Player Matchup

Susano
Susano
 
Susano
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BTK xMAGICx
Medusa
Level 120
God Stats
23W - 18L
1,585 SR
Queue Stats
90W - 74L
1,532 Elo+
Party 2
Bellona
Bellona
ErickKun
Bellona
Level 107
God Stats
2W - 6L
1,588 SR
Queue Stats
23W - 50L
1,335 Elo+
Party 2
Tiamat
Tiamat
FFARAAM2815
Tiamat
Level 156
God Stats
2W - 1L
1,532 SR
Queue Stats
52W - 42L
1,524 Elo+
Party 2
Bacchus
Bacchus
Treantaurs
Bacchus
Level 89
God Stats
3W - 1L
1,452 SR
Queue Stats
19W - 25L
1,424 Elo+
Party 2
Team Averages
Level 132
1,531 SR
1,463 Elo+

VS

Team Averages
Level 107
1,402 SR
1,436 Elo+
Thanatos
Thanatos
Noskinneeded352
Thanatos
Level 84
God Stats
6W - 8L
1,182 SR
Queue Stats
283W - 296L
1,431 Elo+
Party 1
Anhur
Anhur
Rock4156
Anhur
Level 26
God Stats
0W - 2L
1,295 SR
Queue Stats
18W - 24L
1,393 Elo+
Party 1
Nike
Nike
Tsunami XVII
Nike
Level 139
God Stats
1W - 2L
1,733 SR
Queue Stats
112W - 128L
1,411 Elo+
Party 1
Cerberus
Cerberus
Verguetta777
Cerberus
Level 138
God Stats
2W - 2L
1,300 SR
Queue Stats
192W - 190L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YFirz
Morgan Le Fay
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
222W - 242L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
6
3 / 0 / 0
3,997
799
2,577
4,418
1,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
6
0 / 0 / 2
3,614
723
2,090
849
208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
ErickKun
Bellona
6
0 / 0 / 0
3,815
763
2,404
4,233
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tiamat
7
0 / 1 / 0
3,774
755
1,049
2,414
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Treantaurs
Bacchus
6
0 / 0 / 2
3,396
679
2,406
3,013
2,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
3
0 / 1 / 0
2,781
556
586
1,937
506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
Rock4156
Anhur
6
0 / 0 / 0
3,204
641
595
2,768
775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 0
3,861
772
2,736
5,022
3,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Verguetta777
Cerberus
5
0 / 1 / 0
3,261
652
656
4,117
2,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
YFirz
Morgan Le Fay
7
1 / 1 / 0
3,861
772
1,610
2,943
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
0
0
3
W
Medusa
0
0
2
1
W
Bellona
ErickKun
Bellona
0
0
0
0
W
Tiamat
0
1
0
0
L
Thanatos
0
1
0
0
L
Anhur
Rock4156
Anhur
0
0
0
0
W
Bacchus
Treantaurs
Bacchus
0
0
2
1
L
0
0
0
0
L
Cerberus
Verguetta777
Cerberus
0
1
0
0
L
Morgan Le Fay
YFirz
Morgan Le Fay
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,526
Damage
6,183
14,927
Taken
16,787
7,023
Mitigated
7,902
4,701
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,577
1,034
0
996
4,418
1,392
0
689
3,574
0
14,554
W
Medusa
2,090
537
0
261
849
208
0
0
849
0
19,196
W
Bellona
ErickKun
Bellona
2,404
712
0
2,112
4,233
2,129
0
157
3,751
0
22,186
W
Tiamat
1,049
120
0
313
2,414
1,205
0
869
1,428
19,224
0
L
Thanatos
586
269
0
1,161
1,937
506
0
261
1,627
0
3,949
L
Anhur
Rock4156
Anhur
595
332
0
1,162
2,768
775
0
738
1,888
0
14,153
W
Bacchus
Treantaurs
Bacchus
2,406
450
0
1,019
3,013
2,089
0
263
2,713
10,953
0
L
2,736
287
0
1,313
5,022
3,312
0
348
4,635
0
25,109
L
Cerberus
Verguetta777
Cerberus
656
82
0
1,212
4,117
2,277
0
821
3,158
7,482
0
L
Morgan Le Fay
YFirz
Morgan Le Fay
1,610
274
0
531
2,943
1,032
0
737
2,024
14,741
1,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,596
Gold Earned
16,968
172
Minions Killed
133
0
Camps Cleared
0
623,424
Distance Traveled
510,884
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
3,997
799
24
5
0
144,868
0
W
Medusa
3,614
723
35
7
0
109,524
0
W
Bellona
3,815
763
49
10
0
135,098
0
W
Tiamat
3,774
755
49
10
0
104,911
1
L
Thanatos
2,781
556
8
2
0
51,046
0
L
Anhur
3,204
641
26
5
0
97,422
0
W
Bacchus
3,396
679
15
3
0
129,023
0
L
Nike
3,861
772
49
10
0
132,305
0
L
Cerberus
3,261
652
14
3
0
120,273
0
L
Morgan Le Fay
3,861
772
36
7
0
109,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role