Player Matchup

Ganesha
Ganesha
BÍGFÍSH
Ganesha
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
SebastianGrey
Baron Samedi
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 3L
1,587 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StonedSherpa
Ah Muzen Cab
Level 122
God Stats
4W - 1L
1,833 SR
Queue Stats
49W - 36L
1,498 Elo+
Party 1
Team Averages
Level 92
1,611 SR
1,538 Elo+

VS

Team Averages
Level 106
1,486 SR
1,475 Elo+
Hel
Hel
DrkPanda
Hel
Level 143
God Stats
1W - 2L
1,363 SR
Queue Stats
35W - 37L
1,488 Elo+
Solo
Nut
Nut
Offixal xtrz
Nut
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 104L
1,500 Elo+
Solo
Ah Puch
Ah Puch
mbsab
Ah Puch
Level 88
God Stats
8W - 12L
1,595 SR
Queue Stats
34W - 39L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BÍGFÍSH
Ganesha
14
0 / 0 / 8
8,931
638
3,345
9,238
7,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
SebastianGrey
Baron Samedi
15
1 / 2 / 6
9,038
646
8,103
8,558
4,588
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Muzen Cab
StonedSherpa
Ah Muzen Cab
17
9 / 1 / 1
11,139
796
17,813
12,315
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
9,333
667
6,857
10,685
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 1 / 1
8,984
642
9,193
9,669
4,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
mbsab
Ah Puch
13
0 / 5 / 1
8,779
627
6,915
14,313
5,193
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
3
3
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BÍGFÍSH
Ganesha
0
0
8
4
L
1
4
1
0.38
L
2
1
1
2.5
W
Baron Samedi
SebastianGrey
Baron Samedi
1
2
6
2
W
Ah Muzen Cab
StonedSherpa
Ah Muzen Cab
9
1
1
9.5
L
Ah Puch
mbsab
Ah Puch
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,261
Damage
22,965
30,111
Taken
34,667
17,407
Mitigated
13,486
5,063
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BÍGFÍSH
Ganesha
3,345
77
0
231
9,238
7,421
0
4,286
4,666
21,509
1,253
L
6,857
412
2,281
3,528
10,685
4,143
0
3,070
7,399
43,220
171
L
9,193
4,160
0
1,315
9,669
4,150
204
2,614
6,885
0
26,567
W
Baron Samedi
SebastianGrey
Baron Samedi
8,103
762
666
3,376
8,558
4,588
253
3,798
4,573
22,270
632
W
Ah Muzen Cab
StonedSherpa
Ah Muzen Cab
17,813
5,627
0
790
12,315
5,398
196
4,862
7,137
0
63,311
L
Ah Puch
mbsab
Ah Puch
6,915
143
0
142
14,313
5,193
0
5,310
8,912
34,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,108
Gold Earned
27,096
196
Minions Killed
194
0
Camps Cleared
0
779,781
Distance Traveled
701,193
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,931
638
11
1
0
262,693
2
L
Hel
9,333
667
85
6
0
242,944
0
L
Nut
8,984
642
51
4
0
245,757
0
W
Baron Samedi
9,038
646
69
5
0
242,100
0
W
Ah Muzen Cab
11,139
796
116
8
0
274,988
0
L
Ah Puch
8,779
627
58
4
0
212,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role