Player Matchup

Maui
Maui
Incanian
Maui
Level 11
God Stats
0W - 1L
1,356 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Thanatos
Thanatos
Stratozzz
Thanatos
Level 134
God Stats
4W - 4L
1,499 SR
Queue Stats
45W - 32L
1,582 Elo+
Solo
Eset
Eset
Vagtastrophe
Eset
Level 159
God Stats
2W - 1L
1,610 SR
Queue Stats
32W - 30L
1,488 Elo+
Party 1
Neith
Neith
codyrayt580
Neith
Level 121
God Stats
1W - 6L
1,417 SR
Queue Stats
61W - 75L
1,507 Elo+
Solo
Cerberus
Cerberus
orgHazem
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Team Averages
Level 87
1,476 SR
1,416 Elo+

VS

Team Averages
Level 66
1,490 SR
1,474 Elo+
Izanami
Izanami
Darko-f9
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 148L
1,517 Elo+
Party 3
Vamana
Vamana
ISkyBlooDI
Vamana
Level 120
God Stats
5W - 5L
1,444 SR
Queue Stats
161W - 153L
1,518 Elo+
Party 2
Ymir
Ymir
joker_Law0
Ymir
Level 58
God Stats
16W - 9L
1,628 SR
Queue Stats
188W - 201L
1,407 Elo+
Party 3
Vulcan
Vulcan
v3ritoxD
Vulcan
Level 65
God Stats
8W - 6L
1,627 SR
Queue Stats
66W - 70L
1,482 Elo+
Party 2
Lancelot
Lancelot
zDarkMago
Lancelot
Level 17
God Stats
2W - 4L
1,254 SR
Queue Stats
29W - 31L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
1 / 5 / 2
6,423
401
3,772
13,893
13,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Stratozzz
Thanatos
11
2 / 8 / 5
6,579
411
6,030
13,434
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 7 / 2
7,409
463
11,432
10,429
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 0 / 2
7,387
462
7,954
8,182
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
orgHazem
Cerberus
12
1 / 8 / 1
6,520
408
6,569
20,712
12,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darko-f9
Izanami
13
6 / 2 / 2
8,526
533
7,455
8,614
3,227
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vamana
ISkyBlooDI
Vamana
17
16 / 0 / 4
11,540
721
20,472
13,506
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 1 / 8
8,312
520
4,483
11,972
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
v3ritoxD
Vulcan
13
2 / 3 / 7
7,813
488
8,841
7,725
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
zDarkMago
Lancelot
14
4 / 2 / 5
8,229
514
6,745
15,252
6,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
8
Kills
28
28
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
Darko-f9
Izanami
6
2
2
3.5
W
Vamana
ISkyBlooDI
Vamana
16
0
4
18
L
Maui
1
5
2
0.4
L
Thanatos
Stratozzz
Thanatos
2
8
5
0.56
L
3
7
2
0.57
L
1
0
2
2
W
0
1
8
4
L
Cerberus
orgHazem
Cerberus
1
8
1
0.19
W
Vulcan
v3ritoxD
Vulcan
2
3
7
1.83
W
Lancelot
zDarkMago
Lancelot
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,757
Damage
47,996
66,650
Taken
57,069
38,870
Mitigated
32,379
15,438
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Darko-f9
Izanami
7,455
4,734
0
1,033
8,614
3,227
1,179
2,902
5,666
0
73,448
W
Vamana
ISkyBlooDI
Vamana
20,472
9,996
0
7,343
13,506
10,539
424
5,928
7,065
331
90,850
L
Maui
3,772
1,016
0
2,627
13,893
13,446
0
3,316
10,323
13,170
0
L
Thanatos
Stratozzz
Thanatos
6,030
1,437
0
5,141
13,434
5,216
43
4,185
9,152
0
27,069
L
11,432
849
38
265
10,429
4,189
316
1,716
8,475
55,260
0
L
7,954
1,907
0
4,243
8,182
3,695
0
1,249
6,825
0
72,773
W
4,483
720
0
3,515
11,972
9,066
220
3,550
8,335
26,069
0
L
Cerberus
orgHazem
Cerberus
6,569
1,016
0
3,124
20,712
12,324
110
3,021
17,220
35,757
0
W
Vulcan
v3ritoxD
Vulcan
8,841
2,248
0
625
7,725
3,013
1,027
3,491
4,230
50,726
0
W
Lancelot
zDarkMago
Lancelot
6,745
1,352
0
903
15,252
6,534
222
5,620
9,510
0
59,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,318
Gold Earned
44,420
299
Minions Killed
429
0
Camps Cleared
0
1,395,795
Distance Traveled
1,594,679
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,526
533
114
7
0
265,201
1
W
Vamana
11,540
721
129
8
0
346,078
3
L
Maui
6,423
401
11
1
0
285,348
0
L
Thanatos
6,579
411
43
3
0
300,951
2
L
Eset
7,409
463
71
4
0
250,916
1
L
Neith
7,387
462
104
7
0
307,788
6
W
Ymir
8,312
520
37
2
0
315,135
0
L
Cerberus
6,520
408
70
4
0
250,792
0
W
Vulcan
7,813
488
63
4
0
308,688
3
W
Lancelot
8,229
514
86
5
0
359,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role