Player Matchup

Bellona
Bellona
Bama_Rex95
Bellona
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 110L
1,483 Elo+
Solo
Bacchus
Bacchus
Durrrvink
Bacchus
Level 121
God Stats
1W - 0L
1,929 SR
Queue Stats
8W - 5L
1,667 Elo+
Solo
Janus
Janus
GODOFALLSHINOBI
Janus
Level 109
God Stats
5W - 5L
1,569 SR
Queue Stats
94W - 75L
1,480 Elo+
Solo
Set
Set
Quessy
Set
Level 27
God Stats
5W - 2L
1,589 SR
Queue Stats
11W - 16L
1,411 Elo+
Party 1
Medusa
Medusa
UmWhatHowOhOk
Medusa
Level 41
God Stats
5W - 2L
1,664 SR
Queue Stats
28W - 39L
1,426 Elo+
Party 1
Team Averages
Level 84
1,650 SR
1,493 Elo+

VS

Team Averages
Level 95
1,458 SR
1,474 Elo+
Sun Wukong
Sun Wukong
Hercules_3456
Sun Wukong
Level 118
God Stats
8W - 11L
1,510 SR
Queue Stats
42W - 41L
1,487 Elo+
Solo
Yemoja
Yemoja
Kanjali
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,472 Elo+
Solo
Janus
Janus
NeonTFP
Janus
Level 118
God Stats
7W - 5L
1,397 SR
Queue Stats
104W - 81L
1,519 Elo+
Solo
Apollo
Apollo
PipeBur
Apollo
Level 48
God Stats
17W - 20L
1,506 SR
Queue Stats
65W - 62L
1,516 Elo+
Solo
Anubis
Anubis
ShaqAtThe2
Anubis
Level 127
God Stats
2W - 4L
1,379 SR
Queue Stats
191W - 190L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bama_Rex95
Bellona
12
1 / 1 / 2
6,588
599
6,521
10,554
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bacchus
Durrrvink
Bacchus
10
4 / 1 / 6
7,128
648
4,285
9,382
9,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 2 / 3
7,159
651
8,085
5,529
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
Quessy
Set
13
2 / 1 / 2
6,931
630
2,334
5,639
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
5 / 3 / 3
6,882
626
6,799
8,987
2,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hercules_3456
Sun Wukong
13
1 / 2 / 1
6,833
621
5,051
11,858
8,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Kanjali
Yemoja
1
0 / 0 / 0
3,726
339
0
0
0
Janus
NeonTFP
Janus
12
1 / 3 / 2
6,810
619
2,428
7,137
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
PipeBur
Apollo
10
1 / 6 / 1
5,957
542
3,907
9,287
3,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
ShaqAtThe2
Anubis
13
4 / 5 / 1
7,092
645
6,503
10,559
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
7
8
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bama_Rex95
Bellona
1
1
2
2
W
Bacchus
Durrrvink
Bacchus
4
1
6
7
W
4
2
3
2.75
L
Sun Wukong
Hercules_3456
Sun Wukong
1
2
1
0.75
L
Yemoja
Kanjali
Yemoja
0
0
0
0
L
Janus
NeonTFP
Janus
1
3
2
0.67
L
Apollo
PipeBur
Apollo
1
6
1
0.25
W
Set
Quessy
Set
2
1
2
3
L
Anubis
ShaqAtThe2
Anubis
4
5
1
0.9
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,024
Damage
17,889
40,091
Taken
38,841
27,416
Mitigated
19,362
9,682
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bama_Rex95
Bellona
6,521
1,788
0
2,534
10,554
10,479
121
2,050
8,464
0
42,127
W
Bacchus
Durrrvink
Bacchus
4,285
376
0
3,823
9,382
9,465
0
581
8,765
18,181
2,840
W
8,085
295
0
500
5,529
1,861
69
2,495
2,850
49,581
1,090
L
Sun Wukong
Hercules_3456
Sun Wukong
5,051
743
0
3,597
11,858
8,304
0
1,746
9,426
0
56,867
L
Yemoja
Kanjali
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Janus
NeonTFP
Janus
2,428
212
0
1,255
7,137
2,609
0
4,036
3,101
42,647
0
L
Apollo
PipeBur
Apollo
3,907
1,981
0
918
9,287
3,440
0
2,304
6,983
0
31,244
W
Set
Quessy
Set
2,334
811
0
1,307
5,639
2,654
162
589
5,010
0
58,804
L
Anubis
ShaqAtThe2
Anubis
6,503
305
0
4,091
10,559
5,009
0
3,802
6,637
57,557
0
W
6,799
3,151
0
1,518
8,987
2,957
771
3,106
5,881
0
37,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,688
Gold Earned
30,418
322
Minions Killed
326
0
Camps Cleared
0
1,168,894
Distance Traveled
872,598
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,588
599
71
6
0
211,182
0
W
Bacchus
7,128
648
17
2
0
253,059
0
W
Janus
7,159
651
71
6
0
223,512
0
L
Sun Wukong
6,833
621
93
8
0
215,241
0
L
Yemoja
3,726
339
0
0
0
0
0
L
Janus
6,810
619
100
9
0
234,993
1
L
Apollo
5,957
542
45
4
0
215,374
0
W
Set
6,931
630
107
10
0
273,485
0
L
Anubis
7,092
645
88
8
0
206,990
0
W
Medusa
6,882
626
56
5
0
207,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role