Player Matchup

Baron Samedi
Baron Samedi
Celestiāl
Baron Samedi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,376 Elo+
Party 1
Artio
Artio
HearteartH1
Artio
Level 173
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 93L
1,484 Elo+
Party 1
Anhur
Anhur
KindCross
Anhur
Level 115
God Stats
3W - 6L
1,295 SR
Queue Stats
62W - 79L
1,443 Elo+
Party 1
Izanami
Izanami
Thunder Fang474
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
Hou Yi
Hou Yi
Thunder0310
Hou Yi
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 75L
1,486 Elo+
Party 1
Team Averages
Level 119
1,459 SR
1,417 Elo+

VS

Team Averages
Level 154
1,478 SR
1,501 Elo+
Arachne
Arachne
 
Arachne
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BreakfastWizards
Fafnir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
432W - 415L
1,500 Elo+
Solo
Mulan
Mulan
Mashiyo
Mulan
Level 147
God Stats
2W - 0L
1,561 SR
Queue Stats
89W - 81L
1,531 Elo+
Solo
Ishtar
Ishtar
Phantom116
Ishtar
Level 163
God Stats
25W - 21L
1,469 SR
Queue Stats
568W - 539L
1,484 Elo+
Solo
Nu Wa
Nu Wa
rippinheadzs
Nu Wa
Level 147
God Stats
9W - 9L
1,358 SR
Queue Stats
653W - 621L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Celestiāl
Baron Samedi
9
1 / 2 / 1
5,098
510
2,534
7,107
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,783
478
2,967
8,277
4,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
KindCross
Anhur
11
1 / 1 / 1
5,776
578
2,790
7,228
2,838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,662
466
268
3,552
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
8
0 / 2 / 1
4,842
484
2,883
9,836
3,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
5 / 1 / 0
5,961
596
4,588
6,452
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 4
6,074
607
1,690
3,388
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Mashiyo
Mulan
11
2 / 0 / 2
6,028
603
6,238
7,185
4,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Phantom116
Ishtar
11
1 / 0 / 3
6,153
615
2,383
4,041
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

11
1 / 1 / 1
6,022
602
5,374
5,386
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
9
9
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
0
5
W
0
0
4
2
L
Baron Samedi
Celestiāl
Baron Samedi
1
2
1
0.75
L
0
2
0
0
L
Anhur
KindCross
Anhur
1
1
1
1.5
W
Mulan
Mashiyo
Mulan
2
0
2
3
W
Ishtar
Phantom116
Ishtar
1
0
3
2.5
L
0
2
0
0
L
Hou Yi
0
2
1
0.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,442
Damage
20,273
36,000
Taken
26,452
14,943
Mitigated
12,978
9,867
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,588
2,430
0
4,164
6,452
2,621
0
564
5,888
0
31,798
W
1,690
300
0
2,002
3,388
3,145
0
688
2,700
14,097
0
L
Baron Samedi
Celestiāl
Baron Samedi
2,534
237
227
1,688
7,107
3,190
0
1,441
5,666
22,458
0
L
2,967
391
0
2,013
8,277
4,584
0
782
7,495
19,928
1,843
L
Anhur
KindCross
Anhur
2,790
296
0
2,314
7,228
2,838
0
3,130
4,098
0
48,293
W
Mulan
Mashiyo
Mulan
6,238
1,828
0
4,198
7,185
4,219
0
2,335
4,371
0
39,152
W
Ishtar
Phantom116
Ishtar
2,383
1,804
0
1,819
4,041
1,631
0
919
3,122
0
47,302
L
268
211
0
115
3,552
1,123
0
704
2,848
0
17,949
L
Hou Yi
2,883
1,235
0
3,510
9,836
3,208
0
1,007
8,829
0
38,870
W
5,374
1,239
0
750
5,386
1,362
0
218
5,168
48,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,161
Gold Earned
30,238
262
Minions Killed
309
0
Camps Cleared
0
911,095
Distance Traveled
969,361
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,961
596
56
6
0
220,887
2
W
Fafnir
6,074
607
12
1
0
214,058
2
L
Baron Samedi
5,098
510
27
3
0
199,091
1
L
Artio
4,783
478
37
4
0
193,973
0
L
Anhur
5,776
578
88
9
0
179,548
0
W
Mulan
6,028
603
58
6
0
177,158
2
W
Ishtar
6,153
615
95
10
0
171,097
0
L
Izanami
4,662
466
42
4
0
151,751
0
L
Hou Yi
4,842
484
68
7
0
186,732
0
W
Nu Wa
6,022
602
88
9
0
186,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role