Player Matchup

Chaac
Chaac
Crackpipe9
Chaac
Level 7
God Stats
3W - 9L
1,089 SR
Queue Stats
6W - 9L
1,164 Elo+
Party 3
Guan Yu
Guan Yu
SnxkeToxin
Guan Yu
Level 62
God Stats
0W - 2L
1,323 SR
Queue Stats
16W - 16L
1,565 Elo+
Party 2
Mercury
Mercury
SoggyBreaddd
Mercury
Level 81
God Stats
1W - 1L
1,681 SR
Queue Stats
31W - 31L
1,537 Elo+
Party 2
Persephone
Persephone
Sovrsh
Persephone
Level 43
God Stats
2W - 5L
1,471 SR
Queue Stats
5W - 9L
1,499 Elo+
Party 2
Sol
Sol
stiffcrab250
Sol
Level 143
God Stats
3W - 2L
1,700 SR
Queue Stats
132W - 158L
1,485 Elo+
Party 3
Team Averages
Level 67
1,453 SR
1,450 Elo+

VS

Team Averages
Level 35
1,523 SR
1,381 Elo+
Osiris
Osiris
ChrisToeFur420
Osiris
Level 45
God Stats
16W - 12L
1,548 SR
Queue Stats
118W - 99L
1,464 Elo+
Solo
Artio
Artio
FlintstoneGummy
Artio
Level 36
God Stats
6W - 3L
1,934 SR
Queue Stats
81W - 68L
1,582 Elo+
Solo
Discordia
Discordia
Jdwolfe1130
Discordia
Level 33
God Stats
6W - 4L
1,276 SR
Queue Stats
60W - 68L
1,357 Elo+
Solo
Skadi
Skadi
L2R2_Edu
Skadi
Level 24
God Stats
5W - 2L
1,446 SR
Queue Stats
42W - 54L
1,252 Elo+
Party 1
Tsukuyomi
Tsukuyomi
avilester
Tsukuyomi
Level 35
God Stats
4W - 3L
1,413 SR
Queue Stats
43W - 58L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
2 / 3 / 5
6,377
425
7,394
11,262
7,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
SnxkeToxin
Guan Yu
13
1 / 5 / 0
7,388
493
7,381
14,586
12,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
SoggyBreaddd
Mercury
13
2 / 4 / 2
7,296
486
5,568
12,757
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Persephone
Sovrsh
Persephone
13
0 / 3 / 3
7,626
508
2,650
9,094
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 2
7,744
516
12,938
10,256
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 4
9,509
634
11,730
17,754
12,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 1 / 5
8,736
582
7,833
16,135
14,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Jdwolfe1130
Discordia
15
3 / 2 / 4
9,099
607
9,722
5,706
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
L2R2_Edu
Skadi
13
1 / 4 / 6
7,880
525
6,556
11,398
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
avilester
Tsukuyomi
14
5 / 3 / 7
8,564
571
5,629
10,158
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
9
Kills
18
18
Deaths
10
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Chaac
2
3
5
1.5
W
4
1
5
6.5
W
Discordia
Jdwolfe1130
Discordia
3
2
4
2.5
W
Skadi
L2R2_Edu
Skadi
1
4
6
1
L
Guan Yu
SnxkeToxin
Guan Yu
1
5
0
0.2
L
Mercury
SoggyBreaddd
Mercury
2
4
2
0.75
L
Persephone
Sovrsh
Persephone
0
3
3
0.5
W
Tsukuyomi
avilester
Tsukuyomi
5
3
7
2.83
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,931
Damage
41,470
57,955
Taken
61,151
31,497
Mitigated
38,031
11,545
Healing
24,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,730
4,619
0
10,708
17,754
12,848
815
1,016
15,952
0
80,620
L
Chaac
7,394
1,750
0
1,585
11,262
7,263
0
5,257
5,891
0
18,982
W
7,833
1,187
593
9,122
16,135
14,791
28
5,560
10,225
37,581
758
W
Discordia
Jdwolfe1130
Discordia
9,722
446
0
375
5,706
2,199
0
1,596
4,071
71,581
1,413
W
Skadi
L2R2_Edu
Skadi
6,556
1,411
0
370
11,398
4,305
308
6,015
5,131
0
59,469
L
Guan Yu
SnxkeToxin
Guan Yu
7,381
884
0
4,062
14,586
12,442
0
0
14,586
0
52,734
L
Mercury
SoggyBreaddd
Mercury
5,568
2,599
0
590
12,757
5,488
0
2,464
10,165
0
60,032
L
Persephone
Sovrsh
Persephone
2,650
234
0
2,684
9,094
2,722
0
5,251
3,291
51,136
0
W
Tsukuyomi
avilester
Tsukuyomi
5,629
876
0
3,660
10,158
3,888
0
1,688
8,307
0
42,820
L
12,938
5,296
0
2,624
10,256
3,582
0
3,690
6,526
60,308
6,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
43,788
388
Minions Killed
427
0
Camps Cleared
0
1,463,027
Distance Traveled
1,562,861
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,509
634
113
8
0
308,673
0
L
Chaac
6,377
425
20
1
0
296,880
1
W
Artio
8,736
582
30
2
0
327,258
0
W
Discordia
9,099
607
120
8
0
314,171
0
W
Skadi
7,880
525
99
7
0
268,540
0
L
Guan Yu
7,388
493
83
6
0
290,393
0
L
Mercury
7,296
486
102
7
0
325,851
2
L
Persephone
7,626
508
74
5
0
290,830
0
W
Tsukuyomi
8,564
571
65
4
0
344,219
0
L
Sol
7,744
516
109
7
0
259,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role