Player Matchup

Bakasura
Bakasura
Aegonitis
Bakasura
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 59L
1,554 Elo+
Party 2
Sylvanus
Sylvanus
SwampMud
Sylvanus
Level 105
God Stats
0W - 3L
1,355 SR
Queue Stats
26W - 38L
1,509 Elo+
Party 2
Izanami
Izanami
Whitey626
Izanami
Level 128
God Stats
2W - 1L
1,196 SR
Queue Stats
46W - 59L
1,556 Elo+
Party 2
Team Averages
Level 129
1,350 SR
1,540 Elo+

VS

Team Averages
Level 96
1,480 SR
1,597 Elo+
Cernunnos
Cernunnos
Rickyardo
Cernunnos
Level 105
God Stats
1W - 2L
1,440 SR
Queue Stats
11W - 5L
1,738 Elo+
Party 1
Sylvanus
Sylvanus
lReaper239
Sylvanus
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
manuelsu
Ah Puch
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aegonitis
Bakasura
14
0 / 5 / 1
9,700
606
10,321
23,186
16,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
SwampMud
Sylvanus
15
0 / 5 / 1
9,301
581
6,890
23,737
25,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Whitey626
Izanami
15
1 / 5 / 0
10,509
657
13,259
18,350
7,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Rickyardo
Cernunnos
19
9 / 1 / 6
12,737
796
30,303
13,975
7,814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
lReaper239
Sylvanus
17
3 / 0 / 11
11,489
718
11,847
14,499
19,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
manuelsu
Ah Puch
18
3 / 0 / 10
11,491
718
16,592
9,254
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
15
15
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Aegonitis
Bakasura
0
5
1
0.1
W
Cernunnos
Rickyardo
Cernunnos
9
1
6
12
L
Sylvanus
SwampMud
Sylvanus
0
5
1
0.1
L
Izanami
Whitey626
Izanami
1
5
0
0.2
W
Sylvanus
lReaper239
Sylvanus
3
0
11
8.5
W
Ah Puch
manuelsu
Ah Puch
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,470
Damage
58,742
65,273
Taken
37,728
50,252
Mitigated
32,611
11,117
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Aegonitis
Bakasura
10,321
6,699
0
2,367
23,186
16,977
0
7,874
15,305
0
27,054
W
Cernunnos
Rickyardo
Cernunnos
30,303
19,978
0
3,458
13,975
7,814
2,253
2,585
10,470
0
88,497
L
Sylvanus
SwampMud
Sylvanus
6,890
1,154
1,810
4,677
23,737
25,532
0
10,826
12,874
19,170
0
L
Izanami
Whitey626
Izanami
13,259
7,567
0
2,263
18,350
7,743
0
8,162
10,150
0
55,721
W
Sylvanus
lReaper239
Sylvanus
11,847
2,034
3,022
3,912
14,499
19,147
116
3,155
9,641
20,893
4,111
W
Ah Puch
manuelsu
Ah Puch
16,592
1,776
0
1,612
9,254
5,650
141
1,206
7,833
65,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
35,717
202
Minions Killed
245
0
Camps Cleared
0
831,177
Distance Traveled
888,439
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,700
606
66
4
0
311,394
0
W
Cernunnos
12,737
796
114
7
0
287,423
0
L
Sylvanus
9,301
581
24
2
0
267,894
0
L
Izanami
10,509
657
112
7
0
251,889
2
W
Sylvanus
11,489
718
33
2
0
298,933
0
W
Ah Puch
11,491
718
98
6
0
302,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role