Player Matchup

Cthulhu
Cthulhu
Platinum I
MOONRAKER20
Cthulhu
Platinum I
Level 145
God Stats
74W - 24L
1,991 SR
Queue Stats
212W - 123L
2,327 MMR
Party 1
Artemis
Artemis
Platinum I
RRxece
Artemis
Platinum I
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 26L
2,212 MMR
Party 1
Bacchus
Bacchus
Platinum V
Zochї
Bacchus
Platinum V
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 10L
1,931 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,664 SR
2,157 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 183
1,566 SR
1,610 MMR
Apollo
Apollo
Gold IV
Coopy256
Apollo
Gold IV
Level 147
God Stats
5W - 13L
1,427 SR
Queue Stats
132W - 150L
1,485 MMR
Party 2
Surtr
Surtr
Gold IV
NORRIS111
Surtr
Gold IV
Level 117
God Stats
71W - 67L
1,578 SR
Queue Stats
140W - 158L
1,353 MMR
Party 2
Aphrodite
Aphrodite
Platinum III
OonaBlack
Aphrodite
Platinum III
Level 285
God Stats
14W - 14L
1,692 SR
Queue Stats
45W - 44L
1,992 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MOONRAKER20
Cthulhu
15
3 / 0 / 7
9,518
793
11,825
13,299
12,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RRxece
Artemis
15
5 / 0 / 5
10,011
834
15,630
6,396
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Zochї
Bacchus
14
2 / 0 / 8
9,169
764
9,825
12,114
15,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
Ne ZhaAchillesOdinThothKuzenbo

VS

Bans
Bake KujiraSobekDiscordiaGebMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Coopy256
Apollo
13
0 / 2 / 0
7,696
641
5,381
12,898
5,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
NORRIS111
Surtr
12
0 / 3 / 0
7,176
598
7,130
15,373
14,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
OonaBlack
Aphrodite
11
0 / 5 / 0
7,175
598
4,953
13,422
11,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
Coopy256
Apollo
0
2
0
0
W
Cthulhu
MOONRAKER20
Cthulhu
3
0
7
6.5
L
Surtr
NORRIS111
Surtr
0
3
0
0
L
Aphrodite
OonaBlack
Aphrodite
0
5
0
0
W
Artemis
RRxece
Artemis
5
0
5
7.5
W
Bacchus
Zochї
Bacchus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,280
Damage
17,464
31,809
Taken
41,693
30,633
Mitigated
31,362
10,605
Healing
14,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Coopy256
Apollo
5,381
3,194
0
2,942
12,898
5,168
0
5,622
6,127
0
41,965
W
Cthulhu
MOONRAKER20
Cthulhu
11,825
113
645
4,426
13,299
12,063
417
1,770
11,056
28,969
4,219
L
Surtr
NORRIS111
Surtr
7,130
1,342
0
3,194
15,373
14,629
0
5,636
8,817
875
14,253
L
Aphrodite
OonaBlack
Aphrodite
4,953
53
4,080
4,027
13,422
11,565
0
5,725
6,617
22,149
0
W
Artemis
RRxece
Artemis
15,630
5,943
0
1,791
6,396
3,426
1,960
820
5,302
0
60,618
W
Bacchus
Zochї
Bacchus
9,825
698
0
3,743
12,114
15,144
124
2,107
9,163
19,332
1,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,698
Gold Earned
22,047
166
Minions Killed
110
0
Camps Cleared
0
758,716
Distance Traveled
695,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,696
641
64
5
0
211,483
0
W
Cthulhu
9,518
793
52
4
0
266,838
0
L
Surtr
7,176
598
17
1
0
260,003
0
L
Aphrodite
7,175
598
29
2
0
223,837
0
W
Artemis
10,011
834
92
8
0
217,281
0
W
Bacchus
9,169
764
22
2
0
274,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role