Player Matchup

Sylvanus
Sylvanus
Platinum III
 
Sylvanus
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold I
DVdragon
Loki
Gold I
Level 129
God Stats
2W - 3L
1,509 SR
Queue Stats
55W - 54L
1,781 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
DaUnfollowed
Cu Chulainn
Platinum II
Level 154
God Stats
6W - 6L
1,689 SR
Queue Stats
265W - 261L
1,911 MMR
Party 2
Agni
Agni
Platinum IV
Faby030700
Agni
Platinum IV
Level 128
God Stats
7W - 8L
1,526 SR
Queue Stats
51W - 39L
1,787 MMR
Solo
Xbalanque
Xbalanque
Platinum V
zothuras
Xbalanque
Platinum V
Level 158
God Stats
12W - 12L
1,671 SR
Queue Stats
221W - 218L
1,673 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,579 SR
1,730 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,506 SR
1,791 MMR
Cthulhu
Cthulhu
Platinum I
Azghost01
Cthulhu
Platinum I
Level 159
God Stats
2W - 1L
1,301 SR
Queue Stats
71W - 53L
1,844 MMR
Party 1
Kali
Kali
Gold I
FranGoat
Kali
Gold I
Level 165
God Stats
7W - 3L
1,651 SR
Queue Stats
37W - 24L
1,777 MMR
Solo
Raijin
Raijin
Gold II
RouterIssues
Raijin
Gold II
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,685 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
SES44
Cabrakan
Platinum IV
Level 189
God Stats
5W - 14L
1,447 SR
Queue Stats
358W - 355L
1,745 MMR
Party 3
Anhur
Anhur
Diamond V
iGankLanez
Anhur
Diamond V
Level 82
God Stats
3W - 1L
1,634 SR
Queue Stats
97W - 90L
1,904 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 6 / 2
5,548
396
5,113
11,448
8,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Loki
12
1 / 6 / 1
6,570
469
6,549
14,056
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
DaUnfollowed
Cu Chulainn
12
1 / 4 / 1
6,854
490
4,520
14,864
10,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 2 / 2
6,846
489
9,205
7,509
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
zothuras
Xbalanque
13
4 / 4 / 2
7,932
567
6,951
9,230
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThorBellonaAo KuangAthena

VS

Bans
RavanaThanatosKhepriBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azghost01
Cthulhu
14
2 / 1 / 5
8,367
598
10,454
10,390
10,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
16
12 / 0 / 4
9,484
677
12,980
17,303
7,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
13
4 / 1 / 6
7,909
565
4,552
6,766
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cabrakan
SES44
Cabrakan
11
1 / 2 / 8
7,152
511
4,459
12,482
12,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
13
3 / 3 / 9
8,020
573
8,365
10,619
4,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
22
22
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
6
2
0.17
W
Cthulhu
Azghost01
Cthulhu
2
1
5
4.5
L
Loki
1
6
1
0.25
L
Cu Chulainn
DaUnfollowed
Cu Chulainn
1
4
1
0.38
L
0
2
2
0.5
W
Kali
12
0
4
14
W
Raijin
4
1
6
7
W
Cabrakan
SES44
Cabrakan
1
2
8
2.5
W
Anhur
3
3
9
2.5
L
Xbalanque
zothuras
Xbalanque
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,338
Damage
40,810
57,107
Taken
57,560
29,663
Mitigated
38,029
14,449
Healing
19,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,113
1,416
687
2,217
11,448
8,275
0
2,791
8,432
15,006
3,793
W
Cthulhu
Azghost01
Cthulhu
10,454
1,546
374
1,632
10,390
10,982
0
865
9,525
55,644
4,171
L
Loki
6,549
1,598
0
4,525
14,056
5,188
0
2,729
11,118
0
61,485
L
Cu Chulainn
DaUnfollowed
Cu Chulainn
4,520
930
0
3,690
14,864
10,346
0
6,702
7,264
0
47,852
L
9,205
659
0
575
7,509
2,779
0
2,972
4,019
62,502
1,093
W
Kali
12,980
6,334
0
12,567
17,303
7,643
0
4,556
12,747
0
87,531
W
Raijin
4,552
282
0
704
6,766
2,731
0
3,772
2,994
50,117
0
W
Cabrakan
SES44
Cabrakan
4,459
617
0
1,404
12,482
12,629
0
3,197
9,285
18,926
3,256
W
Anhur
8,365
4,530
0
2,635
10,619
4,044
0
1,631
8,988
0
54,544
L
Xbalanque
zothuras
Xbalanque
6,951
2,054
0
2,755
9,230
3,075
0
927
8,262
0
55,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,750
Gold Earned
40,932
402
Minions Killed
478
0
Camps Cleared
0
1,387,810
Distance Traveled
1,391,095
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,548
396
29
2
0
255,429
2
W
Cthulhu
8,367
598
109
8
0
275,724
0
L
Loki
6,570
469
84
6
0
312,714
2
L
Cu Chulainn
6,854
490
78
6
0
278,915
3
L
Agni
6,846
489
129
9
0
289,651
1
W
Kali
9,484
677
131
9
0
328,785
1
W
Raijin
7,909
565
103
7
0
274,974
0
W
Cabrakan
7,152
511
36
3
0
269,436
3
W
Anhur
8,020
573
99
7
0
242,176
0
L
Xbalanque
7,932
567
82
6
0
251,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role