Player Matchup

Thanatos
Thanatos
ClaudiosMindset
Thanatos
Level 48
God Stats
13W - 6L
1,641 SR
Queue Stats
97W - 95L
1,525 Elo+
Party 2
Bellona
Bellona
DrowningMadness
Bellona
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 12L
1,389 Elo+
Solo
Sobek
Sobek
Icesharkz7
Sobek
Level 104
God Stats
6W - 4L
1,688 SR
Queue Stats
40W - 42L
1,515 Elo+
Party 1
Charybdis
Charybdis
OrangeNinja33
Charybdis
Level 169
God Stats
16W - 12L
1,840 SR
Queue Stats
157W - 162L
1,519 Elo+
Party 1
Freya
Freya
ashlynne002
Freya
Level 140
God Stats
3W - 1L
1,808 SR
Queue Stats
158W - 161L
1,423 Elo+
Party 2
Team Averages
Level 122
1,695 SR
1,474 Elo+

VS

Team Averages
Level 133
1,525 SR
1,501 Elo+
Arachne
Arachne
 
Arachne
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Jonslay
Janus
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 17L
1,446 Elo+
Solo
Charybdis
Charybdis
Knightman213
Charybdis
Level 128
God Stats
80W - 67L
1,657 SR
Queue Stats
214W - 204L
1,566 Elo+
Solo
Xbalanque
Xbalanque
Salvv
Xbalanque
Level 139
God Stats
64W - 33L
1,642 SR
Queue Stats
224W - 195L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
sofcore
Kuzenbo
Level 107
God Stats
0W - 2L
1,324 SR
Queue Stats
17W - 23L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
11 / 1 / 4
8,541
657
11,115
13,350
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 2
7,858
604
6,317
12,898
10,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
11
2 / 0 / 6
7,198
554
3,444
10,393
9,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
OrangeNinja33
Charybdis
13
3 / 0 / 4
7,872
606
10,826
8,582
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

12
1 / 1 / 4
7,429
571
2,057
6,570
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 7 / 1
5,239
403
2,342
11,499
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Janus
Jonslay
Janus
14
3 / 3 / 0
7,674
590
5,947
7,052
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Knightman213
Charybdis
12
1 / 3 / 2
6,767
521
8,546
10,104
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
Salvv
Xbalanque
11
0 / 3 / 0
6,334
487
7,316
8,028
2,516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
sofcore
Kuzenbo
8
0 / 4 / 1
6,008
462
3,391
13,274
12,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
20
Kills
4
4
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
7
1
0.07
W
Thanatos
11
1
4
13
W
3
2
2
2
W
Sobek
2
0
6
5
L
Janus
Jonslay
Janus
3
3
0
1
L
Charybdis
Knightman213
Charybdis
1
3
2
0.67
W
Charybdis
OrangeNinja33
Charybdis
3
0
4
5
L
Xbalanque
Salvv
Xbalanque
0
3
0
0
W
1
1
4
3
L
Kuzenbo
sofcore
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,759
Damage
27,542
51,793
Taken
49,957
29,807
Mitigated
26,021
30,124
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,342
1,561
0
807
11,499
3,738
0
815
10,684
0
22,820
W
Thanatos
11,115
3,789
0
14,176
13,350
5,108
141
2,971
10,153
0
56,557
W
6,317
1,677
0
5,424
12,898
10,148
373
316
11,870
0
57,675
W
Sobek
3,444
74
0
3,202
10,393
9,063
0
1,544
8,695
14,330
0
L
Janus
Jonslay
Janus
5,947
191
0
875
7,052
2,220
0
459
6,593
60,359
1,600
L
Charybdis
Knightman213
Charybdis
8,546
3,122
0
2,498
10,104
5,419
0
1,439
8,665
0
48,110
W
Charybdis
OrangeNinja33
Charybdis
10,826
5,510
0
6,142
8,582
3,146
952
1,079
7,503
0
75,539
L
Xbalanque
Salvv
Xbalanque
7,316
3,201
0
1,810
8,028
2,516
67
614
7,414
0
55,269
W
2,057
639
0
1,180
6,570
2,342
120
2,661
3,665
44,092
3,193
L
Kuzenbo
sofcore
Kuzenbo
3,391
1,354
210
3,945
13,274
12,128
0
2,095
11,179
19,981
1,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,898
Gold Earned
32,022
413
Minions Killed
363
0
Camps Cleared
0
1,281,838
Distance Traveled
1,223,216
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,239
403
35
3
0
247,566
1
W
Thanatos
8,541
657
82
6
0
288,393
0
W
Bellona
7,858
604
95
7
0
222,393
3
W
Sobek
7,198
554
18
1
0
289,199
2
L
Janus
7,674
590
119
9
0
265,598
0
L
Charybdis
6,767
521
89
7
0
212,193
4
W
Charybdis
7,872
606
125
10
0
237,505
4
L
Xbalanque
6,334
487
99
8
0
242,612
1
W
Freya
7,429
571
93
7
0
244,348
0
L
Kuzenbo
6,008
462
21
2
0
255,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role