Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dios_eskrapy
Chaac
Level 82
God Stats
62W - 40L
1,594 SR
Queue Stats
251W - 258L
1,443 Elo+
Party 2
Zhong Kui
Zhong Kui
KIN THE DARK145
Zhong Kui
Level 59
God Stats
6W - 4L
1,320 SR
Queue Stats
322W - 323L
1,415 Elo+
Party 2
Ganesha
Ganesha
bilibobjoe
Ganesha
Level 127
God Stats
3W - 5L
1,391 SR
Queue Stats
249W - 223L
1,442 Elo+
Party 1
Nut
Nut
pent2
Nut
Level 147
God Stats
11W - 6L
1,643 SR
Queue Stats
124W - 111L
1,502 Elo+
Party 1
Team Averages
Level 112
1,490 SR
1,460 Elo+

VS

Team Averages
Level 45
1,459 SR
1,357 Elo+
Nu Wa
Nu Wa
Clunkykey
Nu Wa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,282 Elo+
Party 3
Ganesha
Ganesha
Donathonv3
Ganesha
Level 42
God Stats
7W - 10L
1,500 SR
Queue Stats
67W - 87L
1,489 Elo+
Solo
Skadi
Skadi
VergilsDespair
Skadi
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 125L
1,451 Elo+
Solo
Fenrir
Fenrir
ericowend
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,282 Elo+
Party 3
Surtr
Surtr
hidden_789
Surtr
Level 45
God Stats
0W - 2L
1,297 SR
Queue Stats
4W - 8L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
8 / 0 / 4
8,824
630
5,506
13,238
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 1 / 4
8,689
621
11,027
14,819
10,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
KIN THE DARK145
Zhong Kui
14
5 / 0 / 4
8,702
622
10,975
11,161
8,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
bilibobjoe
Ganesha
11
0 / 3 / 9
7,603
543
3,812
10,774
8,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nut
pent2
Nut
13
3 / 1 / 6
7,689
549
12,239
8,518
3,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Clunkykey
Nu Wa
11
1 / 4 / 1
6,415
458
6,271
8,606
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Donathonv3
Ganesha
10
1 / 6 / 2
6,719
480
5,544
15,343
14,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 4 / 1
6,880
491
6,033
9,947
3,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
ericowend
Fenrir
13
2 / 2 / 1
7,062
504
5,593
13,270
7,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
12
1 / 3 / 0
7,189
514
6,712
12,675
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
19
Kills
5
5
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
0
4
10
L
Nu Wa
Clunkykey
Nu Wa
1
4
1
0.38
W
3
1
4
5
L
Ganesha
Donathonv3
Ganesha
1
6
2
0.33
W
Zhong Kui
KIN THE DARK145
Zhong Kui
5
0
4
7
L
0
4
1
0.13
W
Ganesha
bilibobjoe
Ganesha
0
3
9
1.5
L
Fenrir
ericowend
Fenrir
2
2
1
1.25
L
Surtr
1
3
0
0.33
W
Nut
pent2
Nut
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,559
Damage
30,153
58,510
Taken
59,841
37,502
Mitigated
37,152
29,050
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,506
1,569
0
9,303
13,238
5,382
19
1,134
12,104
58,236
5,773
L
Nu Wa
Clunkykey
Nu Wa
6,271
1,678
0
250
8,606
3,776
0
6,602
1,953
37,368
0
W
11,027
2,408
57
9,122
14,819
10,976
516
983
13,110
0
73,237
L
Ganesha
Donathonv3
Ganesha
5,544
1,102
0
1,368
15,343
14,444
0
4,295
10,952
25,617
1,228
W
Zhong Kui
KIN THE DARK145
Zhong Kui
10,975
769
277
6,586
11,161
8,771
182
4,773
6,388
63,280
4,605
L
6,033
2,158
0
1,661
9,947
3,568
1,210
2,424
7,433
0
56,382
W
Ganesha
bilibobjoe
Ganesha
3,812
418
0
1,549
10,774
8,923
1,266
2,840
7,877
22,600
0
L
Fenrir
ericowend
Fenrir
5,593
921
0
1,867
13,270
7,001
0
5,012
8,216
0
54,073
L
Surtr
6,712
2,786
0
4,151
12,675
8,363
0
1,363
10,598
720
42,761
W
Nut
pent2
Nut
12,239
8,236
0
2,156
8,518
3,450
2,175
2,249
6,228
0
64,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,507
Gold Earned
34,265
431
Minions Killed
322
0
Camps Cleared
0
1,381,925
Distance Traveled
1,363,234
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,824
630
103
7
0
324,884
0
L
Nu Wa
6,415
458
68
5
0
244,635
0
W
Chaac
8,689
621
109
8
0
295,857
0
L
Ganesha
6,719
480
4
0
0
235,119
1
W
Zhong Kui
8,702
622
102
7
0
261,629
0
L
Skadi
6,880
491
97
7
0
227,392
0
W
Ganesha
7,603
543
7
1
0
239,443
0
L
Fenrir
7,062
504
81
6
0
357,377
0
L
Surtr
7,189
514
72
5
0
298,711
0
W
Nut
7,689
549
110
8
0
260,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role