Player Matchup

Ishtar
Ishtar
Centeno96
Ishtar
Level 45
God Stats
1W - 2L
1,191 SR
Queue Stats
90W - 83L
1,485 Elo+
Solo
Ah Puch
Ah Puch
NobNobTheSixth
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,417 Elo+
Solo
Hera
Hera
Saurischia
Hera
Level 158
God Stats
2W - 1L
1,509 SR
Queue Stats
157W - 146L
1,466 Elo+
Solo
Fenrir
Fenrir
ichigokurosaki10
Fenrir
Level 146
God Stats
5W - 4L
1,512 SR
Queue Stats
271W - 286L
1,482 Elo+
Solo
Aphrodite
Aphrodite
lilperson
Aphrodite
Level 127
God Stats
1W - 0L
1,566 SR
Queue Stats
32W - 26L
1,682 Elo+
Solo
Team Averages
Level 100
1,456 SR
1,506 Elo+

VS

Team Averages
Level 133
1,429 SR
1,479 Elo+
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Baatmaaaan
Merlin
Level 153
God Stats
0W - 7L
1,048 SR
Queue Stats
471W - 481L
1,558 Elo+
Solo
Jing Wei
Jing Wei
Boombadaboom1432
Jing Wei
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 170L
1,562 Elo+
Solo
Shiva
Shiva
amjad7
Shiva
Level 164
God Stats
7W - 3L
1,597 SR
Queue Stats
437W - 418L
1,490 Elo+
Solo
Yemoja
Yemoja
protoniy
Yemoja
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Centeno96
Ishtar
15
5 / 5 / 10
9,150
915
8,362
10,737
4,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 10
8,736
874
12,580
7,676
3,900
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 1 / 12
9,820
982
14,195
5,206
2,307
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

14
3 / 4 / 12
8,558
856
6,122
14,199
13,701
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
lilperson
Aphrodite
16
4 / 2 / 17
9,355
936
9,116
13,700
7,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 4 / 3
6,728
673
7,206
8,882
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
Baatmaaaan
Merlin
15
3 / 4 / 3
8,464
846
9,145
8,506
3,724
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
1 / 5 / 2
8,100
810
4,324
11,541
5,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
amjad7
Shiva
15
7 / 5 / 2
9,235
924
15,190
14,607
17,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
protoniy
Yemoja
11
2 / 5 / 1
7,137
714
3,466
10,762
5,261
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
23
Kills
13
14
Deaths
23
61
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
3
0.38
L
Merlin
Baatmaaaan
Merlin
3
4
3
1.13
L
1
5
2
0.4
W
Ishtar
Centeno96
Ishtar
5
5
10
2
W
3
2
10
4
W
8
1
12
14
L
Shiva
amjad7
Shiva
7
5
2
1.6
W
3
4
12
2.25
W
Aphrodite
lilperson
Aphrodite
4
2
17
6.25
L
Yemoja
protoniy
Yemoja
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,375
Damage
39,331
51,518
Taken
54,298
32,208
Mitigated
35,178
23,528
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,206
375
1,207
2,283
8,882
3,621
585
7,019
1,686
12,919
0
L
Merlin
Baatmaaaan
Merlin
9,145
395
0
1,122
8,506
3,724
0
4,642
3,731
25,166
335
L
4,324
2,889
0
1,402
11,541
5,060
638
8,849
2,644
0
18,418
W
Ishtar
Centeno96
Ishtar
8,362
4,756
0
750
10,737
4,583
3,062
3,813
6,750
0
23,846
W
12,580
176
308
1,461
7,676
3,900
953
2,213
5,180
24,419
0
W
14,195
2,152
273
734
5,206
2,307
1,234
2,498
2,581
24,051
0
L
Shiva
amjad7
Shiva
15,190
1,265
1,712
3,638
14,607
17,512
0
7,669
6,679
0
20,513
W
6,122
594
989
2,532
14,199
13,701
936
4,777
9,291
312
9,529
W
Aphrodite
lilperson
Aphrodite
9,116
556
7,289
9,192
13,700
7,717
912
6,362
7,078
15,720
0
L
Yemoja
protoniy
Yemoja
3,466
129
1,466
1,025
10,762
5,261
49
8,007
2,578
7,189
25

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,619
Gold Earned
39,664
107
Minions Killed
112
0
Camps Cleared
0
976,047
Distance Traveled
842,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,728
673
13
1
0
188,948
0
L
Merlin
8,464
846
37
4
0
141,504
0
L
Jing Wei
8,100
810
47
5
0
191,856
0
W
Ishtar
9,150
915
27
3
0
183,384
0
W
Ah Puch
8,736
874
28
3
0
184,739
0
W
Hera
9,820
982
26
3
0
211,297
0
L
Shiva
9,235
924
8
1
0
170,998
0
W
Fenrir
8,558
856
5
1
0
207,732
0
W
Aphrodite
9,355
936
21
2
0
188,895
0
L
Yemoja
7,137
714
7
1
0
149,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role