452 Elo+

VS

Team Averages
Level 77
1,559 SR
1,418 Elo+
Medusa
Medusa
Boldeagle221
Medusa
Level 65
God Stats
77W - 61L
1,608 SR
Queue Stats
408W - 411L
1,408 Elo+
Solo
Serqet
Serqet
Dank420Neo
Serqet
Level 68
God Stats
6W - 6L
1,501 SR
Queue Stats
9W - 11L
1,269 Elo+
Solo
Bellona
Bellona
H0M1C1D4LWR41TH
Bellona
Level 133
God Stats
6W - 1L
1,597 SR
Queue Stats
86W - 87L
1,513 Elo+
Solo
Agni
Agni
HRimuru
Agni
Level 82
God Stats
45W - 27L
1,701 SR
Queue Stats
235W - 227L
1,505 Elo+
Solo
Zeus
Zeus
Kaisabrosa
Zeus
Level 39
God Stats
5W - 7L
1,388 SR
Queue Stats
38W - 54L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 0
5,253
525
3,091
7,763
2,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 0
4,521
452
673
4,686
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Shtogie
Cupid
8
1 / 2 / 0
4,988
499
2,523
8,050
2,847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
7
0 / 4 / 0
4,551
455
2,416
8,168
5,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
loonnyy
Cthulhu
9
1 / 2 / 1
5,184
518
4,219
5,960
3,630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 0 / 1
5,055
506
4,248
6,290
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
Dank420Neo
Serqet
10
3 / 2 / 1
5,738
574
1,980
7,285
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 2
6,959
696
6,554
7,904
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
HRimuru
Agni
11
1 / 0 / 0
6,202
620
5,084
5,565
1,966
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 0
6,103
610
3,552
5,265
1,747
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
10
11
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
0
1
W
Medusa
1
0
1
1.5
W
Serqet
Dank420Neo
Serqet
3
2
1
1.75
L
0
2
0
0
W
3
0
2
4
W
Agni
HRimuru
Agni
1
0
0
1
W
2
1
0
2
L
Cupid
Shtogie
Cupid
1
2
0
0.5
L
Bakasura
0
4
0
0
L
Cthulhu
loonnyy
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,922
Damage
21,418
34,627
Taken
32,309
15,921
Mitigated
13,944
10,240
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,091
795
0
3,597
7,763
2,462
0
5,084
2,679
34,345
1,123
W
Medusa
4,248
1,961
0
3,879
6,290
2,342
46
2,787
3,503
0
28,365
W
Serqet
Dank420Neo
Serqet
1,980
846
0
2,970
7,285
2,464
151
255
6,998
0
31,690
L
673
99
0
1,253
4,686
1,235
0
138
4,548
0
16,035
W
6,554
2,297
0
4,973
7,904
5,425
328
230
7,049
0
56,202
W
Agni
HRimuru
Agni
5,084
379
0
2,774
5,565
1,966
0
2,150
3,415
56,470
2,203
W
3,552
364
0
410
5,265
1,747
0
1,870
3,395
38,076
2,218
L
Cupid
Shtogie
Cupid
2,523
1,355
0
2,812
8,050
2,847
735
2,217
5,683
0
32,468
L
Bakasura
2,416
1,561
0
1,329
8,168
5,747
0
0
8,168
0
13,936
L
Cthulhu
loonnyy
Cthulhu
4,219
294
0
1,249
5,960
3,630
297
1,159
4,801
33,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,497
Gold Earned
30,057
239
Minions Killed
359
0
Camps Cleared
0
895,121
Distance Traveled
971,284
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,253
525
60
6
0
148,831
0
W
Medusa
5,055
506
37
4
0
185,174
0
W
Serqet
5,738
574
58
6
0
217,731
0
L
Loki
4,521
452
37
4
0
191,326
0
W
Bellona
6,959
696
99
10
0
201,028
0
W
Agni
6,202
620
86
9
0
176,452
2
W
Zeus
6,103
610
79
8
0
190,899
0
L
Cupid
4,988
499
54
5
0
174,957
0
L
Bakasura
4,551
455
43
4
0
199,668
0
L
Cthulhu
5,184
518
45
5
0
180,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role