Player Matchup

Amaterasu
Amaterasu
Saiyski
Amaterasu
Level 52
God Stats
3W - 1L
1,590 SR
Queue Stats
5W - 7L
1,520 Elo+
Party 1
Bellona
Bellona
barackosamah
Bellona
Level 109
God Stats
1W - 1L
1,734 SR
Queue Stats
5W - 7L
1,520 Elo+
Party 1
Fafnir
Fafnir
nevyD24
Fafnir
Level 46
God Stats
3W - 2L
1,558 SR
Queue Stats
5W - 7L
1,520 Elo+
Party 1
Team Averages
Level 69
1,627 SR
1,520 Elo+

VS

Team Averages
Level 135
1,595 SR
1,511 Elo+
Ares
Ares
Art3mis_77_
Ares
Level 119
God Stats
8W - 3L
1,608 SR
Queue Stats
77W - 87L
1,459 Elo+
Solo
Neith
Neith
chapes082
Neith
Level 143
God Stats
19W - 11L
1,601 SR
Queue Stats
126W - 139L
1,443 Elo+
Solo
Scylla
Scylla
mm25
Scylla
Level 144
God Stats
13W - 6L
1,575 SR
Queue Stats
32W - 16L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Saiyski
Amaterasu
14
1 / 4 / 1
8,848
632
4,948
17,002
8,126
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bellona
barackosamah
Bellona
13
0 / 2 / 2
8,281
592
6,987
14,112
8,410
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Fafnir
nevyD24
Fafnir
13
1 / 4 / 1
8,498
607
6,134
18,314
25,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
10,033
717
10,402
12,430
14,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Neith
chapes082
Neith
15
0 / 0 / 9
9,783
699
15,386
8,271
4,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
mm25
Scylla
17
7 / 0 / 3
10,966
783
16,024
5,889
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
10
10
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Amaterasu
Saiyski
Amaterasu
1
4
1
0.38
L
Bellona
barackosamah
Bellona
0
2
2
0.5
W
Neith
chapes082
Neith
0
0
9
4.5
W
Scylla
mm25
Scylla
7
0
3
8.5
L
Fafnir
nevyD24
Fafnir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,069
Damage
41,812
49,428
Taken
26,590
41,905
Mitigated
21,550
6,319
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,402
590
0
2,698
12,430
14,601
400
1,827
10,407
18,576
2,009
L
Amaterasu
Saiyski
Amaterasu
4,948
2,853
0
2,651
17,002
8,126
0
9,350
7,261
0
27,889
L
Bellona
barackosamah
Bellona
6,987
1,341
0
627
14,112
8,410
0
6,123
7,760
0
32,174
W
Neith
chapes082
Neith
15,386
4,096
0
3,314
8,271
4,118
313
1,549
6,453
0
39,539
W
Scylla
mm25
Scylla
16,024
1,965
0
1,366
5,889
2,831
890
1,786
3,715
68,922
0
L
Fafnir
nevyD24
Fafnir
6,134
1,900
0
3,041
18,314
25,369
0
8,698
8,813
14,808
255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,627
Gold Earned
30,782
104
Minions Killed
171
0
Camps Cleared
0
861,392
Distance Traveled
821,745
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,033
717
27
2
0
268,651
0
L
Amaterasu
8,848
632
39
3
0
278,162
0
L
Bellona
8,281
592
43
3
0
316,151
0
W
Neith
9,783
699
61
4
0
286,319
3
W
Scylla
10,966
783
83
6
0
266,775
1
L
Fafnir
8,498
607
22
2
0
267,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role