Player Matchup

Baron Samedi
Baron Samedi
JWashSmurf
Baron Samedi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Odin
Odin
Xanny GreenZ
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Bastet
Bastet
foroido
Bastet
Level 16
God Stats
0W - 3L
1,203 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 31
1,401 SR
1,500 Elo+

VS

Team Averages
Level 100
1,585 SR
1,546 Elo+
Anhur
Anhur
 
Anhur
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
JoxisDharma
Ne Zha
Level 65
God Stats
9W - 12L
1,383 SR
Queue Stats
132W - 133L
1,426 Elo+
Solo
Thoth
Thoth
sujirokememame
Thoth
Level 158
God Stats
11W - 3L
1,872 SR
Queue Stats
204W - 85L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JWashSmurf
Baron Samedi
13
1 / 4 / 0
7,301
664
7,244
9,956
4,743
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 1
6,665
606
2,363
11,762
7,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
foroido
Bastet
8
0 / 4 / 0
6,267
570
3,327
9,325
4,510
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
8 / 0 / 4
9,290
845
8,725
9,261
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
14
2 / 1 / 10
8,435
767
7,367
8,225
4,066
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

14
2 / 0 / 9
8,910
810
8,640
3,224
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
12
12
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
0
4
10
L
Baron Samedi
JWashSmurf
Baron Samedi
1
4
0
0.25
W
Ne Zha
2
1
10
7
L
0
4
1
0.13
L
Bastet
foroido
Bastet
0
4
0
0
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,934
Damage
24,732
31,043
Taken
20,710
16,718
Mitigated
9,235
4,956
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,725
5,377
0
2,382
9,261
3,915
1,161
3,573
5,688
0
29,141
L
Baron Samedi
JWashSmurf
Baron Samedi
7,244
565
760
2,388
9,956
4,743
0
3,160
6,673
36,490
1,014
W
Ne Zha
7,367
2,030
194
2,753
8,225
4,066
0
2,636
5,589
0
28,723
L
2,363
688
0
1,048
11,762
7,465
0
3,123
8,499
0
7,848
L
Bastet
foroido
Bastet
3,327
799
0
760
9,325
4,510
0
2,112
7,134
0
16,756
W
8,640
192
0
210
3,224
1,254
720
1,049
2,175
41,418
232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,233
Gold Earned
26,635
103
Minions Killed
148
0
Camps Cleared
0
547,989
Distance Traveled
670,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,290
845
38
3
0
219,434
0
L
Baron Samedi
7,301
664
67
6
0
167,447
0
W
Ne Zha
8,435
767
30
3
0
229,970
0
L
Odin
6,665
606
12
1
0
174,841
0
L
Bastet
6,267
570
24
2
0
205,701
0
W
Thoth
8,910
810
80
7
0
221,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role