Player Matchup

Bellona
Bellona
BiaxialTundra35
Bellona
Level 13
God Stats
2W - 0L
1,747 SR
Queue Stats
46W - 51L
1,405 Elo+
Party 1
Medusa
Medusa
KarolPath
Medusa
Level 62
God Stats
4W - 4L
1,590 SR
Queue Stats
308W - 317L
1,396 Elo+
Party 1
Bacchus
Bacchus
MFSHEA
Bacchus
Level 68
God Stats
22W - 15L
1,667 SR
Queue Stats
372W - 331L
1,448 Elo+
Solo
Serqet
Serqet
gael2001
Serqet
Level 69
God Stats
3W - 3L
1,551 SR
Queue Stats
17W - 23L
1,392 Elo+
Solo
Discordia
Discordia
rapido_oscura943
Discordia
Level 108
God Stats
16W - 10L
1,561 SR
Queue Stats
321W - 329L
1,465 Elo+
Solo
Team Averages
Level 64
1,623 SR
1,421 Elo+

VS

Team Averages
Level 70
1,533 SR
1,370 Elo+
Zeus
Zeus
Evurest
Zeus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 166L
1,473 Elo+
Solo
Ishtar
Ishtar
Lahcso
Ishtar
Level 91
God Stats
2W - 4L
1,205 SR
Queue Stats
82W - 78L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
SunhoDrake459
Gilgamesh
Level 83
God Stats
1W - 1L
1,707 SR
Queue Stats
16W - 21L
1,344 Elo+
Party 2
Ymir
Ymir
TouchTheStinky
Ymir
Level 22
God Stats
1W - 2L
1,461 SR
Queue Stats
5W - 14L
1,255 Elo+
Party 2
Loki
Loki
xXReapingAngelXx
Loki
Level 67
God Stats
8W - 6L
1,792 SR
Queue Stats
68W - 62L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
9,540
596
15,531
13,440
12,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
KarolPath
Medusa
15
7 / 0 / 2
8,996
562
10,472
7,082
2,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
MFSHEA
Bacchus
12
3 / 1 / 7
8,064
504
6,081
11,865
11,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
gael2001
Serqet
16
6 / 1 / 4
8,778
549
7,560
12,483
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
16
1 / 0 / 3
8,615
538
5,160
6,191
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Evurest
Zeus
14
0 / 3 / 0
7,989
499
6,359
8,380
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Lahcso
Ishtar
12
2 / 3 / 0
7,447
465
2,218
8,222
3,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
SunhoDrake459
Gilgamesh
11
1 / 8 / 0
7,036
440
6,232
20,515
18,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 6 / 1
6,437
402
5,243
12,925
6,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 1
7,136
446
3,895
13,341
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
22
Kills
3
3
Deaths
22
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Zeus
Evurest
Zeus
0
3
0
0
W
Medusa
KarolPath
Medusa
7
0
2
8
L
Ishtar
Lahcso
Ishtar
2
3
0
0.67
W
Bacchus
MFSHEA
Bacchus
3
1
7
6.5
L
Gilgamesh
SunhoDrake459
Gilgamesh
1
8
0
0.13
L
0
6
1
0.08
W
Serqet
gael2001
Serqet
6
1
4
8
W
Discordia
1
0
3
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,804
Damage
23,947
51,061
Taken
63,383
35,349
Mitigated
35,523
18,693
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,531
7,755
0
6,505
13,440
12,399
533
1,161
12,279
0
64,139
L
Zeus
Evurest
Zeus
6,359
567
0
542
8,380
2,917
0
4,208
3,662
61,902
0
W
Medusa
KarolPath
Medusa
10,472
3,354
0
2,079
7,082
2,915
1,252
1,619
5,463
0
74,872
L
Ishtar
Lahcso
Ishtar
2,218
1,817
0
2,160
8,222
3,000
241
2,015
6,207
0
50,726
W
Bacchus
MFSHEA
Bacchus
6,081
772
0
2,801
11,865
11,958
0
1,445
10,420
26,500
0
L
Gilgamesh
SunhoDrake459
Gilgamesh
6,232
2,306
0
2,377
20,515
18,174
0
816
18,068
0
38,748
L
5,243
803
0
87
12,925
6,507
0
2,835
10,090
33,335
2,026
W
Serqet
gael2001
Serqet
7,560
1,724
0
5,328
12,483
5,654
0
2,959
9,524
0
65,142
W
Discordia
5,160
376
0
1,980
6,191
2,423
0
3,951
2,240
59,170
1,001
L
3,895
810
0
5,655
13,341
4,925
0
1,256
11,862
0
61,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,993
Gold Earned
36,045
434
Minions Killed
425
0
Camps Cleared
0
1,608,237
Distance Traveled
1,405,175
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,540
596
95
6
0
296,421
0
L
Zeus
7,989
499
104
7
0
263,709
0
W
Medusa
8,996
562
98
6
0
303,406
0
L
Ishtar
7,447
465
106
7
0
284,407
0
W
Bacchus
8,064
504
39
2
0
322,886
4
L
Gilgamesh
7,036
440
58
4
0
247,796
0
L
Ymir
6,437
402
43
3
0
261,773
0
W
Serqet
8,778
549
98
6
0
382,900
0
W
Discordia
8,615
538
104
7
0
302,624
2
L
Loki
7,136
446
114
7
0
347,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role