Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
BalkonStyle
Danzaburou
Level 146
God Stats
6W - 0L
1,831 SR
Queue Stats
130W - 106L
1,457 Elo+
Party 2
Odin
Odin
CoolRepTribeSr
Odin
Level 156
God Stats
4W - 1L
1,672 SR
Queue Stats
79W - 83L
1,512 Elo+
Party 3
Poseidon
Poseidon
Rotzer03
Poseidon
Level 125
God Stats
9W - 6L
1,745 SR
Queue Stats
137W - 115L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
TheBasedRob
Cthulhu
Level 165
God Stats
23W - 22L
1,471 SR
Queue Stats
712W - 753L
1,427 Elo+
Party 3
Team Averages
Level 147
1,644 SR
1,468 Elo+

VS

Team Averages
Level 77
1,389 SR
1,403 Elo+
Nu Wa
Nu Wa
ICrutchPick
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,422 Elo+
Solo
Cthulhu
Cthulhu
ZxSpawnDevilxZ
Cthulhu
Level 131
God Stats
6W - 9L
1,501 SR
Queue Stats
295W - 273L
1,451 Elo+
Party 1
Hachiman
Hachiman
halobawse
Hachiman
Level 56
God Stats
4W - 15L
1,101 SR
Queue Stats
229W - 216L
1,412 Elo+
Party 1
Pele
Pele
liltaytay5731
Pele
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 16L
1,251 Elo+
Solo
Kuzenbo
Kuzenbo
shkont
Kuzenbo
Level 69
God Stats
6W - 11L
1,342 SR
Queue Stats
374W - 402L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 1 / 3
6,178
562
5,700
11,660
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
BalkonStyle
Danzaburou
11
2 / 0 / 1
6,548
595
3,928
5,812
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 0 / 2
6,154
559
2,792
9,236
5,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
Rotzer03
Poseidon
11
4 / 1 / 1
6,199
564
3,421
5,446
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TheBasedRob
Cthulhu
11
2 / 0 / 9
6,989
635
5,391
6,197
4,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,907
537
6,228
5,825
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,294
481
4,166
7,587
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
halobawse
Hachiman
10
0 / 3 / 0
5,303
482
3,205
6,587
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,788
435
398
7,023
2,395
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
shkont
Kuzenbo
10
0 / 2 / 0
5,731
521
4,698
7,594
5,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
12
Kills
2
2
Deaths
12
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
3
4.5
W
Danzaburou
BalkonStyle
Danzaburou
2
0
1
2.5
W
1
0
2
2
L
1
3
0
0.33
W
Poseidon
Rotzer03
Poseidon
4
1
1
4.5
W
Cthulhu
TheBasedRob
Cthulhu
2
0
9
6.5
L
1
2
0
0.5
L
Hachiman
halobawse
Hachiman
0
3
0
0
L
0
2
0
0
L
Kuzenbo
shkont
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,232
Damage
18,695
38,351
Taken
34,616
18,841
Mitigated
15,083
16,087
Healing
5,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,700
3,956
0
7,766
11,660
4,742
0
3,285
8,069
0
29,814
W
Danzaburou
BalkonStyle
Danzaburou
3,928
1,880
9
2,796
5,812
2,350
1,455
979
4,801
0
43,557
W
2,792
578
0
2,275
9,236
5,815
0
5,158
3,569
0
33,412
L
6,228
1,640
0
878
5,825
1,845
0
1,891
3,604
45,318
0
W
Poseidon
Rotzer03
Poseidon
3,421
270
0
750
5,446
1,462
150
3,614
1,778
34,764
0
W
Cthulhu
TheBasedRob
Cthulhu
5,391
397
133
2,358
6,197
4,472
0
940
5,171
33,135
2,869
L
4,166
596
0
988
7,587
3,128
0
2,078
5,220
30,192
1,130
L
Hachiman
halobawse
Hachiman
3,205
1,797
0
1,156
6,587
2,010
0
1,287
5,272
0
32,008
L
398
44
29
1,282
7,023
2,395
0
2,934
3,991
0
22,342
L
Kuzenbo
shkont
Kuzenbo
4,698
1,678
0
1,239
7,594
5,705
0
0
7,086
31,647
1,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,068
Gold Earned
27,023
305
Minions Killed
311
0
Camps Cleared
0
1,083,248
Distance Traveled
1,008,306
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,178
562
75
7
0
241,848
0
W
Danzaburou
6,548
595
72
7
0
189,902
1
W
Odin
6,154
559
59
5
0
192,138
0
L
Nu Wa
5,907
537
70
6
0
188,523
0
W
Poseidon
6,199
564
42
4
0
219,890
3
W
Cthulhu
6,989
635
57
5
0
239,470
5
L
Cthulhu
5,294
481
75
7
0
202,835
0
L
Hachiman
5,303
482
62
6
0
192,698
0
L
Pele
4,788
435
36
3
0
213,486
1
L
Kuzenbo
5,731
521
68
6
0
210,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role