Player Matchup

He Bo
He Bo
Fran-PSdark
He Bo
Level 97
God Stats
1W - 3L
1,304 SR
Queue Stats
291W - 329L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
Kakazaorf
Nu Wa
Level 147
God Stats
12W - 6L
1,601 SR
Queue Stats
68W - 63L
1,516 Elo+
Solo
Cupid
Cupid
Lucabriel20_25
Cupid
Level 61
God Stats
7W - 7L
1,355 SR
Queue Stats
140W - 200L
1,405 Elo+
Party 1
Ares
Ares
bautistabachi201
Ares
Level 25
God Stats
7W - 5L
1,569 SR
Queue Stats
60W - 95L
1,344 Elo+
Party 1
Odin
Odin
maty08voraz
Odin
Level 62
God Stats
3W - 3L
1,494 SR
Queue Stats
87W - 106L
1,413 Elo+
Party 1
Team Averages
Level 78
1,465 SR
1,420 Elo+

VS

Team Averages
Level 95
1,436 SR
1,466 Elo+
Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Deztroyeer
Ymir
Level 24
God Stats
4W - 3L
1,590 SR
Queue Stats
56W - 71L
1,402 Elo+
Party 2
Chernobog
Chernobog
Nidmantis
Chernobog
Level 93
God Stats
0W - 2L
1,293 SR
Queue Stats
74W - 87L
1,396 Elo+
Party 2
Ravana
Ravana
RaziFNz
Ravana
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,540 Elo+
Solo
Ra
Ra
rodnichgx
Ra
Level 63
God Stats
0W - 2L
1,299 SR
Queue Stats
128W - 132L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 3
8,383
645
9,274
9,696
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Kakazaorf
Nu Wa
15
8 / 0 / 3
9,384
722
11,131
5,150
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 2
6,479
498
3,830
5,695
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 5
6,765
520
5,047
10,382
6,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 2
6,334
487
3,859
11,352
8,856
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 4 / 0
7,634
587
9,510
15,113
9,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

10
1 / 2 / 1
6,512
501
4,271
11,205
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
Nidmantis
Chernobog
11
1 / 2 / 1
5,955
458
5,528
7,294
2,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
RaziFNz
Ravana
10
0 / 5 / 2
5,653
435
4,856
9,682
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 0
6,110
470
2,351
9,228
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
5
5
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
4
0
0.75
L
1
2
1
0.75
W
7
1
3
8.5
W
Nu Wa
Kakazaorf
Nu Wa
8
0
3
9.5
W
1
0
2
2
L
Chernobog
Nidmantis
Chernobog
1
2
1
0.75
L
Ravana
RaziFNz
Ravana
0
5
2
0.2
W
0
1
5
2.5
W
1
3
2
0.67
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,141
Damage
26,516
42,275
Taken
52,522
23,444
Mitigated
24,409
18,205
Healing
14,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,510
3,850
0
6,216
15,113
9,056
30
3,401
11,054
0
58,477
L
4,271
1,049
0
2,637
11,205
6,942
0
5,882
5,140
14,841
0
W
9,274
1,119
0
5,087
9,696
3,599
0
1,200
8,496
78,111
292
W
Nu Wa
Kakazaorf
Nu Wa
11,131
2,847
0
747
5,150
1,967
218
1,727
3,423
70,918
178
W
3,830
1,882
3,526
4,405
5,695
2,103
484
1,256
4,367
0
38,415
L
Chernobog
Nidmantis
Chernobog
5,528
2,428
0
1,852
7,294
2,093
0
3,503
3,707
0
44,872
L
Ravana
RaziFNz
Ravana
4,856
1,496
0
1,342
9,682
3,778
0
5,432
4,093
0
41,068
W
5,047
811
0
1,208
10,382
6,919
346
2,367
8,015
21,362
2,664
W
3,859
913
0
3,232
11,352
8,856
0
0
11,352
0
29,103
L
2,351
116
192
2,046
9,228
2,540
0
5,398
3,421
50,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,345
Gold Earned
31,864
414
Minions Killed
330
0
Camps Cleared
0
1,188,118
Distance Traveled
1,213,752
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,634
587
88
7
0
205,941
2
L
Ymir
6,512
501
18
1
0
233,359
4
W
He Bo
8,383
645
131
10
0
261,800
0
W
Nu Wa
9,384
722
140
11
0
241,347
0
W
Cupid
6,479
498
61
5
0
221,070
2
L
Chernobog
5,955
458
75
6
0
256,712
2
L
Ravana
5,653
435
52
4
0
263,122
6
W
Ares
6,765
520
35
3
0
261,789
0
W
Odin
6,334
487
47
4
0
202,112
0
L
Ra
6,110
470
97
7
0
254,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role