Player Matchup

Neith
Neith
ADHD1215
Neith
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
372W - 342L
1,589 Elo+
Party 3
Sun Wukong
Sun Wukong
Allsmine
Sun Wukong
Level 144
God Stats
2W - 0L
1,766 SR
Queue Stats
58W - 25L
1,597 Elo+
Solo
Sol
Sol
Kawa11Turtle
Sol
Level 111
God Stats
4W - 3L
1,388 SR
Queue Stats
57W - 81L
1,410 Elo+
Party 1
Ao Kuang
Ao Kuang
Tómyris
Ao Kuang
Level 127
God Stats
1W - 4L
1,235 SR
Queue Stats
59W - 86L
1,408 Elo+
Party 1
Hercules
Hercules
bugzbunnykillz
Hercules
Level 101
God Stats
18W - 25L
1,503 SR
Queue Stats
124W - 123L
1,528 Elo+
Party 3
Team Averages
Level 122
1,478 SR
1,506 Elo+

VS

Team Averages
Level 140
1,612 SR
1,517 Elo+
Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Raianator0421
Chang'e
Level 171
God Stats
0W - 1L
1,483 SR
Queue Stats
92W - 104L
1,521 Elo+
Party 2
Geb
Geb
Renegade42k
Geb
Level 117
God Stats
2W - 6L
1,385 SR
Queue Stats
85W - 96L
1,407 Elo+
Party 2
Cernunnos
Cernunnos
balem2001
Cernunnos
Level 107
God Stats
15W - 5L
1,821 SR
Queue Stats
65W - 47L
1,589 Elo+
Solo
Lancelot
Lancelot
miguelbro619
Lancelot
Level 156
God Stats
4W - 2L
1,872 SR
Queue Stats
66W - 47L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ADHD1215
Neith
11
1 / 0 / 7
6,288
572
6,258
5,708
1,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Allsmine
Sun Wukong
12
3 / 1 / 2
7,511
683
6,174
7,344
3,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 7
6,585
599
4,374
6,403
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ao Kuang
Tómyris
Ao Kuang
13
5 / 2 / 2
7,343
668
4,520
10,014
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
11
9 / 1 / 4
7,104
646
5,784
7,522
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 3 / 1
5,384
489
5,160
4,669
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
9
1 / 3 / 0
5,400
491
3,172
9,417
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 5 / 0
5,237
476
2,680
12,091
6,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
balem2001
Cernunnos
10
1 / 4 / 0
5,739
522
4,226
7,970
2,543
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
miguelbro619
Lancelot
11
2 / 3 / 1
5,655
514
3,350
8,717
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
18
Kills
4
4
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
1
0.17
W
Neith
ADHD1215
Neith
1
0
7
4.5
W
Sun Wukong
Allsmine
Sun Wukong
3
1
2
4
W
0
0
7
3.5
L
Chang'e
1
3
0
0.33
L
0
5
0
0
W
Ao Kuang
Tómyris
Ao Kuang
5
2
2
3
L
Cernunnos
balem2001
Cernunnos
1
4
0
0.25
W
Hercules
9
1
4
11
L
Lancelot
miguelbro619
Lancelot
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,110
Damage
18,588
36,991
Taken
42,864
16,543
Mitigated
19,354
12,885
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,160
2,428
0
375
4,669
1,590
0
455
4,127
30,100
742
W
Neith
ADHD1215
Neith
6,258
1,774
0
1,648
5,708
1,834
0
3,326
2,106
0
37,611
W
Sun Wukong
Allsmine
Sun Wukong
6,174
2,030
0
2,267
7,344
3,808
50
2,492
4,840
0
53,040
W
4,374
2,253
0
4,374
6,403
2,033
974
1,252
5,111
45,131
3,994
L
Chang'e
3,172
240
200
2,268
9,417
4,605
0
224
9,110
31,351
0
L
2,680
389
0
2,553
12,091
6,385
0
3,023
8,807
24,074
1,386
W
Ao Kuang
Tómyris
Ao Kuang
4,520
1,144
0
2,795
10,014
3,827
0
1,313
8,535
50,579
3,972
L
Cernunnos
balem2001
Cernunnos
4,226
1,558
0
1,712
7,970
2,543
529
3,488
4,408
0
43,620
W
Hercules
5,784
1,811
0
1,801
7,522
5,041
0
2,721
4,761
0
22,395
L
Lancelot
miguelbro619
Lancelot
3,350
627
0
1,484
8,717
4,231
0
1,597
7,076
0
39,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,831
Gold Earned
27,415
342
Minions Killed
273
0
Camps Cleared
0
1,140,658
Distance Traveled
1,103,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,384
489
60
5
0
215,955
0
W
Neith
6,288
572
56
5
0
217,469
0
W
Sun Wukong
7,511
683
83
8
0
222,920
0
W
Sol
6,585
599
79
7
0
207,453
0
L
Chang'e
5,400
491
53
5
0
204,448
0
L
Geb
5,237
476
37
3
0
219,751
0
W
Ao Kuang
7,343
668
96
9
0
255,726
0
L
Cernunnos
5,739
522
63
6
0
199,426
0
W
Hercules
7,104
646
28
3
0
237,090
0
L
Lancelot
5,655
514
60
5
0
263,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role