Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Dfas744
Bellona
Level 126
God Stats
41W - 30L
1,711 SR
Queue Stats
269W - 251L
1,517 Elo+
Party 2
Eset
Eset
KindredTwink
Eset
Level 48
God Stats
3W - 2L
1,554 SR
Queue Stats
90W - 83L
1,438 Elo+
Party 3
Thanatos
Thanatos
carriedbytwink
Thanatos
Level 19
God Stats
28W - 24L
1,391 SR
Queue Stats
39W - 40L
1,350 Elo+
Party 3
Cernunnos
Cernunnos
yair117god
Cernunnos
Level 109
God Stats
8W - 7L
1,509 SR
Queue Stats
324W - 310L
1,541 Elo+
Party 2
Team Averages
Level 86
1,533 SR
1,469 Elo+

VS

Team Averages
Level 106
1,544 SR
1,484 Elo+
Kumbhakarna
Kumbhakarna
DonMakia
Kumbhakarna
Level 113
God Stats
0W - 2L
1,349 SR
Queue Stats
49W - 34L
1,527 Elo+
Solo
Ravana
Ravana
Skylersloyan
Ravana
Level 135
God Stats
10W - 14L
1,648 SR
Queue Stats
394W - 434L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
Squishy_BRabbity
Sun Wukong
Level 89
God Stats
4W - 6L
1,906 SR
Queue Stats
109W - 117L
1,538 Elo+
Party 1
Zeus
Zeus
huppacabras22
Zeus
Level 68
God Stats
3W - 4L
1,319 SR
Queue Stats
200W - 203L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
lts wired
Baron Samedi
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 257L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 1 / 5
6,178
515
6,107
7,613
4,799
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Dfas744
Bellona
13
3 / 0 / 1
8,059
672
5,954
8,143
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 1 / 0
8,542
712
9,426
7,133
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
11
2 / 0 / 7
6,802
567
4,281
6,982
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
yair117god
Cernunnos
12
5 / 0 / 2
7,420
618
9,194
6,024
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DonMakia
Kumbhakarna
9
0 / 3 / 1
5,548
462
2,117
12,317
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
11
0 / 2 / 0
5,733
478
3,661
8,508
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Squishy_BRabbity
Sun Wukong
12
1 / 4 / 0
7,014
585
4,779
12,270
7,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 0
6,040
503
4,233
7,000
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
lts wired
Baron Samedi
11
0 / 5 / 0
5,744
479
4,171
9,259
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
18
Kills
2
2
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
5
3.5
W
Bellona
Dfas744
Bellona
3
0
1
3.5
L
Kumbhakarna
DonMakia
Kumbhakarna
0
3
1
0.17
W
7
1
0
7
L
Ravana
0
2
0
0
L
Sun Wukong
Squishy_BRabbity
Sun Wukong
1
4
0
0.25
W
Thanatos
2
0
7
5.5
L
1
4
0
0.25
L
Baron Samedi
lts wired
Baron Samedi
0
5
0
0
W
Cernunnos
yair117god
Cernunnos
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,962
Damage
18,961
35,895
Taken
49,354
19,802
Mitigated
24,287
16,909
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,107
440
572
1,758
7,613
4,799
248
3,599
4,014
17,861
1,873
W
Bellona
Dfas744
Bellona
5,954
1,981
0
4,509
8,143
6,633
0
0
8,143
0
62,310
L
Kumbhakarna
DonMakia
Kumbhakarna
2,117
158
111
2,508
12,317
7,792
0
3,306
8,875
17,529
0
W
9,426
297
0
1,778
7,133
2,985
506
3,392
3,741
54,567
2,210
L
Ravana
3,661
1,155
0
2,036
8,508
3,383
0
2,695
5,571
0
50,594
L
Sun Wukong
Squishy_BRabbity
Sun Wukong
4,779
616
0
3,746
12,270
7,448
0
879
11,311
0
44,181
W
Thanatos
4,281
955
0
6,561
6,982
2,992
0
253
6,729
0
46,857
L
4,233
1,763
0
1,622
7,000
2,155
0
2,356
4,644
40,746
2,091
L
Baron Samedi
lts wired
Baron Samedi
4,171
367
140
2,102
9,259
3,509
0
4,948
3,872
41,787
0
W
Cernunnos
yair117god
Cernunnos
9,194
4,833
0
1,731
6,024
2,393
909
3,236
2,788
0
49,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,001
Gold Earned
30,079
385
Minions Killed
347
0
Camps Cleared
0
1,158,962
Distance Traveled
1,112,565
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,178
515
20
2
0
197,085
2
W
Bellona
8,059
672
112
9
0
234,877
1
L
Kumbhakarna
5,548
462
12
1
0
225,685
2
W
Eset
8,542
712
117
10
0
244,229
4
L
Ravana
5,733
478
85
7
0
263,137
1
L
Sun Wukong
7,014
585
90
8
0
222,617
0
W
Thanatos
6,802
567
64
5
0
276,474
2
L
Zeus
6,040
503
80
7
0
213,242
1
L
Baron Samedi
5,744
479
80
7
0
187,884
0
W
Cernunnos
7,420
618
72
6
0
206,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role