Player Matchup

Gilgamesh
Gilgamesh
DGBDeadly
Gilgamesh
Level 107
God Stats
10W - 9L
1,575 SR
Queue Stats
111W - 102L
1,605 Elo+
Solo
Aphrodite
Aphrodite
Devilskull20
Aphrodite
Level 80
God Stats
6W - 4L
1,868 SR
Queue Stats
327W - 301L
1,543 Elo+
Solo
Charon
Charon
LumpyNuts5935
Charon
Level 148
God Stats
3W - 1L
1,663 SR
Queue Stats
40W - 51L
1,492 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ReVoDub
Tsukuyomi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 61L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
TobyxJuniorx
Danzaburou
Level 85
God Stats
5W - 4L
1,437 SR
Queue Stats
10W - 10L
1,433 Elo+
Party 1
Team Averages
Level 109
1,609 SR
1,502 Elo+

VS

Team Averages
Level 134
1,577 SR
1,534 Elo+
Anhur
Anhur
GeekyRelic44
Anhur
Level 121
God Stats
1W - 4L
1,462 SR
Queue Stats
106W - 114L
1,469 Elo+
Solo
Arachne
Arachne
NonStopDoinks
Arachne
Level 149
God Stats
3W - 3L
1,511 SR
Queue Stats
48W - 40L
1,584 Elo+
Solo
Hades
Hades
Rulex 3
Hades
Level 136
God Stats
21W - 19L
1,581 SR
Queue Stats
249W - 218L
1,574 Elo+
Solo
Athena
Athena
TeedThe7empest
Athena
Level 134
God Stats
1W - 2L
1,650 SR
Queue Stats
62W - 72L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
YarsofoxGuy
Sun Wukong
Level 128
God Stats
5W - 4L
1,683 SR
Queue Stats
227W - 201L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DGBDeadly
Gilgamesh
17
4 / 3 / 1
10,781
634
11,921
18,065
18,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Devilskull20
Aphrodite
13
1 / 0 / 5
8,487
499
3,373
12,824
11,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
3 / 0 / 10
10,118
595
14,409
15,816
8,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tsukuyomi
ReVoDub
Tsukuyomi
16
4 / 3 / 8
9,281
546
10,924
12,581
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
TobyxJuniorx
Danzaburou
15
2 / 1 / 6
9,694
570
10,923
10,754
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,366
433
6,458
10,679
4,177
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
15
4 / 2 / 2
8,656
509
6,795
18,074
7,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hades
Rulex 3
Hades
14
2 / 4 / 1
8,037
473
9,715
14,886
6,755
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 2 / 2
7,879
463
5,110
14,272
14,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Sun Wukong
YarsofoxGuy
Sun Wukong
15
1 / 3 / 2
9,012
530
11,975
17,817
19,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
14
Kills
7
7
Deaths
14
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DGBDeadly
Gilgamesh
4
3
1
1.5
W
Aphrodite
Devilskull20
Aphrodite
1
0
5
3.5
L
0
3
2
0.33
W
3
0
10
8
L
Arachne
4
2
2
2.5
W
Tsukuyomi
ReVoDub
Tsukuyomi
4
3
8
2.67
L
Hades
Rulex 3
Hades
2
4
1
0.63
L
0
2
2
0.5
W
Danzaburou
TobyxJuniorx
Danzaburou
2
1
6
5
L
Sun Wukong
YarsofoxGuy
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,550
Damage
40,053
70,040
Taken
75,728
49,114
Mitigated
53,292
26,699
Healing
26,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DGBDeadly
Gilgamesh
11,921
3,857
0
3,574
18,065
18,800
342
869
17,196
0
86,828
W
Aphrodite
Devilskull20
Aphrodite
3,373
545
4,419
6,972
12,824
11,559
0
3,539
9,152
23,015
907
L
6,458
3,298
0
3,055
10,679
4,177
0
2,947
7,595
0
49,659
W
14,409
1,845
0
1,747
15,816
8,795
0
4,065
11,628
92,560
1,539
L
Arachne
6,795
5,141
0
10,846
18,074
7,638
0
2,898
14,932
0
63,092
W
Tsukuyomi
ReVoDub
Tsukuyomi
10,924
2,019
0
5,338
12,581
5,379
0
3,098
9,483
0
72,673
L
Hades
Rulex 3
Hades
9,715
493
340
4,686
14,886
6,755
0
6,515
7,719
58,069
1,667
L
5,110
1,381
0
3,173
14,272
14,908
0
2,328
11,765
31,864
2,811
W
Danzaburou
TobyxJuniorx
Danzaburou
10,923
4,619
0
4,649
10,754
4,581
364
3,330
7,424
0
78,370
L
Sun Wukong
YarsofoxGuy
Sun Wukong
11,975
2,898
0
4,637
17,817
19,814
5
1,883
14,650
0
70,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,361
Gold Earned
40,950
558
Minions Killed
425
0
Camps Cleared
0
1,726,085
Distance Traveled
1,751,558
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,781
634
142
8
0
298,519
2
W
Aphrodite
8,487
499
38
2
0
319,814
1
L
Anhur
7,366
433
82
5
0
313,662
0
W
Charon
10,118
595
149
9
0
371,018
1
L
Arachne
8,656
509
86
5
0
410,291
2
W
Tsukuyomi
9,281
546
96
6
0
423,354
0
L
Hades
8,037
473
106
6
0
348,467
3
L
Athena
7,879
463
43
3
0
346,285
3
W
Danzaburou
9,694
570
133
8
0
313,380
0
L
Sun Wukong
9,012
530
108
6
0
332,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role