Player Matchup

Hera
Hera
Barron_WasteIand
Hera
Level 102
God Stats
2W - 1L
1,267 SR
Queue Stats
53W - 49L
1,468 Elo+
Party 1
Charybdis
Charybdis
Ductilekibbles8
Charybdis
Level 29
God Stats
4W - 3L
1,276 SR
Queue Stats
22W - 28L
1,029 Elo+
Party 1
Cthulhu
Cthulhu
MrMcKizzle_
Cthulhu
Level 109
God Stats
1W - 0L
1,701 SR
Queue Stats
83W - 85L
1,449 Elo+
Party 1
Vamana
Vamana
SithLordBraeden
Vamana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,452 Elo+
Party 1
Thor
Thor
redox_rundown9
Thor
Level 88
God Stats
2W - 0L
1,799 SR
Queue Stats
196W - 190L
1,416 Elo+
Solo
Team Averages
Level 87
1,509 SR
1,363 Elo+

VS

Team Averages
Level 118
1,594 SR
1,448 Elo+
Izanami
Izanami
TeaSqwiggles
Izanami
Level 147
God Stats
13W - 14L
1,517 SR
Queue Stats
115W - 118L
1,393 Elo+
Solo
Hercules
Hercules
dopeissam
Hercules
Level 69
God Stats
3W - 1L
1,808 SR
Queue Stats
86W - 86L
1,406 Elo+
Solo
Artemis
Artemis
mcflyguy233
Artemis
Level 106
God Stats
2W - 2L
1,643 SR
Queue Stats
105W - 95L
1,457 Elo+
Solo
Cerberus
Cerberus
sawer01
Cerberus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,476 Elo+
Party 2
Awilix
Awilix
xXCEASARXx
Awilix
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 56L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 4
10,306
542
18,033
5,525
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Charybdis
Ductilekibbles8
Charybdis
14
2 / 2 / 5
9,096
479
8,805
11,857
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
MrMcKizzle_
Cthulhu
14
2 / 3 / 5
9,233
486
12,626
16,864
15,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 2
11,095
584
11,903
15,580
15,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

19
1 / 0 / 5
10,236
539
9,674
16,548
9,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TeaSqwiggles
Izanami
15
2 / 3 / 0
8,843
465
8,371
17,275
7,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
dopeissam
Hercules
12
2 / 5 / 0
7,750
408
6,243
19,898
15,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
mcflyguy233
Artemis
13
1 / 4 / 2
8,071
425
9,448
14,774
6,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
sawer01
Cerberus
12
1 / 2 / 4
8,514
448
7,808
20,621
19,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
xXCEASARXx
Awilix
13
0 / 2 / 3
7,613
401
3,017
16,118
5,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
16
Kills
6
6
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
Charybdis
Ductilekibbles8
Charybdis
2
2
5
2.25
W
Cthulhu
MrMcKizzle_
Cthulhu
2
3
5
1.5
W
6
1
2
7
L
Izanami
TeaSqwiggles
Izanami
2
3
0
0.67
L
Hercules
dopeissam
Hercules
2
5
0
0.4
L
Artemis
mcflyguy233
Artemis
1
4
2
0.5
W
1
0
5
3.5
L
Cerberus
sawer01
Cerberus
1
2
4
1.5
L
Awilix
xXCEASARXx
Awilix
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,041
Damage
34,887
66,374
Taken
88,686
46,991
Mitigated
54,826
14,104
Healing
17,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,033
5,650
0
0
5,525
2,300
1,252
588
4,889
75,153
1,537
W
Charybdis
Ductilekibbles8
Charybdis
8,805
5,817
0
4,868
11,857
4,357
641
1,990
9,867
0
51,537
W
Cthulhu
MrMcKizzle_
Cthulhu
12,626
671
337
1,784
16,864
15,435
0
3,679
13,064
44,638
151
W
11,903
3,975
0
3,995
15,580
15,635
909
661
14,176
0
75,011
L
Izanami
TeaSqwiggles
Izanami
8,371
5,092
0
683
17,275
7,143
608
5,815
11,307
0
88,456
L
Hercules
dopeissam
Hercules
6,243
2,155
0
6,814
19,898
15,900
0
4,763
14,210
0
35,862
L
Artemis
mcflyguy233
Artemis
9,448
3,912
0
2,461
14,774
6,062
481
5,716
8,910
0
56,996
W
9,674
2,141
0
3,120
16,548
9,264
503
1,137
15,364
0
117,539
L
Cerberus
sawer01
Cerberus
7,808
613
228
5,697
20,621
19,826
126
7,998
12,527
41,446
1,104
L
Awilix
xXCEASARXx
Awilix
3,017
888
0
1,355
16,118
5,895
0
6,419
9,650
0
43,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,966
Gold Earned
40,791
494
Minions Killed
387
0
Camps Cleared
0
1,895,205
Distance Traveled
1,675,628
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,306
542
112
6
0
365,960
0
W
Charybdis
9,096
479
76
4
0
337,346
0
W
Cthulhu
9,233
486
52
3
0
411,437
6
W
Vamana
11,095
584
115
6
0
378,095
0
L
Izanami
8,843
465
131
7
0
355,773
0
L
Hercules
7,750
408
51
3
0
311,259
0
L
Artemis
8,071
425
75
4
0
302,691
4
W
Thor
10,236
539
139
7
0
402,367
0
L
Cerberus
8,514
448
73
4
0
339,912
2
L
Awilix
7,613
401
57
3
0
365,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role