Player Matchup

Medusa
Medusa
Elozion
Medusa
Level 124
God Stats
2W - 3L
1,560 SR
Queue Stats
32W - 35L
1,445 Elo+
Solo
Eset
Eset
TempestNine
Eset
Level 65
God Stats
3W - 2L
1,616 SR
Queue Stats
109W - 97L
1,513 Elo+
Solo
Ymir
Ymir
Warriors_CAN
Ymir
Level 149
God Stats
5W - 4L
1,739 SR
Queue Stats
72W - 74L
1,488 Elo+
Solo
Ne Zha
Ne Zha
shubiDoo420
Ne Zha
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 68L
1,465 Elo+
Solo
Da Ji
Da Ji
xHZA666
Da Ji
Level 121
God Stats
10W - 10L
1,521 SR
Queue Stats
283W - 279L
1,568 Elo+
Solo
Team Averages
Level 123
1,587 SR
1,496 Elo+

VS

Team Averages
Level 135
1,558 SR
1,522 Elo+
Surtr
Surtr
Altairgamerpro
Surtr
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 30L
1,455 Elo+
Party 1
Rama
Rama
Danterojo33
Rama
Level 186
God Stats
2W - 2L
1,697 SR
Queue Stats
147W - 142L
1,645 Elo+
Party 1
Nu Wa
Nu Wa
IISSORAII
Nu Wa
Level 143
God Stats
4W - 1L
1,753 SR
Queue Stats
182W - 178L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
TertianRhymez
Baron Samedi
Level 109
God Stats
2W - 1L
1,277 SR
Queue Stats
36W - 31L
1,455 Elo+
Party 1
Awilix
Awilix
Zerdalias
Awilix
Level 108
God Stats
22W - 22L
1,561 SR
Queue Stats
446W - 412L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elozion
Medusa
12
1 / 2 / 0
6,658
512
8,221
9,003
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 2 / 0
7,389
568
7,502
9,771
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 5 / 0
6,661
512
5,838
11,524
5,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
10
0 / 5 / 4
6,150
473
2,702
13,281
7,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
xHZA666
Da Ji
11
2 / 1 / 1
6,097
469
4,893
10,433
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,634
587
9,858
12,079
8,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
5,743
442
3,380
9,041
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
IISSORAII
Nu Wa
12
1 / 2 / 3
7,200
554
9,116
9,176
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
TertianRhymez
Baron Samedi
10
2 / 0 / 3
6,750
519
5,403
7,774
4,188
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Zerdalias
Awilix
15
9 / 1 / 2
8,846
680
10,370
9,840
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
15
15
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
0
3
1
0.17
L
Medusa
Elozion
Medusa
1
2
0
0.5
W
Nu Wa
IISSORAII
Nu Wa
1
2
3
1.25
L
3
2
0
1.5
W
Baron Samedi
TertianRhymez
Baron Samedi
2
0
3
3.5
L
2
5
0
0.4
W
Awilix
Zerdalias
Awilix
9
1
2
10
L
Ne Zha
0
5
4
0.4
L
Da Ji
xHZA666
Da Ji
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
38,127
54,012
Taken
47,910
24,458
Mitigated
23,040
11,370
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,858
3,909
0
2,664
12,079
8,397
253
5,664
6,331
697
48,050
W
3,380
2,657
0
1,853
9,041
3,094
495
812
8,229
0
31,909
L
Medusa
Elozion
Medusa
8,221
2,448
0
1,120
9,003
3,421
0
2,737
6,266
0
54,255
W
Nu Wa
IISSORAII
Nu Wa
9,116
3,006
0
2,920
9,176
3,050
0
4,428
4,260
57,358
0
L
7,502
708
34
3,098
9,771
3,375
0
4,882
4,795
70,244
0
W
Baron Samedi
TertianRhymez
Baron Samedi
5,403
670
96
2,811
7,774
4,188
458
591
7,124
27,630
1,040
L
5,838
2,280
0
1,636
11,524
5,959
0
886
9,982
48,586
0
W
Awilix
Zerdalias
Awilix
10,370
4,349
0
1,275
9,840
4,311
0
1,374
8,426
0
68,516
L
Ne Zha
2,702
582
0
1,982
13,281
7,513
0
3,314
9,824
0
21,158
L
Da Ji
xHZA666
Da Ji
4,893
1,102
0
3,500
10,433
4,190
0
3,091
7,248
0
44,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
36,173
401
Minions Killed
365
0
Camps Cleared
0
1,230,329
Distance Traveled
1,247,168
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,634
587
82
6
0
234,725
0
W
Rama
5,743
442
62
5
0
227,235
3
L
Medusa
6,658
512
88
7
0
265,343
1
W
Nu Wa
7,200
554
82
6
0
227,065
0
L
Eset
7,389
568
120
9
0
265,768
6
W
Baron Samedi
6,750
519
37
3
0
251,402
2
L
Ymir
6,661
512
94
7
0
195,405
0
W
Awilix
8,846
680
102
8
0
306,741
0
L
Ne Zha
6,150
473
27
2
0
255,207
3
L
Da Ji
6,097
469
72
6
0
248,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role