Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DaButcher2
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,409 Elo+
Party 1
Bastet
Bastet
Jdwolfe1130
Bastet
Level 33
God Stats
9W - 9L
1,615 SR
Queue Stats
69W - 78L
1,368 Elo+
Solo
Cthulhu
Cthulhu
Naeir
Cthulhu
Level 17
God Stats
9W - 13L
1,486 SR
Queue Stats
22W - 30L
1,384 Elo+
Party 1
Hel
Hel
vZaphkielv
Hel
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 56L
1,417 Elo+
Party 1
Ravana
Ravana
xApollo43
Ravana
Level 109
God Stats
4W - 6L
1,405 SR
Queue Stats
167W - 153L
1,589 Elo+
Solo
Team Averages
Level 54
1,501 SR
1,433 Elo+

VS

Team Averages
Level 36
1,352 SR
1,306 Elo+
Zeus
Zeus
JAAN_2110
Zeus
Level 43
God Stats
3W - 8L
1,384 SR
Queue Stats
110W - 122L
1,414 Elo+
Solo
Izanami
Izanami
Jayy358
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,309 Elo+
Party 2
Hera
Hera
Tjpeyton
Hera
Level 129
God Stats
0W - 1L
1,260 SR
Queue Stats
6W - 15L
1,176 Elo+
Party 2
Susano
Susano
hahaqwert
Susano
Level 4
God Stats
2W - 10L
1,116 SR
Queue Stats
5W - 12L
1,131 Elo+
Party 2
Aphrodite
Aphrodite
keemville
Aphrodite
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DaButcher2
Ah Muzen Cab
17
10 / 2 / 3
10,799
600
15,280
10,373
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
17
3 / 2 / 7
10,348
575
10,554
17,816
7,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Naeir
Cthulhu
16
2 / 4 / 13
10,482
582
10,916
21,941
25,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 2 / 3
10,903
606
10,422
11,377
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ravana
xApollo43
Ravana
17
5 / 3 / 3
11,186
621
12,010
14,320
13,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 5 / 0
9,506
528
5,681
13,779
9,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Jayy358
Izanami
11
2 / 8 / 1
7,535
419
9,251
15,414
5,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
15
5 / 5 / 3
9,365
520
13,508
15,066
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
hahaqwert
Susano
14
4 / 1 / 6
8,808
489
9,498
15,155
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
keemville
Aphrodite
11
0 / 6 / 6
7,768
432
2,964
15,310
12,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
25
Kills
13
13
Deaths
25
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DaButcher2
Ah Muzen Cab
10
2
3
5.75
L
Zeus
2
5
0
0.4
L
Izanami
Jayy358
Izanami
2
8
1
0.31
W
Bastet
3
2
7
3.25
W
Cthulhu
Naeir
Cthulhu
2
4
13
2.13
L
Hera
5
5
3
1.3
L
Susano
hahaqwert
Susano
4
1
6
7
L
Aphrodite
keemville
Aphrodite
0
6
6
0.5
W
5
2
3
3.25
W
Ravana
xApollo43
Ravana
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,182
Damage
40,902
75,827
Taken
74,724
55,920
Mitigated
38,401
27,243
Healing
14,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DaButcher2
Ah Muzen Cab
15,280
6,035
0
567
10,373
4,644
5,859
2,708
7,665
0
88,210
L
Zeus
5,681
1,685
0
3,056
13,779
9,292
0
1,444
11,927
61,142
5,364
L
Izanami
Jayy358
Izanami
9,251
5,612
0
1,530
15,414
5,379
0
3,912
11,502
0
32,533
W
Bastet
10,554
2,523
0
8,227
17,816
7,515
520
4,554
13,262
0
92,590
W
Cthulhu
Naeir
Cthulhu
10,916
680
348
2,821
21,941
25,315
2,066
4,207
17,734
48,573
1,355
L
Hera
13,508
3,107
0
265
15,066
5,200
0
5,489
9,254
57,106
0
L
Susano
hahaqwert
Susano
9,498
1,368
0
3,782
15,155
5,889
0
4,345
10,700
0
58,584
L
Aphrodite
keemville
Aphrodite
2,964
580
654
5,076
15,310
12,641
0
5,122
10,132
18,350
0
W
10,422
1,003
4,489
6,055
11,377
4,604
2,059
5,637
5,740
71,332
2,202
W
Ravana
xApollo43
Ravana
12,010
2,367
0
4,736
14,320
13,842
900
4,867
9,453
596
80,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,718
Gold Earned
42,982
569
Minions Killed
408
0
Camps Cleared
0
1,776,196
Distance Traveled
1,630,688
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,799
600
129
7
0
320,341
0
L
Zeus
9,506
528
127
7
0
287,609
2
L
Izanami
7,535
419
59
3
0
293,978
0
W
Bastet
10,348
575
127
7
0
442,503
0
W
Cthulhu
10,482
582
71
4
0
355,875
0
L
Hera
9,365
520
112
6
0
324,682
0
L
Susano
8,808
489
90
5
0
434,719
0
L
Aphrodite
7,768
432
20
1
0
289,700
0
W
Hel
10,903
606
116
6
0
314,304
1
W
Ravana
11,186
621
126
7
0
343,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role