Player Matchup

Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Dakesam
Terra
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 214L
1,475 Elo+
Solo
Chiron
Chiron
DustBurn90
Chiron
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 64L
1,452 Elo+
Solo
Ah Puch
Ah Puch
LоrdAlucard
Ah Puch
Level 115
God Stats
5W - 1L
1,702 SR
Queue Stats
108W - 98L
1,446 Elo+
Solo
Xbalanque
Xbalanque
slipknoteror
Xbalanque
Level 125
God Stats
2W - 0L
1,504 SR
Queue Stats
88W - 42L
1,634 Elo+
Solo
Team Averages
Level 94
1,541 SR
1,502 Elo+

VS

Team Averages
Level 93
1,522 SR
1,506 Elo+
Hun Batz
Hun Batz
Fipax
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,413 Elo+
Solo
Ix Chel
Ix Chel
Sunaxomenos
Ix Chel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,716 Elo+
Solo
Heimdallr
Heimdallr
Xcrasyxsquirell
Heimdallr
Level 154
God Stats
7W - 4L
1,634 SR
Queue Stats
468W - 459L
1,517 Elo+
Solo
Janus
Janus
apocalystor
Janus
Level 79
God Stats
3W - 2L
1,710 SR
Queue Stats
262W - 242L
1,508 Elo+
Solo
Izanami
Izanami
Сфинкс68рег
Izanami
Level 106
God Stats
4W - 5L
1,267 SR
Queue Stats
202W - 207L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
3 / 4 / 11
8,783
878
6,171
13,220
7,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
Dakesam
Terra
15
0 / 2 / 24
9,392
939
2,734
14,540
13,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chiron
DustBurn90
Chiron
16
8 / 2 / 9
9,642
964
8,913
8,484
5,184
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
LоrdAlucard
Ah Puch
16
7 / 2 / 18
9,745
975
21,129
9,733
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
slipknoteror
Xbalanque
17
12 / 3 / 13
10,516
1,052
17,249
13,677
7,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fipax
Hun Batz
14
2 / 7 / 4
8,196
820
8,243
14,237
7,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
Sunaxomenos
Ix Chel
13
2 / 5 / 2
7,783
778
6,139
10,715
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Xcrasyxsquirell
Heimdallr
13
3 / 7 / 7
8,407
841
10,017
12,716
5,651
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 4 / 5
8,765
877
10,415
10,275
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 7 / 2
7,206
721
5,375
10,781
4,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
30
30
Kills
10
13
Deaths
30
75
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
4
11
2.13
W
Terra
Dakesam
Terra
0
2
24
6
W
Chiron
DustBurn90
Chiron
8
2
9
6.25
L
Hun Batz
Fipax
Hun Batz
2
7
4
0.57
W
Ah Puch
LоrdAlucard
Ah Puch
7
2
18
8
L
Ix Chel
Sunaxomenos
Ix Chel
2
5
2
0.6
L
Heimdallr
Xcrasyxsquirell
Heimdallr
3
7
7
0.93
L
2
4
5
1.13
W
Xbalanque
slipknoteror
Xbalanque
12
3
13
6.17
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,196
Damage
40,189
59,654
Taken
58,724
39,780
Mitigated
26,508
25,363
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,171
2,495
0
1,537
13,220
7,202
1,670
3,170
10,050
10,834
0
W
Terra
Dakesam
Terra
2,734
557
9,902
4,886
14,540
13,963
687
5,277
9,263
5,529
0
W
Chiron
DustBurn90
Chiron
8,913
943
2,353
1,653
8,484
5,184
2,474
2,094
6,390
0
21,694
L
Hun Batz
Fipax
Hun Batz
8,243
826
638
1,492
14,237
7,793
261
7,176
7,061
0
17,700
W
Ah Puch
LоrdAlucard
Ah Puch
21,129
153
1,051
1,600
9,733
5,476
1,392
3,092
6,641
32,704
0
L
Ix Chel
Sunaxomenos
Ix Chel
6,139
650
1,612
1,016
10,715
4,419
200
5,969
4,746
10,343
0
L
Heimdallr
Xcrasyxsquirell
Heimdallr
10,017
3,596
1,096
988
12,716
5,651
471
5,325
7,391
0
16,396
L
10,415
137
931
2,061
10,275
4,472
188
6,288
3,987
24,262
61
W
Xbalanque
slipknoteror
Xbalanque
17,249
4,398
512
1,869
13,677
7,955
1,717
2,904
10,773
0
39,462
L
5,375
2,064
244
487
10,781
4,173
498
5,276
5,505
0
13,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,078
Gold Earned
40,357
117
Minions Killed
106
0
Camps Cleared
0
992,677
Distance Traveled
765,470
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,783
878
15
2
0
205,333
0
W
Terra
9,392
939
5
1
0
229,738
0
W
Chiron
9,642
964
30
3
0
167,961
0
L
Hun Batz
8,196
820
18
2
0
149,874
0
W
Ah Puch
9,745
975
24
2
0
202,321
0
L
Ix Chel
7,783
778
8
1
0
160,831
0
L
Heimdallr
8,407
841
15
2
0
150,017
3
L
Janus
8,765
877
38
4
0
174,129
0
W
Xbalanque
10,516
1,052
43
4
0
187,324
0
L
Izanami
7,206
721
27
3
0
130,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role