Player Matchup

Cerberus
Cerberus
AJay4u
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,384 Elo+
Party 1
Hun Batz
Hun Batz
L0stMySticky
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,530 Elo+
Party 1
Scylla
Scylla
f4bidn
Scylla
Level 85
God Stats
1W - 4L
1,308 SR
Queue Stats
43W - 40L
1,457 Elo+
Party 1
Rama
Rama
nizorp
Rama
Level 28
God Stats
0W - 3L
1,283 SR
Queue Stats
31W - 28L
1,494 Elo+
Party 1
Hercules
Hercules
tybjay
Hercules
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,494 Elo+
Party 1
Team Averages
Level 50
1,418 SR
1,472 Elo+

VS

Team Averages
Level 111
1,564 SR
1,467 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CristalMethony
Athena
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,519 Elo+
Solo
Nut
Nut
FindNadeshot
Nut
Level 121
God Stats
7W - 2L
1,621 SR
Queue Stats
70W - 43L
1,416 Elo+
Solo
Baba Yaga
Baba Yaga
Lahcso
Baba Yaga
Level 91
God Stats
5W - 0L
1,790 SR
Queue Stats
82W - 78L
1,417 Elo+
Solo
Ne Zha
Ne Zha
MANA x 819
Ne Zha
Level 82
God Stats
6W - 6L
1,408 SR
Queue Stats
521W - 558L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AJay4u
Cerberus
10
2 / 7 / 0
6,899
493
4,174
13,068
8,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
L0stMySticky
Hun Batz
9
0 / 3 / 2
5,975
427
2,356
12,100
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
f4bidn
Scylla
12
1 / 5 / 2
6,857
490
6,601
10,024
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
nizorp
Rama
11
0 / 6 / 1
6,145
439
2,300
11,953
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
tybjay
Hercules
12
1 / 3 / 0
6,675
477
7,459
16,121
14,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
2 / 1 / 5
9,204
657
10,285
11,303
5,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 13
8,528
609
4,847
11,455
8,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
11 / 2 / 2
9,459
676
16,371
9,902
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
Lahcso
Baba Yaga
14
4 / 0 / 3
8,717
623
5,776
3,535
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
MANA x 819
Ne Zha
13
4 / 2 / 5
7,966
569
4,529
13,668
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
24
24
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
1
5
4.5
L
Cerberus
AJay4u
Cerberus
2
7
0
0.29
W
3
0
13
9.5
W
11
2
2
6
L
Hun Batz
L0stMySticky
Hun Batz
0
3
2
0.33
W
Baba Yaga
Lahcso
Baba Yaga
4
0
3
5.5
W
Ne Zha
MANA x 819
Ne Zha
4
2
5
3.25
L
Scylla
f4bidn
Scylla
1
5
2
0.4
L
Rama
nizorp
Rama
0
6
1
0.08
L
Hercules
tybjay
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,890
Damage
41,808
63,266
Taken
49,863
34,498
Mitigated
23,318
14,302
Healing
21,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,285
2,083
0
5,098
11,303
5,021
0
354
10,949
0
69,613
L
Cerberus
AJay4u
Cerberus
4,174
426
0
2,218
13,068
8,649
0
2,398
10,670
11,687
0
W
4,847
1,244
0
3,989
11,455
8,094
52
3,423
7,906
15,984
1,663
W
16,371
10,919
0
4,227
9,902
3,728
2,787
2,999
6,837
0
84,081
L
Hun Batz
L0stMySticky
Hun Batz
2,356
729
0
1,490
12,100
4,598
0
1,761
10,339
0
41,627
W
Baba Yaga
Lahcso
Baba Yaga
5,776
625
0
1,082
3,535
1,338
0
1,307
1,975
50,996
1,303
W
Ne Zha
MANA x 819
Ne Zha
4,529
997
0
7,248
13,668
5,137
326
2,562
10,862
0
52,577
L
Scylla
f4bidn
Scylla
6,601
582
0
2,023
10,024
3,334
0
4,560
5,464
53,831
0
L
Rama
nizorp
Rama
2,300
1,983
0
2,027
11,953
3,343
0
1,145
10,808
0
42,432
L
Hercules
tybjay
Hercules
7,459
2,987
0
6,544
16,121
14,574
0
595
15,526
0
42,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
43,874
330
Minions Killed
407
0
Camps Cleared
0
1,365,282
Distance Traveled
1,422,124
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,204
657
114
8
0
282,579
2
L
Cerberus
6,899
493
31
2
0
286,589
0
W
Athena
8,528
609
17
1
0
325,012
0
W
Nut
9,459
676
110
8
0
242,164
2
L
Hun Batz
5,975
427
70
5
0
306,844
0
W
Baba Yaga
8,717
623
97
7
0
268,874
0
W
Ne Zha
7,966
569
69
5
0
303,495
4
L
Scylla
6,857
490
100
7
0
256,743
1
L
Rama
6,145
439
68
5
0
244,296
0
L
Hercules
6,675
477
61
4
0
270,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role