Player Matchup

Zhong Kui
Zhong Kui
Gold III
CTownCJ
Zhong Kui
Gold III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,755 MMR
Solo
Athena
Athena
Platinum II
H i z c r
Athena
Platinum II
Level 196
God Stats
4W - 6L
1,561 SR
Queue Stats
130W - 118L
1,846 MMR
Solo
Izanami
Izanami
Platinum IV
MuRDeRo
Izanami
Platinum IV
Level 162
God Stats
11W - 8L
1,662 SR
Queue Stats
266W - 261L
1,751 MMR
Solo
Scylla
Scylla
Gold II
surv1vor
Scylla
Gold II
Level 116
God Stats
28W - 34L
1,521 SR
Queue Stats
314W - 314L
1,739 MMR
Solo
Loki
Loki
Platinum IV
x_AlmightyJoe_x
Loki
Platinum IV
Level 159
God Stats
4W - 12L
1,611 SR
Queue Stats
249W - 244L
1,827 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,571 SR
1,784 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,487 SR
1,746 MMR
Artio
Artio
Platinum V
 
Artio
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Platinum III
Apores
Thoth
Platinum III
Level 118
God Stats
41W - 27L
1,695 SR
Queue Stats
236W - 233L
1,778 MMR
Solo
Bakasura
Bakasura
Platinum III
DiscosDischarge
Bakasura
Platinum III
Level 42
God Stats
4W - 4L
1,218 SR
Queue Stats
36W - 30L
1,848 MMR
Party 2
Ishtar
Ishtar
Diamond V
aritti
Ishtar
Diamond V
Level 135
God Stats
25W - 21L
1,669 SR
Queue Stats
187W - 165L
1,813 MMR
Party 2
Chaac
Chaac
Platinum III
greenarrow41
Chaac
Platinum III
Level 158
God Stats
2W - 1L
1,353 SR
Queue Stats
100W - 90L
1,789 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CTownCJ
Zhong Kui
15
3 / 1 / 0
8,499
607
9,467
10,534
7,897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
H i z c r
Athena
10
0 / 2 / 1
6,227
445
4,832
11,662
9,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MuRDeRo
Izanami
13
2 / 6 / 1
7,036
503
6,619
14,813
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
surv1vor
Scylla
13
1 / 3 / 0
7,297
521
3,433
6,738
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 2
6,832
488
6,794
13,039
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThorAwilixBellonaBacchus

VS

Bans
AgniJanusNe ZhaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 1 / 5
7,636
545
3,670
10,154
7,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Apores
Thoth
13
3 / 1 / 4
8,092
578
10,450
5,629
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
15
7 / 0 / 1
8,617
616
10,645
13,640
5,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
aritti
Ishtar
16
5 / 2 / 2
9,628
688
12,832
11,863
5,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 1
8,805
629
4,538
13,207
7,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
17
17
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
5
4.5
W
Thoth
Apores
Thoth
3
1
4
5
L
Zhong Kui
CTownCJ
Zhong Kui
3
1
0
3
W
Bakasura
7
0
1
7.5
L
Athena
H i z c r
Athena
0
2
1
0.25
L
Izanami
MuRDeRo
Izanami
2
6
1
0.42
W
Ishtar
aritti
Ishtar
5
2
2
3
W
0
3
1
0.17
L
Scylla
surv1vor
Scylla
1
3
0
0.33
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,145
Damage
42,135
56,786
Taken
54,493
27,616
Mitigated
28,501
12,311
Healing
22,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,670
202
628
3,937
10,154
7,956
0
3,076
7,078
11,567
2,420
W
Thoth
Apores
Thoth
10,450
332
0
891
5,629
2,376
0
3,007
2,622
65,683
0
L
Zhong Kui
CTownCJ
Zhong Kui
9,467
1,890
0
3,097
10,534
7,897
0
0
9,678
71,468
2,987
W
Bakasura
10,645
6,472
0
8,959
13,640
5,852
0
3,526
10,114
0
56,476
L
Athena
H i z c r
Athena
4,832
1,544
0
2,093
11,662
9,289
0
5,436
5,688
18,660
2,969
L
Izanami
MuRDeRo
Izanami
6,619
4,514
0
2,282
14,813
4,248
0
1,737
13,076
0
52,645
W
Ishtar
aritti
Ishtar
12,832
8,841
0
3,752
11,863
5,178
0
812
11,051
0
86,979
W
4,538
723
0
4,366
13,207
7,139
0
6,842
6,365
0
72,452
L
Scylla
surv1vor
Scylla
3,433
558
0
497
6,738
2,207
0
3,295
2,925
58,085
0
L
6,794
1,681
0
4,342
13,039
3,975
0
3,390
8,834
0
61,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,891
Gold Earned
42,778
476
Minions Killed
521
0
Camps Cleared
0
1,354,091
Distance Traveled
1,480,384
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,636
545
19
1
0
306,103
4
W
Thoth
8,092
578
115
8
0
276,401
3
L
Zhong Kui
8,499
607
134
10
0
247,846
2
W
Bakasura
8,617
616
108
8
0
385,315
2
L
Athena
6,227
445
32
2
0
283,780
0
L
Izanami
7,036
503
89
6
0
238,367
1
W
Ishtar
9,628
688
143
10
0
248,527
0
W
Chaac
8,805
629
136
10
0
264,038
0
L
Scylla
7,297
521
127
9
0
283,057
1
L
Loki
6,832
488
94
7
0
301,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role