Player Matchup

Chaac
Chaac
Praise Khronic
Chaac
Level 147
God Stats
9W - 5L
1,402 SR
Queue Stats
64W - 65L
1,550 Elo+
Party 2
Agni
Agni
STORMS0NGW
Agni
Level 105
God Stats
32W - 21L
1,566 SR
Queue Stats
236W - 242L
1,495 Elo+
Party 2
Martichoras
Martichoras
fholland2788
Martichoras
Level 125
God Stats
2W - 0L
1,446 SR
Queue Stats
13W - 14L
1,479 Elo+
Party 2
Team Averages
Level 126
1,472 SR
1,508 Elo+

VS

Team Averages
Level 97
1,445 SR
1,464 Elo+
Ymir
Ymir
ELHuman0
Ymir
Level 101
God Stats
2W - 4L
1,406 SR
Queue Stats
70W - 111L
1,432 Elo+
Party 1
Sol
Sol
Merboy
Sol
Level 66
God Stats
59W - 81L
1,479 SR
Queue Stats
138W - 198L
1,424 Elo+
Party 1
Thanatos
Thanatos
WeWar4Aries
Thanatos
Level 124
God Stats
37W - 55L
1,449 SR
Queue Stats
984W - 988L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 3
8,124
812
14,411
8,548
6,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
3 / 1 / 3
7,271
727
6,398
3,536
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
fholland2788
Martichoras
13
0 / 1 / 5
7,342
734
2,519
5,510
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 3 / 2
7,139
714
4,766
11,700
9,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Merboy
Sol
10
1 / 5 / 1
6,665
667
1,974
8,916
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
WeWar4Aries
Thanatos
11
2 / 1 / 2
6,892
689
4,464
7,305
3,103
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
9
Kills
4
4
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
2
0.67
L
Sol
Merboy
Sol
1
5
1
0.3
W
6
2
3
3.75
W
3
1
3
4.5
L
Thanatos
WeWar4Aries
Thanatos
2
1
2
3
W
Martichoras
fholland2788
Martichoras
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,328
Damage
11,204
17,594
Taken
27,921
9,374
Mitigated
14,881
3,904
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,766
974
0
1,762
11,700
9,421
0
2,850
8,545
16,886
1,369
L
Sol
Merboy
Sol
1,974
328
0
1,865
8,916
2,357
0
1,537
7,101
20,787
0
W
14,411
1,720
0
2,652
8,548
6,039
0
3,242
5,117
0
36,824
W
6,398
217
0
750
3,536
1,058
24
549
2,860
20,266
0
L
Thanatos
WeWar4Aries
Thanatos
4,464
482
0
2,206
7,305
3,103
0
1,883
5,139
0
7,986
W
Martichoras
fholland2788
Martichoras
2,519
1,383
0
502
5,510
2,277
402
2,790
2,720
0
25,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,737
Gold Earned
20,696
126
Minions Killed
91
0
Camps Cleared
0
576,364
Distance Traveled
502,454
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,139
714
33
3
0
164,955
0
L
Sol
6,665
667
43
4
0
162,518
0
W
Chaac
8,124
812
40
4
0
198,203
0
W
Agni
7,271
727
32
3
0
197,679
0
L
Thanatos
6,892
689
15
2
0
174,981
5
W
Martichoras
7,342
734
54
5
0
180,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role