Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
CapitanAdriel
Artio
Level 149
God Stats
3W - 5L
1,513 SR
Queue Stats
41W - 36L
1,563 Elo+
Party 2
Thoth
Thoth
DaSpoog27
Thoth
Level 128
God Stats
18W - 16L
1,584 SR
Queue Stats
119W - 107L
1,572 Elo+
Party 3
Cernunnos
Cernunnos
YEGO SVETLOST
Cernunnos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,418 Elo+
Party 2
Team Averages
Level 156
1,519 SR
1,511 Elo+

VS

Team Averages
Level 114
1,477 SR
1,518 Elo+
Ao Kuang
Ao Kuang
Christophmas
Ao Kuang
Level 157
God Stats
2W - 4L
1,331 SR
Queue Stats
217W - 194L
1,553 Elo+
Party 1
Thanatos
Thanatos
ITricksterI
Thanatos
Level 39
God Stats
7W - 1L
1,457 SR
Queue Stats
11W - 6L
1,449 Elo+
Solo
Neith
Neith
Tidal7s
Neith
Level 108
God Stats
10W - 17L
1,453 SR
Queue Stats
144W - 149L
1,549 Elo+
Party 1
Anubis
Anubis
goofyamour96
Anubis
Level 138
God Stats
23W - 15L
1,551 SR
Queue Stats
94W - 75L
1,511 Elo+
Solo
Atlas
Atlas
joey_otakuboy17
Atlas
Level 129
God Stats
27W - 21L
1,591 SR
Queue Stats
237W - 235L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 2 / 0
6,451
496
8,070
13,318
10,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
 
Ne Zha
10
1 / 4 / 2
5,479
421
4,592
10,349
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 5 / 1
6,783
522
3,173
13,415
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
DaSpoog27
Thoth
11
0 / 3 / 1
6,143
473
5,707
5,203
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cernunnos
YEGO SVETLOST
Cernunnos
11
1 / 4 / 3
6,375
490
7,166
9,701
2,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Christophmas
Ao Kuang
13
3 / 0 / 1
7,726
594
10,023
15,892
12,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Thanatos
ITricksterI
Thanatos
13
6 / 1 / 4
7,393
569
5,079
12,504
4,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Tidal7s
Neith
13
3 / 0 / 2
7,787
599
6,259
7,056
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
13
4 / 1 / 2
7,536
580
8,767
8,081
3,573
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 4 / 6
6,677
514
6,773
11,831
8,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
18
18
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
Ne Zha
 
Ne Zha
1
4
2
0.5
L
4
5
1
0.9
W
Ao Kuang
Christophmas
Ao Kuang
3
0
1
3.5
L
Thoth
DaSpoog27
Thoth
0
3
1
0.17
W
Thanatos
ITricksterI
Thanatos
6
1
4
8
W
Neith
Tidal7s
Neith
3
0
2
4
L
Cernunnos
YEGO SVETLOST
Cernunnos
1
4
3
0.63
W
Anubis
4
1
2
5
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,708
Damage
36,901
51,986
Taken
55,364
28,679
Mitigated
31,635
14,727
Healing
30,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,070
987
0
4,491
13,318
10,547
0
7,733
5,585
0
54,533
L
Ne Zha
 
Ne Zha
4,592
1,468
0
2,340
10,349
3,915
0
2,358
7,991
0
30,666
L
3,173
840
882
3,301
13,415
9,867
1
6,774
6,641
12,881
0
W
Ao Kuang
Christophmas
Ao Kuang
10,023
1,660
0
9,224
15,892
12,114
0
370
15,522
53,807
7,776
L
Thoth
DaSpoog27
Thoth
5,707
237
0
394
5,203
1,623
0
359
4,844
45,473
0
W
Thanatos
ITricksterI
Thanatos
5,079
2,064
0
11,118
12,504
4,972
0
1,886
10,618
0
61,426
W
Neith
Tidal7s
Neith
6,259
3,171
0
2,765
7,056
2,214
86
4,355
2,701
0
60,982
L
Cernunnos
YEGO SVETLOST
Cernunnos
7,166
3,708
0
3,319
9,701
2,727
0
6,771
2,930
0
47,604
W
Anubis
8,767
602
0
4,705
8,081
3,573
540
607
7,474
55,349
988
W
6,773
2,962
0
2,772
11,831
8,762
169
1,662
10,169
23,526
1,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,231
Gold Earned
37,119
311
Minions Killed
413
0
Camps Cleared
0
1,208,195
Distance Traveled
1,206,954
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,451
496
98
8
0
250,843
0
L
Ne Zha
5,479
421
44
3
0
263,417
0
L
Artio
6,783
522
10
1
0
250,042
4
W
Ao Kuang
7,726
594
100
8
0
220,519
0
L
Thoth
6,143
473
84
6
0
239,691
2
W
Thanatos
7,393
569
91
7
0
279,689
0
W
Neith
7,787
599
110
8
0
239,571
0
L
Cernunnos
6,375
490
75
6
0
204,202
0
W
Anubis
7,536
580
87
7
0
219,517
2
W
Atlas
6,677
514
25
2
0
247,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role